James R
90763d42e1
Shuffle LUA_HookKey
2021-06-29 01:49:45 -07:00
James R
753522fbb6
Merge remote-tracking branch 'origin/master' into next
2021-06-24 14:14:17 -07:00
James R
ed85e994a4
Remove misplaced parentheses
2021-06-22 15:49:59 -07:00
James R
c3ad5de912
Makefile: let variables be defined on Make line
...
If a variable is defined as in 'make CC=gcc-10', then that
definition overrides anything other definition in the
Makefile.
2021-06-22 15:47:48 -07:00
James R
5f4d7e3c5b
Makefile: fail if old build directories exist
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After a checkout from before revision, old directories
such as bin/Linux64 only remain if untracked files exist
within. This may be confusing to the user. They may even
use an outdated executable if it is one of those untracked
files.
2021-06-22 15:14:42 -07:00
LJ Sonic
c319f46462
Merge branch 'hooklib-refactor' into 'next'
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Hooklib refactor
See merge request STJr/SRB2!1307
2021-06-22 09:52:12 -04:00
James R
d5146945a6
Makefile: don't automatically set WINDOWSHELL unless PATH matches Windows norms
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This is for MSYS2, which requires unix shell commands.
2021-06-21 16:10:13 -07:00
James R
2d7a8c3c57
Makefile: use shell commands to read in Sourcefile
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File function is not supported < Make 4.2.
2021-06-21 14:51:42 -07:00
James R
fa7a674113
Merge remote-tracking branch 'origin/master' into next
2021-06-19 19:39:15 -07:00
James R
c1aca51fc3
Fix basic warnings
2021-06-19 18:32:56 -07:00
Shane Ellis
09f445f227
Merge branch 'next' into 'addplayer'
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# Conflicts:
# src/g_game.c
2021-06-19 20:20:45 -04:00
LJ Sonic
e3a5da3f6f
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into HEAD
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# Conflicts:
# src/lua_hook.h
# src/lua_hooklib.c
2021-06-19 20:49:12 +02:00
LJ Sonic
cfa48574be
Merge branch 'next' into 'lua-inputs'
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# Conflicts:
# src/lua_script.c
2021-06-19 10:34:48 -04:00
sphere
357b64129c
Merge branch 'robo-hood-nojump' into 'next'
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Restore toggle for Robo-Hood to not jump away from nearby players.
See merge request STJr/SRB2!1548
2021-06-18 10:00:42 -04:00
sphere
3486e12088
Merge branch 'multitag-ignore0' into 'next'
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Ignore a linedef tag of 0 when using linedef action 96.
See merge request STJr/SRB2!1543
2021-06-17 13:03:05 -04:00
James R
b04c79d8a7
Say 'at'
2021-06-16 16:58:47 -07:00
James R
c142b3241d
Makefile: alert full path of final executable
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With added textual contrast.
2021-06-16 16:26:17 -07:00
James R
3a044e71cc
Disable EXE disassembly and compression by default
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NOOBJDUMP=1 and NOUPX=1 have been removed. Make 'dump'
target to disassemble. UPX=upx to compress executable.
Setting UPX used to cause it to fail. That has been fixed.
2021-06-16 15:39:23 -07:00
sphere
df5c9933ec
Restore toggle for Robo-Hood to not jump away from nearby players.
2021-06-16 16:12:38 +02:00
sphere
d90b6949d7
Merge branch 'i-havent-the-foggiest' into 'next'
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Allow P_CheckSight to see through FF_FOG FOFs
See merge request STJr/SRB2!1546
2021-06-16 09:29:01 -04:00
sphere
d11a1bb016
Merge branch 'srbii' into 'next'
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Replace "II" in credits with "2" for consistency
See merge request STJr/SRB2!1547
2021-06-15 05:42:59 -04:00
Radicalicious
781678389f
Replace "II" with "2" for consistency
2021-06-12 20:36:57 -04:00
James R
8be7c1a03d
Fix double micros conv.
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blame e0a307da15
2021-06-11 18:31:38 -07:00
James R
46ca9613c6
Pop hook id fetched from table
2021-06-10 18:09:39 -07:00
James R
c9417f26e5
Fix pop original table in lua net archive
2021-06-10 17:47:03 -07:00
Monster Iestyn
4c9b83b6bd
Allow P_CheckSight to see through FF_FOG FOFs
2021-06-10 21:20:42 +01:00
sphere
52f9b47ce3
Ignore a linedef tag of 0 when using linedef action 96.
