Eidolon
5412be76e8
Use SDL Game Controllers API
2022-08-25 20:28:13 -05:00
James R
7b019571aa
Merge remote-tracking branch 'origin/master' into next
2022-08-25 10:40:46 -07:00
toaster
d86081cb8a
If the client has caught up to the server -- say, during a wipe -- make GetLag return a ping of zero
...
Should fix the momentarily large ping bug.
2022-08-25 18:00:19 +01:00
toaster
1fb84fbfa9
Adjust voting rule changes again
...
* If `kartvoterulechanges` is set to `Always`, the third option is always the opposite gametype, even if Encore is unlocked - that will now be present on the second option instead.
* This is both for consistancy with having Encore inaccessible on your gamedata, and a response to community feedback.
* The `kartencore` cvar being turned on will now be reflected in gametype rule changes from Battle to Race. This plugs one last hole in its area of effect for Race tracks.
2022-08-24 18:52:09 +01:00
toaster
4473b6852f
Merge branch 'dont-advertise-offline' into 'master'
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Don't advertise offline
See merge request KartKrew/Kart-Public!300
2022-08-24 15:54:04 +00:00
toaster
77164096dd
Don't even attempt to advertise a non-netgame server.
...
This appears to be a long-time bug that exists upstream too, but nobody even knew about it before the MS rules alert made it clear this was actually happening!
2022-08-24 15:04:09 +01:00
Eidolon
b81805b9c7
Merge branch 'first-person-interp' into 'master'
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Don't use localaim/angle in skybox in demos
Closes #18
See merge request KartKrew/Kart-Public!299
2022-08-24 02:08:13 +00:00
Eidolon
a728a4bb06
Don't use localaim/angle in skybox in demos
2022-08-23 20:11:24 -05:00
X.organic
a4690a44fe
Restore "SONIC ROBO BLAST 2" header in w_wad.c
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I don't know either why it disappeared in the first place.
2022-08-23 18:33:44 +02:00
Eidolon
7369cd4c16
Merge branch 'cmake-exchndl' into 'master'
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cmake: add exchndl link on mingw32
See merge request KartKrew/Kart-Public!297
2022-08-23 02:35:28 +00:00
Eidolon
95358ba4fe
cmake: add exchndl link on mingw32
2022-08-22 20:59:56 -05:00
X.organic
002c75e9e2
Merge branch 'uint8-wads-and-skins' into futurepk3
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Worth doing now that that's been merged into next. Also pulls in a
little bit of master.
2022-08-23 03:19:28 +02:00
Eidolon
377ed30207
Merge branch 'cmake-remove-win32' into 'master'
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cmake: remove win32 subdirectory
See merge request KartKrew/Kart-Public!296
2022-08-23 00:49:45 +00:00
Eidolon
72120025e6
cmake: remove win32 subdirectory
2022-08-22 19:43:59 -05:00
Sal
153b5acc84
Merge branch 'x-y-deadzone' into 'master'
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Make separate deadzones for x/y axis + menu options
See merge request KartKrew/Kart-Public!265
2022-08-22 23:47:49 +00:00
Sal
9160c6bef4
Merge branch 'uint8-wads-and-skins' into 'next'
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Increase maximum WAD and skin counts
See merge request KartKrew/Kart-Public!291
2022-08-22 23:47:05 +00:00
Lonsfor
75efde143b
Separate deadzones for menus
2022-08-22 15:52:22 -04:00
Lonsfor
c9a6f9f9a3
Change minimum deadzone for menus from 3/4 to 1/2
2022-08-22 15:52:22 -04:00
Lonsfor
8724b01ae4
Set minimum deadzone for menus and prevent setting deadzone to 0 (c Ashnal)
2022-08-22 15:52:22 -04:00
Lonsfor
080a4f080a
Menu options for deadzones
2022-08-22 15:52:22 -04:00
Lonsfor
0e1a91c655
Separate deadzones for players 2 3 and 4
2022-08-22 15:52:20 -04:00
Lonsfor
2dd21de302
Add separate x/y deadzones
2022-08-22 15:50:27 -04:00
X.organic
f92c5b96ac
Fix a performance regression in query functions
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This commit brings back the old code for W_CheckNumForNamePwad, using memcmp
instead of strncmp, which is readily inlined by modern C compilers and has
more acceptable performance in P_AddWadFile. Also removes some redundant
strlens, saving the result of one call instead.
This commit increases this branch's distance from SRB2 2.2, per Ashnal
and SteelT's note that I shouldn't worry too much about it, especially
when there's performance on the line.
2022-08-22 13:25:24 +02:00
X.organic
3305303ea7
Merge branch 'master' (1.5) into futurepk3
2022-08-21 22:10:12 +02:00
James R
08f49671ef
Send ASKINFO packet after hole punching
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Time spent in I_NetRequestHolePunch no longer counts
toward ping measurement in the server list.
