RedEnchilada
049bbce5c0
Add data to slope struct that will be useful later
2015-08-03 17:37:50 -05:00
RedEnchilada
6026fa42eb
Add masked FOF slopes (+other rendering tweaks)
2015-08-03 14:47:05 -05:00
RedEnchilada
e00d682185
Fix issue with objects getting stuck IN floors
2015-05-25 13:25:23 -05:00
RedEnchilada
5e18db79e9
Fix mobjs sometimes clipping through floors (whoops!)
2015-05-25 12:16:19 -05:00
RedEnchilada
d9d3752b4e
Unbreak FOF specials
2015-05-25 11:46:09 -05:00
RedEnchilada
32759312a1
Shut up the Kalaron
2015-05-24 18:22:56 -05:00
RedEnchilada
bddcf98355
Remap slope line specials to 7xx range: shim old values for now
2015-05-24 15:59:17 -05:00
RedEnchilada
a9d49cd9fa
Make all specials reliant on floor touch work right with sloeps
...
(I might've missed some, though)
2015-05-24 12:53:30 -05:00
RedEnchilada
a9dba0ffd1
Condense GetFloor/CeilingZ into fewer functions, and use macros for the rest
2015-05-24 11:27:52 -05:00
RedEnchilada
e0d97e4b1a
Slope planes should now not turn into static in 99% of cases
2015-05-23 16:27:15 -05:00
RedEnchilada
109d379980
Fix conveyor slopes eventually turning to static
2015-05-23 15:44:53 -05:00
RedEnchilada
b121bcca68
Remove P_GetZAtf (it didn't seem to work right anyway)
2015-05-23 12:23:24 -05:00
RedEnchilada
485f671f23
Sloped planes now respect flat offsets
2015-05-23 02:18:32 -05:00
RedEnchilada
a5d7356fd2
Sayonara, m_vector.c
2015-05-23 01:32:28 -05:00
RedEnchilada
3629a2141b
Slope planes work again. I hacked an alignment fix in too.
2015-05-23 01:19:38 -05:00
RedEnchilada
89319b1c2a
Dummy out m_vector and use m_fixed's functions instead
...
These functions were already here before, and I /swear/ the slope
physics became slightly less glitchy after switching to them...
Only issue is the slope plane mapping code hasn't been properly
converted yet, so they don't render properly for now.
2015-05-22 22:07:07 -05:00
RedEnchilada
3f8e7b1739
Revert/remove unused/broken junk from original slopes port
...
m_vector removal to come later. The little thing commented out in it
is so I could revert the weird tables.c change.
2015-05-22 20:57:58 -05:00
RedEnchilada
8c54ee44e7
Slopey physics for some things that aren't players
...
This is incredibly messy and probably needs redone differently at
some point, but... fuck it.
2015-05-22 12:33:12 -05:00
RedEnchilada
fb9d07b8ba
Bugfixes to sloped FOF plane clipping
2015-05-21 22:13:51 -05:00
RedEnchilada
0d9f8028b7
Players now bounce off of slopes on bouncy FOFs
2015-05-21 15:49:49 -05:00
RedEnchilada
f23f5d4379
Fix flat slopes eating jumps
2015-05-21 15:49:26 -05:00
RedEnchilada
e24595ed52
Make the crumble check account for slopes for... some reason
2015-05-21 10:17:53 -05:00
RedEnchilada
3d2b71b24c
Make cameras properly collide with slopes
2015-05-21 09:36:20 -05:00
RedEnchilada
7a3c5b3dd9
Scenery objects (notably, bubbles) now use slope when finding water surfaces
2015-05-20 19:21:44 -05:00
RedEnchilada
0e94cc66ff
2-in-1! Fixed slide movement AND climbing when around slopes
2015-05-20 19:08:49 -05:00
RedEnchilada
7b0e98ef35
Change sliding physics and standing/rolling rules on slopes
2015-05-20 13:18:41 -05:00
RedEnchilada
1376f399d3
Sprite lighting obeys the slope overlords now
2015-05-18 00:23:44 -05:00
RedEnchilada
e7bc004bbf
Sloped lights n shit
2015-05-17 23:51:38 -05:00
RedEnchilada
e83844796e
Proper sorting fix for sloped FOFs and sprites
2015-05-17 21:49:13 -05:00
RedEnchilada
41573b118c
I'm a dumbass
2015-05-17 12:36:06 -05:00
RedEnchilada
0af3852273
Add translucent slope renderer
2015-05-17 12:24:20 -05:00
RedEnchilada
780c568aaf
Fix sprite-to-plane sorting on sloped FOFs
2015-05-17 12:03:52 -05:00
RedEnchilada
d138f7e14f
Collision with FOF slopes (might be unfinished, idk)
2015-05-17 11:53:28 -05:00
RedEnchilada
8ba5b66853
Slight optimization (don't get seg ends for slopes if there are no slopes)
2015-05-16 23:55:49 -05:00
RedEnchilada
c08253d796
FOF sides now render slopified too!
2015-05-16 23:04:54 -05:00
RedEnchilada
4e11d6d615
Make FOF planes render slopedly if set
2015-05-16 22:32:12 -05:00
RedEnchilada
d81cecdac9
Minor cleanup so it stops bugging me
2015-05-16 19:59:52 -05:00
RedEnchilada
09f8dec7d1
Optimization/configuration option: No Tails on a slope line makes a slope non-dynamic
2015-05-16 00:04:19 -05:00
RedEnchilada
6fcdac494f
Spawned things spawn relative to slope floor/ceiling heights now
...
This was a headache. :<
2015-05-16 00:02:01 -05:00
RedEnchilada
36d576adf4
I think those were being cast wrong
2015-05-15 12:36:16 -05:00
RedEnchilada
445e778309
Improvements to slope collision/landing/ejecting/fajitas
2015-05-15 12:35:54 -05:00
RedEnchilada
b69678f1a6
PLACEHOLDER, DO NOT PUSH THIS COMMIT
2015-05-15 10:23:53 -05:00
RedEnchilada
bd0b7829bb
Fix rotated flats on slopes
2015-05-14 10:55:43 -05:00
RedEnchilada
e39c8aa62e
Fix ceiling slopes lol
2015-05-13 21:57:47 -05:00
RedEnchilada
0cc917a0ff
Plane lighting for slopes now actually acts like it should
2015-05-13 21:41:54 -05:00
RedEnchilada
2187dac49b
Fix random texture triangles rendering on lines with slopes?????
2015-05-13 16:48:34 -05:00
RedEnchilada
a3358479f0
Improvements related to slope collision, and quantize momentum properly for landing
2015-05-13 16:15:32 -05:00
RedEnchilada
371e23d55d
Reduce acceleration pushback to less absurd levels
2015-05-13 16:02:19 -05:00
RedEnchilada
2183912100
Change upper/lower textures to not skew by default, add new linedef flags on normal linedefs:
...
Effect 1: Restore skewing on upper/lower textures
Effect 2: Disable skewing on midtextures
Effect 3: Flips effect of Lower Unpegged for midtextures only
(Effect 3 w/o LU: midtexture sticks to bottom, bottom texture sticks to
upper edge. Effect 3 w/ LU: midtexture sticks to top, bottom texture
sticks to lower edge.)
2015-05-04 17:45:02 -05:00
RedEnchilada
7e13cb8b47
Fix various issues/crashes with texture alignments
2015-05-04 16:40:02 -05:00