2021-06-10 17:49:33 +02:00
sphere
786516fa5f
Merge branch 'kart-latency' into 'next'
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Kart cmd->latency port
See merge request STJr/SRB2!1470
2021-06-09 10:53:09 -04:00
sphere
be8c97728c
Merge branch 'aproxdistance' into 'next'
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Restore P_AproxDistance Lua parity
See merge request STJr/SRB2!1531
2021-06-08 07:47:38 -04:00
James R
c325306ddf
Merge remote-tracking branch 'origin/master' into makefile-revision-final
2021-06-07 18:36:01 -07:00
James R
0f4eb4fab9
Merge conflicts 4d22b9f17
2021-06-07 18:13:56 -07:00
James R
4d22b9f17f
Merge remote-tracking branch 'origin/next' into hooklib-refactor
2021-06-07 18:12:52 -07:00
lachablock
0c5018040c
Merge remote-tracking branch 'origin/master' into next
2021-06-06 21:25:08 +10:00
sphere
c266a27073
Merge branch 'master' into 'master'
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Fix console text bleeding
See merge request STJr/SRB2!1434
2021-06-06 07:01:30 -04:00
GoldenTails
409cba678d
metalrecording
2021-06-05 18:35:44 -05:00
Monster Iestyn
090e5384d5
Merge branch 'blendmode-rangecheck' into 'next'
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Handle invalid blend modes
See merge request STJr/SRB2!1486
2021-06-05 09:02:31 -04:00
sphere
6ff212b79f
Use floating-point math for polyobject planes as well.
2021-06-03 16:01:09 +02:00
lachablock
476dcc861b
Restore P_AproxDistance Lua parity
2021-06-03 14:36:29 +10:00
Shane Ellis
18c47afc76
Merge branch 'next' into 'addplayer'
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# Conflicts:
# src/lua_baselib.c
# src/r_skins.c
2021-06-02 11:47:11 -04:00
sphere
2df75610e6
Merge branch 'allow-lua-to-override-special-stages' into 'next'
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Allows Lua to transport you to a different map in place of a Special Stage.
See merge request STJr/SRB2!1368
2021-06-02 11:16:15 -04:00
sphere
8cfe7cd971
Merge branch 'unix-rdynamic' into 'next'
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Compile with -rdynamic for UNIXCOMMON platforms
See merge request STJr/SRB2!1481
2021-06-02 06:31:14 -04:00
sphere
4aa3bea6ca
Merge branch 'fix-console-splitting' into 'next'
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Fix the console splitting up halfway through startup.
Closes #349
See merge request STJr/SRB2!1494
2021-06-02 06:31:01 -04:00
sphere
fb453491dd
Merge branch 'models-spr2endstate' into 'next'
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Fix models interpolating to frame 0 from a same-sprite2 FF_SPR2ENDSTATE state
See merge request STJr/SRB2!1515
2021-06-02 06:28:51 -04:00
sphere
d040b61edc
Merge branch 'multitagging_plus' into 'next'
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Enhance the multitagging functionality added by !1485
See merge request STJr/SRB2!1524
2021-06-01 17:25:29 -04:00
flarn2006
115254efc9
Fix compiler warning related to precedence
2021-06-01 17:10:29 -04:00
sphere
5a91f3326a
Merge branch 'disable-int-emeralds' into 'next'
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Some more intermission features for Lua
See merge request STJr/SRB2!1329
2021-06-01 15:38:00 -04:00
sphere
e203e457de
Merge branch 'custom3drotate-scale-fix' into 'next'
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A_Custom3DRotate scale fix
See merge request STJr/SRB2!1525
2021-06-01 15:02:43 -04:00
sphere
70bcb6081f
Merge branch 'dashmode-lowroad' into 'next'
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Have Metal Sonic use spinheight while dashing
See merge request STJr/SRB2!1382
2021-06-01 15:00:08 -04:00
sphere
69b6c409b5
Merge branch 'flicky-mapload-crash-fix' into 'next'
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Flicky mapload crash fix (and other tmthing-related fixes)
Closes #81
See merge request STJr/SRB2!1522
2021-06-01 14:58:01 -04:00
flarn2006
172454f108
Fix offset_tags array indices
2021-06-01 10:09:57 -04:00
Nev3r
f7ee0dacf2
Merge branch 'lua_mapnumber' into 'next'
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Expose M_MapNumber to Lua
See merge request STJr/SRB2!1521
2021-06-01 07:43:33 -04:00
Nev3r
2d155fa366
Merge branch 'remove-fracunit-2' into 'next'
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I have no idea why software does this.
