Eidolon
ac2510f284
Homogenize mobj interpolations
2022-04-26 20:56:27 -05:00
Eidolon
6dd27af26e
Run anti-lag chasecam at tic frequency
...
Fixes jittery and unstable chasecam in high latency netgames
2022-04-26 20:31:39 -05:00
Eidolon
8908dcccde
Only swap view interp state if a tick is run
2022-04-26 20:31:39 -05:00
Eidolon
f0279e69f2
Reset mobj interp state on TeleportMove
2022-04-26 20:31:39 -05:00
Eidolon
4c31902b98
Reset precip interpolation on snap to ceil
2022-04-26 20:31:39 -05:00
Eidolon
f2a881f385
Add reset interpolation state functions
2022-04-26 20:31:39 -05:00
Eidolon
4ee6027180
Remove unnecessary precipmobj thinker hack
2022-04-26 20:31:39 -05:00
Eidolon
d34ec2ef06
Reset view interpolation on level load
2022-04-26 20:31:38 -05:00
Eidolon
7c9e133eb4
Fix misc dropshadow issues
2022-04-26 20:31:38 -05:00
Eidolon
996f35b592
Always have precise_t defined
2022-04-26 20:31:38 -05:00
Eidolon
bc9251e13b
Ensure + commands get executed before map start
2022-04-26 20:31:38 -05:00
Eidolon
88207e18f9
Ensure viewsector is accurate to viewx/viewy
...
This fixes a potential crash in OpenGL when changing between levels.
2022-04-26 20:31:38 -05:00
Eidolon
056abd0461
Add smooth rendering to Record/NiGHTS Attack, F_SkyScroll
2022-04-26 20:31:38 -05:00
Eidolon
c330c05718
Add smooth rendering to save select screen
2022-04-26 20:31:38 -05:00
Eidolon
61efef2fa9
Add smooth level platter under interpolation, renderdeltatics
...
`renderdeltatics` can be used as a standard delta time in any place,
allowing for smooth menus. It will always be equal to `realtics`
when frame interpolation is turned off, producing consistent
framerate behavior everywhere it is used.
2022-04-26 20:31:38 -05:00
Eidolon
722b04518d
Place Frame Interpolation in "Experimental" video options header
...
This seems like an appropriate way to describe the feature for now.
2022-04-26 20:31:38 -05:00
Eidolon
b625076c87
Implement interpolation at the renderer level
...
Instead of interpolating thinkers, we interpolate mobjs inside the
renderer. Further interpolation is TBI.
2022-04-26 20:31:37 -05:00
aiire
c4bb90fb0c
do the thing
2022-04-21 16:55:57 +00:00
MascaraSnake
5fbe5189ce
Merge branch 'udmf-sector-fields' into udmf-full
2022-04-20 21:01:52 +02:00
MascaraSnake
faa7d89e3e
Merge branch 'udmf-more-linedef-types' into udmf-sector-fields
2022-04-20 21:01:16 +02:00
MascaraSnake
5660d896e6
Merge branch 'udmf-thing-types' into udmf-more-linedef-types
2022-04-20 21:00:44 +02:00
MascaraSnake
54640a8664
Merge branch 'udmf-executor-triggers' into udmf-thing-types
...
# Conflicts:
# extras/conf/udb/Includes/SRB222_things.cfg
2022-04-20 20:59:55 +02:00
MascaraSnake
d400a7186a
Fix int type error
2022-04-20 20:57:16 +02:00
MascaraSnake
465327288c
Fix int type error
2022-04-20 20:55:13 +02:00
MascaraSnake
39b7fb9ff8
Merge commit 'd624ee25' into udmf-thing-types
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# Conflicts:
# src/p_mobj.c
# src/p_spec.c
2022-04-20 20:41:46 +02:00
MascaraSnake
9815d40c20
Adapt tutorial plant to UDMF
2022-04-20 20:06:08 +02:00
MascaraSnake
f76b104c4a
Merge commit 'c7050671' into udmf-thing-types
2022-04-20 19:42:03 +02:00
MascaraSnake
36bf8b1a77
Merge branch 'udmf-linedef-executors' into udmf-executor-triggers
2022-04-19 22:33:53 +02:00
MascaraSnake
863b1e125a
Merge branch 'udmf-lighting' into udmf-linedef-executors
...