2022-08-21 04:15:59 -07:00
James R
1551e4572d
Do not query DNS for holepunchserver more than once per tic
2022-08-21 03:45:55 -07:00
X.organic
b4ebbbad89
Remove the last SINT8 handling skin indices
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Thanks to Callmore's insistence on me sweeping through functions that
return -1 on error.
2022-08-21 11:50:02 +02:00
Eidolon
2f17fdca6c
Merge branch 'match-refresh-vsync' into 'master'
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Don't sleep w/ fpscap 0 and vsync enabled
See merge request KartKrew/Kart-Public!294
2022-08-20 21:23:50 +00:00
Eidolon
f008e63037
Don't sleep w/ fpscap 0 and vsync enabled
2022-08-20 15:55:17 -05:00
X.organic
477c848615
Bring the maximum WAD file count up to 255
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Per @TehRealSalt's recommendation.
2022-08-20 21:45:22 +02:00
Eidolon
6514d3cfc3
Merge branch 'interp-visportals' into 'master'
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fix portal interp view positioning and camera reset
Closes #14 and #12
See merge request KartKrew/Kart-Public!293
2022-08-20 18:48:27 +00:00
Eidolon
ca5884cf5e
reset cam interpolation on P_ResetCamera
2022-08-20 13:42:34 -05:00
Eidolon
a3bc32f7a0
fix portal interp view positioning
2022-08-20 13:00:37 -05:00
Sal
a37ae53ff7
Merge branch 'cmake-15-fixes' into 'master'
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Various fixes for 1.6
Closes #17 , #15 , and #11
See merge request KartKrew/Kart-Public!292
2022-08-20 17:26:02 +00:00
Eidolon
593cbbea65
Don't popup MS rules in dedicated mode
2022-08-20 12:20:09 -05:00
Eidolon
af3df72c29
cmake: build sdl target with threads support
2022-08-20 12:13:48 -05:00
Eidolon
b426602b24
cmake: remove patch.dta from assets script
2022-08-20 12:05:53 -05:00
X.organic
d820b8e0c7
Increase maximum skin count to 255
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This time without spare slots, because I don't see shenanigans like
WAD_MUSIC happening with skin indices. Verified to work by saving a
replay with 139 skins as the 133th skin and playing it back a few times.
Shouldn't cause issues with netcode either because there are no SINT8s
handling skin indices.
2022-08-20 14:08:14 +02:00
X.organic
09ae350603
Increase maximum WAD count to 250
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Can be increased up to 255 safely, just not 256. 5 slots left for
shenanigans like Moe Mansion's WAD_MUSIC.
2022-08-20 14:05:32 +02:00
James R
993b3c96ac
Update version to 1.5
2022-08-19 21:19:42 -07:00
James R
2edc840037
Draw PINGD before delay number
2022-08-19 21:13:05 -07:00
James R
54b5955a74
Ping counter: change patch name PINGF to PINGD
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Update gfx.kart hash
2022-08-19 20:45:16 -07:00
James R
be3dfa45d0
Rename rendezvousserver to holepunchserver
2022-08-19 20:19:45 -07:00
James R
f2534f8cb5
Master server: use I_OutputMsg during startup
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CONS_Printf calls CON_Drawer during startup, thread
collision stuff.
2022-08-19 20:05:05 -07:00
James R
2137a096e6
Reset remotenode when discarding STUN/hole punch packet
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Fixes some wild behavior when a lot of hole punching
requests are coming in.
2022-08-19 19:55:08 -07:00
X.organic
8cd9b64716
Merge branch 'master' (1.4) into futurepk3
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Now that 1.4 is out, maybe this will come in handy in 1.5, should 1.5 be
released. If not, I guess Ring Racers will make this branch redundant
once that comes out.
2022-08-20 03:10:32 +02:00
toaster
c5e131460e
Finalise credits for real.
2022-08-19 22:30:23 +01:00
James R
c6e3f780e7
Revert "Merge branch 'consoleplayer-dedicated' into 'next'"
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This reverts commit 5ec44ba3fa
, reversing
changes made to 4c5d69b714
.
2022-08-18 18:14:23 -07:00
toaster
f2017fd31a
Only display master server rules popup once per game boot.
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Doesn't prevent it from happening later if the rules weren't successfully fetched, though.
2022-08-17 13:52:31 +01:00
X.organic
b3dd979762
Finish SRB2 2.2 PK3 loading backport
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Implements W_VerifyPK3, thus allowing music PK3s - even those created
with an archiver, thanks to the preceding commit - to be loaded as
"unimportant" files, like music WADs can be.
2022-08-16 21:54:04 +02:00