See merge request STJr/SRB2!1517
2021-06-01 07:42:36 -04:00
Nev3r
de0a91729b
Merge branch 'buttered-lua' into 'next'
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Expose P_ButteredSlope to lua
See merge request STJr/SRB2!1397
2021-06-01 07:39:19 -04:00
Nev3r
6edad47788
Merge branch 'no-airwalking-springs' into 'next'
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No airwalking (from horizontal springs)
See merge request STJr/SRB2!1428
2021-06-01 07:38:04 -04:00
Nev3r
b49238f7c4
Merge branch 'remove-iterdeclarations' into 'next'
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Remove TAG_ITER_DECLARECOUNTER
See merge request STJr/SRB2!1398
2021-06-01 07:36:50 -04:00
Nev3r
ab06ff011e
Merge branch 'colorfret' into 'next'
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Respect mobj->color while enemies & bosses flash (resolves #531 )
Closes #531
See merge request STJr/SRB2!1513
2021-06-01 02:31:22 -04:00
Nev3r
9e7d619a5b
Merge branch 'golden-nitpicks-use-of-base-10' into 'next'
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Use more readable hex constants in the Software Renderer splat and floorsprite drawers.
See merge request STJr/SRB2!1442
2021-06-01 02:29:53 -04:00
sphere
4908712641
Merge branch 'go-away' into 'next'
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Make a few messages more helpful (resolves #485 )
Closes #485
See merge request STJr/SRB2!1519
2021-05-31 16:32:42 -04:00
sphere
65350e59c9
Merge branch 'rollout-stuff' into 'next'
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Rollout rock improvements
Closes #445 , #221 , and #532
See merge request STJr/SRB2!1401
2021-05-31 16:12:17 -04:00
Radicalicious
3e91a8b2d4
Revert "Update p_user.c"
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This reverts commit 92209bf246
2021-05-31 19:23:37 +00:00
Radicalicious
92209bf246
Update p_user.c
2021-05-31 15:09:54 -04:00
sphere
33d0438033
Merge branch 'fuckeggguard' into 'next'
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Make Armageddon Shield instantly kill Egg Guards (Closes #225 )
Closes #225
See merge request STJr/SRB2!1378
2021-05-31 09:34:14 -04:00
sphere
aec209ad2d
Merge branch 'slider' into 'next'
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Allow sliders passage through spin gaps (resolves #576 )
Closes #576
See merge request STJr/SRB2!1520
2021-05-31 08:31:42 -04:00
sphere
ae9e0e7f08
Merge branch 'text-loops' into 'next'
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Custom title card bruh moments
See merge request STJr/SRB2!1501
2021-05-31 08:25:43 -04:00
Nev3r
a48af30465
Merge branch 'easings' into 'next'
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Easing functions
See merge request STJr/SRB2!1467
2021-05-31 02:34:02 -04:00
flarn2006
0b51b391f1
Make 96's flags consistent with 97-99 by default
2021-05-30 12:16:15 -04:00
sphere
fb4b3b8130
Merge branch 'ogl-fof-wall-slope-fix2' into 'next'
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Take slopes into account in FOF wall cutoff in HWR_ProcessSeg
Closes #192
See merge request STJr/SRB2!1361
2021-05-30 11:32:30 -04:00
Monster Iestyn
d10cf4faf5
A_Custom3DRotate: don't scale hspeed and vspeed - they are angular speeds, not linear!
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(I added the scaling to this action somewhere between 7-9 years ago, and somehow never knew I made this mistake until now, welp.)
