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Ping counter: change patch name PINGF to PINGD
Update gfx.kart hash
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2 changed files with 2 additions and 2 deletions
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@ -48,7 +48,7 @@
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#endif
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// SRB2Kart-specific hashes
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#define ASSET_HASH_GFX_KART "d25790c21cfcb6c3c02c05ba3eb7f820"
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#define ASSET_HASH_GFX_KART "30b2d9fb5009f1b3a3d7216a0fe28e51"
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#define ASSET_HASH_TEXTURES_KART "abb53d56aba47c3a8cb0f764da1c8b80"
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#define ASSET_HASH_CHARS_KART "e2c428347dde52858a3dacd29fc5b964"
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#define ASSET_HASH_MAPS_KART "13e273292576b71af0cdb3a98ca066eb"
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@ -321,7 +321,7 @@ void HU_LoadGraphics(void)
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pinggfx[i] = (patch_t *)W_CachePatchName(buffer, PU_HUDGFX);
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}
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pingmeasure[0] = W_CachePatchName("PINGF", PU_HUDGFX);
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pingmeasure[0] = W_CachePatchName("PINGD", PU_HUDGFX);
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pingmeasure[1] = W_CachePatchName("PINGMS", PU_HUDGFX);
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// fps stuff
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