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Unbreak FOF specials
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@ -4413,7 +4413,7 @@ static void P_PlayerOnSpecial3DFloor(player_t *player, sector_t *sector)
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else
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{
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// Water and DEATH FOG!!! heh
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if (player->mo->z > P_GetSpecialTopZ(player->mo, sectors + rover->secnum, sector) || (player->mo->z + player->mo->height) < P_GetSpecialTopZ(player->mo, sectors + rover->secnum, sector))
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if (player->mo->z > P_GetSpecialTopZ(player->mo, sectors + rover->secnum, sector) || (player->mo->z + player->mo->height) < P_GetSpecialBottomZ(player->mo, sectors + rover->secnum, sector))
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continue;
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}
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