2021-05-29 22:54:58 +01:00
flarn2006
f8fe763df2
Fix linedef type 99
2021-05-29 12:28:06 -04:00
flarn2006
2d4411d077
Remove empty 'else' block (also leftover)
2021-05-29 12:23:35 -04:00
flarn2006
5090de5809
Remove leftover debug printfs
2021-05-29 12:09:30 -04:00
flarn2006
93de054786
Fix linedef type 96 (I had it all wrong)
2021-05-29 11:08:57 -04:00
Nev3r
b978bc4507
Merge branch 'sw-tilted-npo2-span-opt' into 'next'
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NPO2 slope span optimization
See merge request STJr/SRB2!1216
2021-05-29 09:30:58 -04:00
flarn2006
eee894581a
Make linedef 96 skip the control sector
2021-05-29 00:54:31 -04:00
flarn2006
7d71d534d4
Add missing "/ FRACUNIT" to texture offset code
2021-05-29 00:40:06 -04:00
flarn2006
8d8f62baef
Add additional multitagging functionality
2021-05-28 23:59:39 -04:00
SteelT
ad2b4b1809
Merge branch 'save-skin-names' into 'next'
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Save skin names in save files instead of skin numbers
See merge request STJr/SRB2!1503
2021-05-28 22:05:20 -04:00
SteelT
c0f8cb29aa
Merge branch 'select-heading-no-gaps' into 'next'
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[SUGOI] Level select no longer assumes that games will always be linear
See merge request STJr/SRB2!1492
2021-05-28 21:51:52 -04:00
SteelT
2cb920a5a6
Merge branch 'failed-level-lua' into 'next'
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[SUGOI] Make stagefailed more useful, add linedef executor to toggle, and expose to Lua
Closes #361
See merge request STJr/SRB2!1463
2021-05-28 21:51:00 -04:00
SteelT
a72d6bba22
Merge branch 'skin-unlocks-sanity' into 'next'
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[SUGOI] Remove skin->availability, add SECRET_SKIN
See merge request STJr/SRB2!1474
2021-05-28 21:30:16 -04:00
Monster Iestyn
45b1223f3e
My mistake, P_PreTicker
calls P_MapStart
and P_MapEnd
too, so rework my earlier fix a bit
2021-05-28 18:56:32 +01:00
Monster Iestyn
ada6ec07db
Fix Lua versions of P_ZMovement and its clones as well as P_MovePlayer so tmthing changes don't linger afterwards
2021-05-28 18:47:09 +01:00
Monster Iestyn
07801a2a18
move P_MapEnd call in P_LoadLevel further down, so that the P_MapStart/End pair also encloses cached actions and the MapLoad Lua hook
2021-05-28 18:42:19 +01:00
flarn2006
fd82357d4f
Expose M_MapNumber to Lua
2021-05-27 18:35:15 -04:00
sphere
75938e2dfa
Merge branch 'software-slope-plane-uv-fix-attempt' into 'next'
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Fix slope plane rotation and alignment (resolves #508 )
Closes #508
See merge request STJr/SRB2!1464
2021-05-27 16:56:16 -04:00
katsy
6286fc8b05
add sliding flag to spinheight conditions
2021-05-26 02:37:46 -04:00
katsy
a1235e144d
allow sliders passage through spin gaps
2021-05-26 01:09:56 -05:00
katsy
b2ae7c79e7
make a few messages more helpful
2021-05-24 00:00:01 -05:00
Jaime Ita Passos
75397c347d
Remove FRACUNIT/2
2021-05-22 21:09:06 -03:00
Jaime Ita Passos
a1553c4623
Update r_opengl.c
2021-05-22 20:08:11 -03:00
Jaime Ita Passos
75ebdda31b
Merge remote-tracking branch 'origin' into gl-texfmt-p8-ap88-a8-ai8-fix
2021-05-22 19:44:57 -03:00
lachablock
750bdd9d60
Respect mobj->color while enemies & bosses flash, but in OpenGL
2021-05-22 23:25:36 +10:00
lachablock
99ad188263
Fix models interpolating to frame 0 from a same-sprite2 FF_SPR2ENDSTATE state
2021-05-22 18:17:48 +10:00
lachablock
4e5c3566c9
Respect mobj->color while enemies & bosses flash
2021-05-22 16:52:01 +10:00
Steel Titanium
d9395b0a73
Merge branch 'master' into next
2021-05-19 23:09:14 -04:00
Steel Titanium
7862a557c8
Merge branch 'bugfix-1' of https://github.com/rjpfonseca/SRB2 into rjpfonseca-bugfix-1
2021-05-19 22:57:38 -04:00
SteelT
695722269b
Merge branch 'warnings' into 'master'
...
Fix some compiler warnings
See merge request STJr/SRB2!1504
2021-05-19 22:54:48 -04:00
sphere
60bbf1d8bc
Merge branch 'fix-pit_checkthing-crash' into 'next'
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Check against null tmpusher source before attempting to push a thing.
See merge request STJr/SRB2!1413
2021-05-19 08:12:30 -04:00
sphere
dc5572ba21
Merge branch 'trns-chunk-fix' into 'next'
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tRNS chunk fix
See merge request STJr/SRB2!1393
2021-05-19 06:07:38 -04:00
sphere
bcd3a6b82b
Merge branch 'optimize-getpatchpixel' into 'next'
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Optimize Picture_GetPatchPixel
See merge request STJr/SRB2!1342
2021-05-19 06:07:23 -04:00