quakeforge/include/QF
Bill Currie eb8fc0fb9a [vulkan] Be clearer about descriptor set layouts vs sets
This get pretty confusing when you refer to both the sets and the set
layouts in close vicinity.
2023-03-29 09:45:17 +09:00
..
GL [renderer] Add fitted pic rendering 2023-01-17 11:33:47 +09:00
GLSL [glsl] Fix a pile of memory leaks 2023-03-05 18:31:30 +09:00
Vulkan [vulkan] Be clearer about descriptor set layouts vs sets 2023-03-29 09:45:17 +09:00
classes
ecs [ecs] Plug a bunch of memory leaks 2023-03-05 22:03:01 +09:00
input [input] Clear button inputs when IN_ClearStates called 2022-05-19 16:47:47 +09:00
math [math] Add some bit-op functions 2022-01-23 13:47:14 +09:00
plugin [console] Switch to using a canvas for the console 2023-01-22 03:45:50 +09:00
progs Merge branch 'master' into wip-rua_scene 2022-05-01 14:46:47 +09:00
scene [glsl] Fix a pile of memory leaks 2023-03-05 18:31:30 +09:00
simd [simd] Improve portability for aarch64 2023-03-25 21:21:13 +09:00
ui [ui] Add a lateupdate component to canvas 2023-01-22 03:43:58 +09:00
Makemodule.am [ui] Add a canvas system 2022-12-20 19:45:48 +09:00
alloc.h [util] Record allocated blocs for ALLOC 2023-03-05 18:31:30 +09:00
bspfile.h [bsp] Correct documentation about texture frame rate 2022-05-26 22:25:18 +09:00
cbuf.h [util] Add a function to reverse delete cbuf stacks 2023-03-05 18:31:30 +09:00
cdaudio.h
cexpr.h Abandon support for clang 2022-10-16 18:02:25 +09:00
checksum.h
clip_hull.h
cmd.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cmem.h
console.h [console] Plug more memory leaks 2023-03-05 18:31:30 +09:00
crc.h
csqc.h
cvar.h [cvar] Remove the cvar lists 2022-04-25 00:26:45 +09:00
darray.h [util] Clean up nested macro temp var names a little 2022-03-31 14:44:51 +09:00
draw.h [renderer] Add fitted pic rendering 2023-01-17 11:33:47 +09:00
dstring.h
ecs.h [ecs] Plug a bunch of memory leaks 2023-03-05 22:03:01 +09:00
fbsearch.h
gib.h [gib] Fix an struct forward declaration 2023-01-21 02:30:26 +09:00
hash.h [util] Free up hash links 2023-03-04 02:07:31 +09:00
heapsort.h [util] Support custom swap function for heapsort 2022-10-31 10:52:03 +09:00
idparse.h
image.h [image] Allow color conversion caches to be cleaned up 2023-03-05 18:31:30 +09:00
info.h
input.h [input] Fix some doxygen breakage 2022-05-19 13:26:45 +09:00
iqm.h [vulkan] Get IQM rendering working 2022-05-07 10:14:22 +09:00
joystick.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
keys.h [dox] Fix up some doxygen issues 2022-04-13 14:17:58 +09:00
link.h
listener.h
llist.h
mathlib.h [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
mdfour.h
mersenne.h
model.h [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
modelgen.h
msg.h
object.h
pak.h
pakfile.h
pcx.h
plist.h [plist] Add functions to extend dictionaries and arrays 2023-03-15 19:47:30 +09:00
plugin.h Clean up some FIXMEs and XXXs 2022-10-15 14:40:29 +09:00
png.h [image] Make WritePNG take settings from tex_t 2022-04-01 01:01:53 +09:00
pqueue.h [util] Clean up nested macro temp var names a little 2022-03-31 14:44:51 +09:00
progs.h [gamecode] Clean up a pile of memory leaks 2023-03-03 22:07:27 +09:00
pvsfile.h
qargs.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
qdefs.h
qendian.h
qtypes.h
quakefs.h Fix some doxygen issues 2022-09-22 09:35:57 +09:00
quakeio.h
render.h [sw] Take advantage of the ECS for edge rendering 2022-10-25 19:36:09 +09:00
riff.h
ringbuffer.h [util] Add atomic ring buffer and automated tests 2022-09-22 09:35:57 +09:00
ruamoko.h [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
screen.h [glsl] Fix a pile of memory leaks 2023-03-05 18:31:30 +09:00
script.h
segtext.h More doxygen tweaks 2022-05-19 13:26:45 +09:00
set.h [set] Use correct size for set_bits_t on arm64 2023-03-28 17:10:55 +09:00
sizebuf.h
skin.h
sound.h [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
spritegn.h
sys.h Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
sys_developer.h [sys] Add some developer flags for cache/hunk/zone 2022-06-03 12:04:27 +09:00
teamplay.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
tga.h [image] Set texture type for no-load tga images 2022-05-04 13:50:55 +09:00
va.h
ver_check.h
vid.h [vid] Add a function to set the palette and colormap 2022-11-14 19:39:55 +09:00
wad.h
wadfile.h
winding.h
zone.h [zone] Add functions to get and set the tag 2022-06-06 12:39:54 +09:00