# Conflicts:
# src/p_spec.c
2022-04-19 22:31:57 +02:00
MascaraSnake
2e56c3de35
Merge branch 'udmf-polyobjects' into udmf-lighting
2022-04-19 22:18:30 +02:00
MascaraSnake
f672b1b940
Merge branch 'udmf-scrollers' into udmf-polyobjects
...
# Conflicts:
# src/p_spec.c
2022-04-19 22:17:28 +02:00
MascaraSnake
f164809618
Merge branch 'udmf-plane-linedefs' into udmf-scrollers
2022-04-19 22:06:32 +02:00
MascaraSnake
36692483df
Merge branch 'udmf-fofs-mkii' into udmf-plane-linedefs
...
# Conflicts:
# src/p_inter.c
2022-04-19 22:04:04 +02:00
MascaraSnake
0b4bbacec0
Merge branch 'next' into udmf-fofs-mkii
2022-04-19 21:59:31 +02:00
spherallic
5bdfb7ffc1
Fix semibright/fulldark frame flags for models
2022-04-09 16:42:54 +02:00
sphere
d9799540c6
Merge branch 'ogl-model-blend-flags-fix' into 'next'
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Fix frame blend flags not working with 3D models
See merge request STJr/SRB2!1778
2022-04-09 14:39:59 +00:00
Jaime Ita Passos
3581d06012
Fix frame blend flags not working with 3D models
2022-04-08 16:01:41 -03:00
Lach
b1c0dd43cd
Merge branch 'fix-paper-roll' into 'next'
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Fix papersprites being rotated incorrectly in Software when viewing them on the flipped side
See merge request STJr/SRB2!1770
2022-03-28 09:45:55 +00:00
SteelT
0da3064b10
Only set default skin/color when possible
2022-03-22 13:17:05 -04:00
SteelT
61b0c24cad
Fix "unknown command" not being printed on dedicated
2022-03-22 13:09:29 -04:00
Sally Coolatta
8c62a0d640
Fix papersprites being rotated incorrectly in Software when viewing them on the flipped side
2022-03-22 05:53:21 -04:00
sphere
55854410ac
Merge branch 'line-angle' into 'next'
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Add angle field to linedef_t
See merge request STJr/SRB2!1602
2022-03-22 09:09:40 +00:00
sphere
563ae7f7ac
Merge branch 'hangster-fix' into 'next'
...
Prevent Hangsters from sliding across the ceiling
Closes #787
See merge request STJr/SRB2!1766
2022-03-22 08:58:46 +00:00
sphere
2b9af0ff24
Merge branch 'unsteal-ideya-spheres' into 'next'
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Fix Ideya Capture sometimes stealing extra spheres
See merge request STJr/SRB2!1768
2022-03-21 22:53:06 +00:00
sphere
a0aebb2ed0
Merge branch 'fast-r-load-textures' into 'next'
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Do not reload every texture when adding a wad
See merge request STJr/SRB2!1725
2022-03-21 22:41:04 +00:00
sphere
7ec7b2699f
Merge branch 'floorsprite-and-shadow-fake-planes-fix' into 'next'
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Drop shadow fake floor/ceiling fix
See merge request STJr/SRB2!1638
2022-03-21 22:40:25 +00:00
Lactozilla
4f9ac9edb8
Drop shadow fake floor/ceiling fix
2022-03-21 22:40:24 +00:00
sphere
e997254136
Merge branch 'minus-fixes' into 'next'
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Fix Minus & debris' reverse gravity behavior
See merge request STJr/SRB2!1764
2022-03-21 21:59:32 +00:00
sphere
20b73dedfe
Merge branch 'multimare-grades' into 'next'
...
Show overall grade emblem requirement of a multi-mare NiGHTS stage in SP pause menu
Closes #71
See merge request STJr/SRB2!1762
2022-03-21 21:58:54 +00:00
sphere
1cd46c2208
Merge branch 'shadowscream' into 'next'
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Remove drop shadow from badnik explosions, give drop shadows to Metal and flickies
Closes #218
See merge request STJr/SRB2!1761
2022-03-21 21:58:32 +00:00