Commit graph

15981 commits

Author SHA1 Message Date
spherallic
efced4e763 Allow less than 3 emerald shards instead of crashing 2024-05-03 15:54:36 +02:00
Hanicef
c208921c4a Add tofixed lua function 2024-05-01 17:26:02 +02:00
katsy
b0f5255a0d Removed thokked when hitting springs 2024-04-28 17:10:34 -05:00
Hanicef
f8650a17a0 Fix aim in splitscreen 2024-04-28 16:21:48 +02:00
Zwip-Zwap Zapony
723b5662ef Fix CR_PLAYER/CR_PTERABYTE positioning 2024-04-18 20:15:30 +02:00
katsy
92cccd682c Fix automatic mode z-target bugs and crashes 2024-04-17 18:00:30 -05:00
VladDoc
fb437a3c72
white space fix 2024-04-12 20:38:26 +03:00
Vlad Doc
66a5b2f22f Merge branch SRB2:next into linux-customshader-compilation-fix 2024-04-11 19:37:12 +00:00
VladDoc
26da1e1e09
Shaders with absent #version directive to compile on linux via prepending of said directive 2024-04-11 22:36:12 +03:00
katsy
b2ff4e6167 Fix PlayerZMovement spam and infinite MFE_JUSTHITFLOOR when standing on a solid object 2024-04-08 00:07:51 -05:00
LJ Sonic
b6544efceb Merge branch 'long-sprite-names' into 'next'
Fix SOC freeslotting including trailing spaces in constant names

See merge request STJr/SRB2!2415
2024-04-07 16:41:34 +00:00
LJ Sonic
829a12e7ac Fix SOC freeslotting including trailing spaces in constant names 2024-04-07 18:35:58 +02:00
Logan Aerl Arias
ef0fc97bc6 Merge branch SRB2:next into improve-backtrace 2024-04-06 17:59:52 +00:00
LJ Sonic
32a8652c35 Merge branch 'long-sprite-names' into 'next'
Sprite names up to 64 character long and 256 frames per sprite

See merge request STJr/SRB2!2394
2024-04-05 17:21:42 +00:00
LJ Sonic
4a9462761a Fix early free 2024-04-05 19:10:15 +02:00
LJ Sonic
a1649186ce Fix some error messages 2024-04-05 17:31:42 +02:00
Logan Aerl Arias
aab11cd873 reformat the compare func used in qsort 2024-04-03 18:42:36 -04:00
LJ Sonic
8a6b5d7c0f Support setting two frames per lump for long sprites 2024-04-04 00:06:33 +02:00
LJ Sonic
22106ef8b1 Fix short sprite names triggering an error 2024-04-03 23:24:54 +02:00
LJ Sonic
245a82112f Make rotation optional for long sprites 2024-04-03 22:39:58 +02:00
LJ Sonic
eaf0ba6658 Error out when a sprite definition contains a subfolder 2024-04-03 22:07:59 +02:00
LJ Sonic
32a3683e07 Fix error message when a patch is missing 2024-04-03 22:06:03 +02:00
LJ Sonic
f406e9bbb5 Throw a Lua error when R_Frame2Char is called with a frame number without character representation 2024-04-03 20:39:53 +02:00
Logan Aerl Arias
6c628db56a 1st try around sorting the lumps by name 2024-04-03 00:54:35 -04:00
MIDIMan
0062c9fd59 Merge branch SRB2:next into mobj-alpha 2024-04-02 14:12:11 +00:00
Hanicef
2b9cfa8262 Fix crash when spawning a BOT_2PAI on a dedicated server 2024-03-31 18:27:57 +02:00
Hanicef
de74137cae Use float for calculating aspect ratio 2024-03-30 21:10:09 +01:00
Hanicef
755adb0c46 Fix vertical aim being off when using lack of perspective 2024-03-30 17:58:27 +01:00
Hanicef
fece34cef6 Fix segfault when passing a long string to v.drawString 2024-03-23 13:06:18 +01:00
Hanicef
d0dd329a82 Fix buffer overflow when loading addons through symlinks 2024-03-23 13:01:21 +01:00
Logan Aerl Arias
8647281a51 Merge branch 'vcpkg' into 'next'
replace CPM with vcpkg

See merge request STJr/SRB2!2321
2024-03-23 04:50:19 +00:00
Logan Aerl Arias
6b4dac7478 replace CPM with vcpkg 2024-03-23 04:50:19 +00:00
spherallic
dfecbe87b8 Fix FreeBSD build error 2024-03-21 19:30:45 +01:00
sphere
620f1e55aa Merge branch 'mpss-extratime' into 'next'
Make Extra Time powerup work in old-style special stages

See merge request STJr/SRB2!2292
2024-03-21 15:49:12 +00:00
sphere
31367e3e07 Merge branch 'mpss-mixnightscountdown' into 'next'
Support LF_MIXNIGHTSCOUNTDOWN for old-style special stages

See merge request STJr/SRB2!2291
2024-03-21 15:49:10 +00:00
sphere
7aa8477443 Merge branch 'fix-time-old-special-softlock' into 'next'
Fix softlock on old special stages when running out of time due to being hit

See merge request STJr/SRB2!2398
2024-03-21 15:46:26 +00:00
Alam Ed Arias
95457b8fe0 Fix stringop-truncation warnings for Debian Bookworm builds 2024-03-21 11:03:05 -04:00
Hanicef
d00c6a8ab9 Fix softlock on old special stages when running out of time due to being hit 2024-03-20 22:49:12 +01:00
Hanicef
10365e943a Use DEFAULTDIR instead of hardcoding .srb2 2024-03-20 20:44:17 +01:00
LJ Sonic
c3a8f452e2 Fix equation slopes breaking with slopes farther than 32k FU away from the map center 2024-03-20 20:30:06 +01:00
Hanicef
8794e411bd Don't traverse the entire HOME directory to find wads 2024-03-20 19:23:13 +01:00
LJ Sonic
49fa45039e Fix error report when some frames are missing 2024-03-20 18:06:19 +01:00
Logan Aerl Arias
da1d2919c6 Merge branch SRB2:next into improve-backtrace 2024-03-18 00:40:02 +00:00
LJ Sonic
0e57d70b95 Automatically mirror long sprites for missing rotations 2024-03-17 00:41:38 +01:00
LJ Sonic
f6cb5d563c Only log sprite and frame additions when at least one was added 2024-03-17 00:40:29 +01:00
LJ Sonic
0f6f6afb44 Fix sprite and frame addition logging 2024-03-17 00:28:25 +01:00
LJ Sonic
761a972927 Fix R_AddSingleSpriteDef for short sprite names 2024-03-17 00:27:19 +01:00
LJ Sonic
4ebda932bb Cleanup 2024-03-16 19:36:18 +01:00
LJ Sonic
7371566592 Fix error message for too long sprite names 2024-03-16 19:35:56 +01:00
LJ Sonic
dc3436df78 Fix compiler warnings 2024-03-16 18:54:10 +01:00