Hannu Hanhi
b03e7f63c5
Fix shader comment
2020-07-19 16:07:53 +03:00
Hannu Hanhi
92ebbdfc10
Don't override custom shaders with model lighting shader
2020-07-18 15:48:37 +03:00
Hannu Hanhi
c1cf41fb0c
Add capability to use model lighting with shaders enabled
2020-07-18 15:08:59 +03:00
Jaime Passos
48a6652973
Move the sky dome code out of r_opengl.c, fix issues with shaders
2020-07-17 02:48:05 -03:00
Zachary McAlpin
c42e06221d
Bruh I screwed up
2020-07-17 00:33:07 -05:00
Zachary McAlpin
d26c7654ff
Ported Lat's PlayerCmd hook to vanilla SRB2
2020-07-17 00:08:38 -05:00
James R
7c2f81e4ed
Merge branch 'next-lc-uint16' into 'next'
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Fix skincolor-related memory leak
See merge request STJr/SRB2!1066
2020-07-16 22:01:07 -04:00
James R
fa90ff6bae
Merge remote-tracking branch 'origin/master' into next
2020-07-16 19:00:21 -07:00
Hannu Hanhi
0e5631fe66
More work on sprite-texture model uv adjustment 2
2020-07-16 22:39:44 +03:00
Hannu Hanhi
afd0858b4d
More work on sprite-texture model uv adjustment
2020-07-16 22:11:36 +03:00
James R
d6b831053f
Merge branch 'fix-lib_freeslot' into 'next'
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Fix lib_freeslot
See merge request STJr/SRB2!1064
2020-07-14 18:32:10 -04:00
James R
30d27ded6e
Merge branch 'minor-lua-fixes' into 'next'
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Minor Lua Fixes (CONS_Printf and mobj_t.valid)
See merge request STJr/SRB2!1065
2020-07-14 18:32:00 -04:00
SwitchKaze
734033250d
Fix skincolor-related memory leak
2020-07-14 17:09:31 -05:00
Hannu Hanhi
893ff0fa19
Merge remote-tracking branch 'upstream/next' into ogl-model-uv-adjust
2020-07-14 20:30:56 +03:00
kaysrishaq
7f9175033d
minor lua fixes
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minor lua fixes
2020-07-14 01:34:57 -04:00
kaysrishaq
29a116ba81
Fix lib_freeslot
2020-07-13 18:56:07 -04:00
James R
34bd0d9fe7
Merge branch 'various-color-fixes' into 'next'
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Various color fixes
See merge request STJr/SRB2!1060
2020-07-13 18:24:55 -04:00
kaysrishaq
f541c37ebc
Fix formatting
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PREFAVAILABLE -> S_PrefAvailable
move declarations to top of blocks
2020-07-13 15:16:49 -04:00
James R
3253ffbbc8
Merge branch 'cmake-adjustments' into 'master'
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CMAKE additions: SDL Mixer X, *.debug adjustments, CPACK adjustments, CCACHE
See merge request STJr/SRB2!992
2020-07-13 12:40:13 -04:00
James R
f5c5ec000d
Use SRB2VERSION here...
2020-07-13 08:59:41 -07:00
James R
93615b07be
Merge remote-tracking branch 'origin/next' into http-mserv
2020-07-13 08:58:43 -07:00
Nev3r
ac8590132b
Add a provisional GZDoom-esque 3D floor setup for the sake of immediate UDB usability.
2020-07-13 11:09:19 +02:00
Nev3r
d1db5ebf56
Merge branch 'udmf-next' into udmf-fofs-mkii
2020-07-13 09:34:32 +02:00
GoldenTails
a02306b674
Fix small inconsistency
2020-07-12 19:38:38 -05:00
GoldenTails
66929c3c62
Allow multiple ports to host under one IP address.
2020-07-12 19:38:24 -05:00
GoldenTails
5f85c72279
Fix the Master Server so it works
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Instructions:
1. In SQL, create an account called "srb2_ms" @ "localhost" (or your hostname).
2. Grant the account full priviledges to "srb2_ms" (the database).
3. Compile, and run using the sh script provided.
That's all I'm telling you, I don't want this to become rampant.
