.. |
ai_chat.c
|
cleaned up the powerup code
|
2002-07-22 06:35:03 +00:00 |
ai_chat.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
ai_cmd.c
|
misc fixes/ctb changes
|
2002-07-19 04:31:39 +00:00 |
ai_cmd.h
|
misc fixes/ctb changes
|
2002-07-19 04:31:39 +00:00 |
ai_dmnet.c
|
Changed the files to use the right ui.
|
2002-07-02 20:22:35 +00:00 |
ai_dmnet.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
ai_dmq3.c
|
Adding unlagged. Still needs work.
|
2003-03-09 21:30:39 +00:00 |
ai_dmq3.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
ai_main.c
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
ai_main.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
ai_team.c
|
Changed the files to use the right ui.
|
2002-07-02 20:22:35 +00:00 |
ai_team.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
ai_vcmd.c
|
Changed the files to use the right ui.
|
2002-07-02 20:22:35 +00:00 |
ai_vcmd.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
be_aas.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
be_ai_char.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
be_ai_chat.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
be_ai_gen.h
|
Formatted the source in non DOS format.
|
2002-01-11 19:48:33 +00:00 |
be_ai_goal.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
be_ai_move.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
be_ai_weap.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
be_ea.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
bg_lib.c
|
no message
|
2003-09-18 19:26:43 +00:00 |
bg_lib.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
bg_local.h
|
allow clipvelocity outside of the bg_'s
|
2002-08-21 03:43:57 +00:00 |
bg_misc.c
|
no message
|
2003-07-30 16:05:47 +00:00 |
bg_pmove.c
|
Support for torso pistol animations
|
2003-03-09 19:47:48 +00:00 |
bg_public.h
|
no message
|
2004-01-26 21:26:09 +00:00 |
bg_slidemove.c
|
physics back to 2.0
|
2002-07-16 04:27:19 +00:00 |
botai.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
botlib.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
Changelog.txt
|
fixed to allow > 16 breakables
|
2002-06-17 04:03:34 +00:00 |
chars.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
compile.bat
|
|
|
g_active.c
|
Backing out of most of unlagged. Only optimized prediction and smooth clients
|
2003-04-19 15:27:31 +00:00 |
g_arenas.c
|
wrapping linkent and unlinkent calls
|
2003-03-22 20:29:26 +00:00 |
g_bot.c
|
Tweaking the replacement system a bit. Reactionmale now the default model
|
2003-03-28 10:36:03 +00:00 |
g_client.c
|
no message
|
2004-01-26 21:26:09 +00:00 |
g_cmds.c
|
no message
|
2004-01-26 21:26:09 +00:00 |
g_combat.c
|
Wratted all calls to G_FreeEnt() to avoid crashing and provide debugging
|
2003-04-26 22:33:07 +00:00 |
g_fileio.c
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
g_items.c
|
New code for respawning entities in TP
|
2003-09-08 19:19:20 +00:00 |
g_local.h
|
no message
|
2004-01-26 21:26:09 +00:00 |
g_main.c
|
Made g_RQ3_haveHelmet a systeminfo cvar.
|
2003-09-01 15:17:52 +00:00 |
g_matchmode.c
|
Fixed "timelimit is read only" on local servers error
|
2003-02-16 21:39:10 +00:00 |
g_matchmode.h
|
Added a new Referee System with multiple ref support
|
2002-08-23 14:25:05 +00:00 |
g_mem.c
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
g_misc.c
|
no message
|
2004-01-26 21:26:09 +00:00 |
g_missile.c
|
Wratted all calls to G_FreeEnt() to avoid crashing and provide debugging
|
2003-04-26 22:33:07 +00:00 |
g_mover.c
|
no message
|
2004-03-12 15:56:46 +00:00 |
g_public.h
|
Applied changes that where in 1.29h -> 1.32b gamecode.
|
2003-04-19 17:41:26 +00:00 |
g_rankings.c
|
cleaned up the powerup code
|
2002-07-22 06:35:03 +00:00 |
g_rankings.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
g_session.c
|
Made TeamDM work RQ3 style.
|
2002-10-26 22:03:43 +00:00 |
g_spawn.c
|
no message
|
2004-01-26 21:26:09 +00:00 |
g_svcmds.c
|
Applied changes that where in 1.29h -> 1.32b gamecode.
|
2003-04-19 17:41:26 +00:00 |
g_syscalls.asm
|
Applied changes that where in 1.29h -> 1.32b gamecode.
|
2003-04-19 17:41:26 +00:00 |
g_syscalls.c
|
Applied changes that where in 1.29h -> 1.32b gamecode.
|
2003-04-19 17:41:26 +00:00 |
g_target.c
|
Lens flares. Opendoor trigger_multiple fixes
|
2003-09-18 00:05:06 +00:00 |
g_team.c
|
no message
|
2004-01-26 21:26:09 +00:00 |
g_team.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
g_teamplay.c
|
New code for respawning entities in TP
|
2003-09-08 19:19:20 +00:00 |
g_teamplay.h
|
Added CTB respawn queue and fixed game <-> cgame synch problem in CTB
|
2002-08-21 07:00:07 +00:00 |
g_trigger.c
|
no message
|
2004-03-13 01:17:32 +00:00 |
g_unlagged.c
|
Backing out of most of unlagged. Only optimized prediction and smooth clients
|
2003-04-19 15:27:31 +00:00 |
g_utils.c
|
Flares (again!). Doors that open away from players.
|
2003-09-19 21:25:10 +00:00 |
g_weapon.c
|
Flares (again!). Doors that open away from players.
|
2003-09-19 21:25:10 +00:00 |
game.bat
|
no message
|
2004-03-13 01:17:32 +00:00 |
game.def
|
|
|
game.dsp
|
no message
|
2004-02-04 00:42:23 +00:00 |
game.dsw
|
stats should only be recored when the round is in progress
|
2002-03-12 04:55:31 +00:00 |
game.plg
|
no message
|
2004-03-13 01:17:32 +00:00 |
game.q3asm
|
target_speakers
|
2003-08-26 19:28:38 +00:00 |
game_ta.bat
|
no message
|
2004-03-13 01:17:32 +00:00 |
game_ta.q3asm
|
|
|
inv.h
|
cleaned up the powerup code
|
2002-07-22 06:35:03 +00:00 |
match.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
mssccprj.scc
|
|
|
q_math.c
|
assembly code got messed up
|
2002-06-16 20:51:10 +00:00 |
q_shared.c
|
Adding unlagged. Still needs work.
|
2003-03-09 21:30:39 +00:00 |
q_shared.h
|
no message
|
2004-01-26 21:26:09 +00:00 |
rxn_game.c
|
Fixed shots fired stats for non TP modes and some cleanups
|
2002-06-23 21:44:08 +00:00 |
surfaceflags.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
syn.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
vssver.scc
|
Formatted the source in non DOS format.
|
2002-01-11 19:48:33 +00:00 |
zcam.c
|
Fixed team none in DM and some final cleanups for the 3.0 release
|
2003-04-09 02:00:43 +00:00 |
zcam.h
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |
zcam_target.c
|
Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
2002-06-16 20:06:15 +00:00 |