Commit graph

16033 commits

Author SHA1 Message Date
Eidolon
01aa8cb0b4 Make pipelines auto-interruptible by default
Fixes: KartKrew/Kart#1405
2024-05-17 16:40:11 -05:00
Eidolon
f36f2fa07d Set CI shallow clone depth to 20 2024-05-17 16:39:39 -05:00
Eidolon
997fcc9aa4 Use default GIT_STRATEGY in CI
The "clone" strategy clones the entire repository, which takes
a significant amount of time. It's not needed, because the default
"fetch" strategy will reuse the executor's local clone and clean it
before the job scripts run.
2024-05-17 16:39:34 -05:00
Eidolon
0f705fdb43 Expire artifacts after 1 days by default
There's no need to let these artifacts pile up since the only ones that
will be relevant to non-programmers are the latest from any given ref.
2024-05-17 16:39:29 -05:00
Eidolon
0e293c4c98 Raise ccache limit to 300M
Ring Racers' object file output is considerably larger than SRB2.
50M is insufficient to hold even a single build.
2024-05-17 16:39:24 -05:00
Eidolon
dfada161cc Separate gitlab CI into multiple yaml documents
The singular .gitlab-ci.yml is pretty beefy. Splitting it into
smaller files by job and job template will make maintaining the
individual jobs easier.
2024-05-17 16:38:01 -05:00
Lactozilla
c2b57e2654 Merge branch 'fffffop2' into 'next'
Fix backwards compat for SPR2 Super (resolves #1225)

Closes #1225

See merge request STJr/SRB2!2410
2024-05-14 02:07:11 +00:00
katsy
509df21f25 Fix backwards compat for SPR2 Super (resolves #1225) 2024-05-14 02:07:11 +00:00
Hanicef
c2e58b59a9 Fix other builds 2024-05-12 19:54:14 +02:00
Hanicef
911a351eb4 Fix keyboard input when certain keys overlap with dead keys 2024-05-12 19:44:37 +02:00
Vlad Doc
f291c8466c Merge branch SRB2:next into linux-customshader-compilation-fix 2024-05-09 16:35:45 +00:00
Alam Ed Arias
488e6d5699 Merge branch 'fix-buffer-overflow-hookchangemusic' into 'next'
Fix buffer overflow when invoking MusicChange hook

See merge request STJr/SRB2!2441
2024-05-08 18:06:07 +00:00
Hanicef
15bf00e5ba Fix buffer overflow when invoking MusicChange hook 2024-05-08 19:56:03 +02:00
Hanicef
df856aa823 Do not access memory on misaligned addresses 2024-05-07 18:10:31 +02:00
Vlad Doc
064e2cb7e8 Merge branch SRB2:next into linux-customshader-compilation-fix 2024-05-06 23:31:22 +00:00
spherallic
dfb5731960 Update UZB config files 2024-05-06 23:23:47 +02:00
Zwip-Zwap Zapony
5db15ae943 Fix Ctrl+Backspace in the console causing a crash
Also fix Ctrl+C / Ctrl+X emptying the clipboard without a text selection
2024-05-05 17:03:42 +02:00
Lactozilla
da3355a153 Fix #1247 2024-05-04 03:39:41 -03:00
MIDIMan
d626856ae2 Merge branch SRB2:next into mobj-alpha 2024-05-03 14:36:17 +00:00
spherallic
efced4e763 Allow less than 3 emerald shards instead of crashing 2024-05-03 15:54:36 +02:00
Hanicef
c208921c4a Add tofixed lua function 2024-05-01 17:26:02 +02:00
katsy
b0f5255a0d Removed thokked when hitting springs 2024-04-28 17:10:34 -05:00
Hanicef
f8650a17a0 Fix aim in splitscreen 2024-04-28 16:21:48 +02:00
Zwip-Zwap Zapony
723b5662ef Fix CR_PLAYER/CR_PTERABYTE positioning 2024-04-18 20:15:30 +02:00
katsy
92cccd682c Fix automatic mode z-target bugs and crashes 2024-04-17 18:00:30 -05:00
VladDoc
fb437a3c72
white space fix 2024-04-12 20:38:26 +03:00
Vlad Doc
66a5b2f22f Merge branch SRB2:next into linux-customshader-compilation-fix 2024-04-11 19:37:12 +00:00
VladDoc
26da1e1e09
Shaders with absent #version directive to compile on linux via prepending of said directive 2024-04-11 22:36:12 +03:00
katsy
b2ff4e6167 Fix PlayerZMovement spam and infinite MFE_JUSTHITFLOOR when standing on a solid object 2024-04-08 00:07:51 -05:00
LJ Sonic
b6544efceb Merge branch 'long-sprite-names' into 'next'
Fix SOC freeslotting including trailing spaces in constant names

See merge request STJr/SRB2!2415
2024-04-07 16:41:34 +00:00
LJ Sonic
829a12e7ac Fix SOC freeslotting including trailing spaces in constant names 2024-04-07 18:35:58 +02:00
Logan Aerl Arias
ef0fc97bc6 Merge branch SRB2:next into improve-backtrace 2024-04-06 17:59:52 +00:00
LJ Sonic
32a8652c35 Merge branch 'long-sprite-names' into 'next'
Sprite names up to 64 character long and 256 frames per sprite

See merge request STJr/SRB2!2394
2024-04-05 17:21:42 +00:00
LJ Sonic
4a9462761a Fix early free 2024-04-05 19:10:15 +02:00
LJ Sonic
a1649186ce Fix some error messages 2024-04-05 17:31:42 +02:00
Logan Aerl Arias
aab11cd873 reformat the compare func used in qsort 2024-04-03 18:42:36 -04:00
LJ Sonic
8a6b5d7c0f Support setting two frames per lump for long sprites 2024-04-04 00:06:33 +02:00
LJ Sonic
22106ef8b1 Fix short sprite names triggering an error 2024-04-03 23:24:54 +02:00
LJ Sonic
245a82112f Make rotation optional for long sprites 2024-04-03 22:39:58 +02:00
LJ Sonic
eaf0ba6658 Error out when a sprite definition contains a subfolder 2024-04-03 22:07:59 +02:00
LJ Sonic
32a3683e07 Fix error message when a patch is missing 2024-04-03 22:06:03 +02:00
LJ Sonic
f406e9bbb5 Throw a Lua error when R_Frame2Char is called with a frame number without character representation 2024-04-03 20:39:53 +02:00
Logan Aerl Arias
6c628db56a 1st try around sorting the lumps by name 2024-04-03 00:54:35 -04:00
MIDIMan
0062c9fd59 Merge branch SRB2:next into mobj-alpha 2024-04-02 14:12:11 +00:00
Hanicef
2b9cfa8262 Fix crash when spawning a BOT_2PAI on a dedicated server 2024-03-31 18:27:57 +02:00
Hanicef
de74137cae Use float for calculating aspect ratio 2024-03-30 21:10:09 +01:00
Hanicef
755adb0c46 Fix vertical aim being off when using lack of perspective 2024-03-30 17:58:27 +01:00
Hanicef
fece34cef6 Fix segfault when passing a long string to v.drawString 2024-03-23 13:06:18 +01:00
Hanicef
d0dd329a82 Fix buffer overflow when loading addons through symlinks 2024-03-23 13:01:21 +01:00
Logan Aerl Arias
8647281a51 Merge branch 'vcpkg' into 'next'
replace CPM with vcpkg

See merge request STJr/SRB2!2321
2024-03-23 04:50:19 +00:00