2020-07-12 19:38:15 -05:00
James R
00ceca8cc6
Merge remote-tracking branch 'origin/master' into next
2020-07-12 17:11:22 -07:00
James R
4985d94386
Merge remote-tracking branch 'origin/master' into cmake-adjustments
2020-07-12 16:24:24 -07:00
James R
42b0ab1851
Merge branch 'p-xymovement-lua-exposure' into 'next'
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Expose several movement-related functions to Lua.
See merge request STJr/SRB2!884
2020-07-12 19:11:47 -04:00
James R
5bcc821a7d
Merge branch 'remove-glide-2' into 'next'
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Remove references to the Glide API
See merge request STJr/SRB2!1037
2020-07-12 19:10:34 -04:00
James R
839f086216
A few more instances of "gr" to purge
2020-07-12 16:09:43 -07:00
Kays Ishaq
e849c9898e
move dupenum declaration to beginning of block
2020-07-12 19:05:27 -04:00
James R
b9a24001d8
Merge remote-tracking branch 'origin/next' into remove-glide-2
2020-07-12 16:05:15 -07:00
GoldenTails
ada06910dc
Expose P_MovePlayer to Lua.
2020-07-12 18:02:50 -05:00
GoldenTails
4b3d6f04f8
Expose P_PlayerZMovement to Lua.
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Finishing off these changes; how a player moves vertically.
2020-07-12 18:02:50 -05:00
GoldenTails
df1fd0c456
Expose P_SceneryZMovement to Lua.
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Still more complex than P_RingZMovement.
2020-07-12 18:02:50 -05:00
GoldenTails
4710e4f07c
Expose P_RingZMovement to Lua.
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Ever wanted to move like a ring vertically?
2020-07-12 18:02:50 -05:00
GoldenTails
6d3a2919a2
Expose P_ZMovement to Lua.
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Because P_XYMovement wasn't enough.
2020-07-12 18:02:50 -05:00
GoldenTails
27c25bfa1e
Expose P_SceneryXYMovement to Lua.
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Ironically this seems slightly more advanced than P_RingXYMovement...
2020-07-12 18:02:50 -05:00
GoldenTails
6ac3d62321
Expose P_RingXYMovement to Lua.
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Ever wanted to move like a ring horizontally?
2020-07-12 18:02:50 -05:00
GoldenTails
fe67781d68
Expose P_XYMovement to Lua.
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It was so easy; it took a grand total of one compile to implement!
Why wasn't this done before...
2020-07-12 18:02:49 -05:00
James R
bc2f83ec05
Merge branch 'p-rail-thinker-lua-exposure' into 'next'
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Expose P_RailThinker to Lua.
See merge request STJr/SRB2!1059
2020-07-12 18:54:28 -04:00
James R
6c875a8097
Merge branch 'marathoninfo2' into 'next'
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Marathon Run fixes (Resolves #184 )
Closes #184
See merge request STJr/SRB2!1061
2020-07-12 18:47:38 -04:00
James R
6f8dfb6fca
Merge branch 'version-prep-is-a-stinky-butt-head' into 'master'
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Automate some of the version numbers nonsense
See merge request STJr/SRB2!1054
2020-07-12 18:45:51 -04:00
James R
f1a5f5952b
Merge branch 'fix-required-flat' into 'next'
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Comment out unused border patch variables.
See merge request STJr/SRB2!1055
2020-07-12 18:42:42 -04:00
Monster Iestyn
ed70675df3
added some helpful comments, remove duplicate code
2020-07-12 22:37:36 +01:00
Monster Iestyn
b8a794e37f
socklen_t isn't actually needed in either i_tcp.c or mserv.c if NONET is on!
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(also added some more tabbing)
2020-07-12 22:29:15 +01:00
Monster Iestyn
0f4487eb68
* i_tcp.c: merge these three ifndef USE_WINSOCK blocks together
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* mserv.c: added i_tcp.c's USE_WINSOCK macros so socklen_t isn't redundantly defined if Winsock 2 is used
2020-07-12 22:24:10 +01:00
Monster Iestyn
e133d8ec37
i_tcp.c: SCOUW2 and SCOUW7 haven't been defined since we got rid of Doom Legacy's makefiles for UnixWare 2/7 (which are ANCIENT), so get rid of them!
2020-07-12 22:08:35 +01:00
Monster Iestyn
43e53368b5
added tabbing to some of the preprocessor code in i_tcp.c and mserv.c to make it easier to read them (and to allow me to understand what I need to do for the next commit)
2020-07-12 21:31:25 +01:00