Commit Graph

2091 Commits

Author SHA1 Message Date
Bill Currie dddf045221 put "FIXME: overflow" on all the char arrays I could find that weren't
obviously safe
2003-07-08 20:11:10 +00:00
Bill Currie 21f7365bcc make "win" the default for snd_output on windows 2003-07-08 20:09:23 +00:00
Bill Currie 011fe7babb make sure the trimmed info key value gets terminated properly 2003-07-08 17:26:50 +00:00
Ragnvald Maartmann-Moe IV 2630ed1adf More informative UDP setup failure messages. 2003-06-26 20:24:47 +00:00
Bill Currie 1d32ff04e6 fix missing params for VA_COPY pointed out by Dalibor Topic
<robilad@yahoo.com>
2003-06-25 15:22:39 +00:00
Chris Ison 64f74731c5 added vid_fullscreen cvar as a CVAR_ROM. This will change once the renderer is setup to reload textures.
removed -window, -mode, and internal mode table and functions that strictly delt with them.

Rewrote the mode selection part of VID_Init
Altered VID_SetMode and associated functions to use data obtained from VID_Init instead of mode tables.

Also tidied up a little.
2003-06-21 00:17:32 +00:00
Chris Ison bff8a24d12 added -conheight checking 2003-06-21 00:07:59 +00:00
Bill Currie 862e9d89c5 mindhog's fix for 32bpp x11 2003-06-17 03:11:24 +00:00
Chris Ison d720efe1e6 fixed misplacement of menu 2003-06-16 12:31:52 +00:00
Bill Currie f22bdfc23f d'oh, forgot to update the format 2003-06-06 15:47:12 +00:00
Bill Currie 8d470d2b49 don't use qfs_gamedir->* in QFS_NextFilename as it gets passed that in the
template (and shouldn't assume where to put the file anyway:). fixes the
all screenshots saves sas qf0000.tga bug.
2003-06-06 15:44:13 +00:00
Ragnvald Maartmann-Moe IV c6b6c7926f Fix one bug, but doesn't fix all screenshots being saved to qf0000.tga... 2003-06-06 12:35:52 +00:00
Bill Currie 191a7f61bc win32 compile fixes 2003-06-05 17:56:09 +00:00
Bill Currie ce9ddfd186 win32 fix 2003-06-05 17:51:49 +00:00
Bill Currie 58c9203adc openbsd compile fix from nano 2003-06-05 16:08:10 +00:00
Bill Currie 4cabc2db82 fix a non-curses build issue 2003-06-04 18:07:12 +00:00
Bill Currie f061c47242 make QFS_CreatePath work again and remove some old code from QFS_WriteFile 2003-05-30 01:44:39 +00:00
Brian Koropoff 9e57425f4f Make the playcenter hack not screw up sound spatialization. 2003-05-28 04:49:09 +00:00
Bill Currie 00abd17dd4 dstring.[ch]:
add dstring_copysubstr and make all the substr functions use strnlen
	for the incoming string. also fix the append string functions to append
	the present string correctly.
cbuf.c:
	use dstring_copystr instead of dstring_clearstr/dstring_appendstr
idparse.c:
	use dstring_copysubstr instead of dstring_clearstr/dstring_insert
2003-05-26 19:14:18 +00:00
Brian Koropoff 9602d6c88d Fixed an interesting crash that occured when a recycled idparse cbuf was
given to GIB when it pushed the cbuf stack.
2003-05-26 05:07:21 +00:00
Brian Koropoff 1f6acdb0cc Make file::delete and file::move use QFS functions. 2003-05-25 05:42:01 +00:00
Brian Koropoff 3aecdcf42c Added a temporary hack to make ~/.quakeforgerc work again. 2003-05-25 05:40:25 +00:00
Bill Currie 66e2ef1926 fix an uninitialized variable 2003-05-23 17:39:33 +00:00
Bill Currie c2c3a62956 nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
cache the value.

don't call Qopen directly in the engine. instead call QFS_Open (generic) or
QFS_WOpen (write only, zip flag).

rework QFS_NextFilename to use a dstring (avoiding a potential buffer
overflow), support 10000 files and work from the top-level fs_userpath
directory. adjust QFS_WriteFile and QFS_WriteBuffers etc to suit.

make sw32 screenshots actually get written.

hopefully everything gets written to the right places :)
2003-05-23 17:17:01 +00:00
Brian Koropoff 30c4da3c76 Change HUD::show and HUD::hide to HUD::enable and HUD::disable. The global
progs variable time is now updated before the HUD drawing function is run.
2003-05-23 02:50:15 +00:00
Brian Koropoff c3d18bd53a Make file::read and file::write use the new QFS functions. This allows
reading files out of paks from GIB. file::find still needs to be updated
(and renamed).
2003-05-22 02:32:38 +00:00
Bill Currie 6a8469df14 start working on VA support for borked GL libs 2003-05-21 21:53:21 +00:00
Bill Currie 3607fecafd copy was meant to be a permanent dstring 2003-05-20 15:56:23 +00:00
Brian Koropoff fad902f0bf Fixed a thinko that was causing events not to run under certain
circumstances.
2003-05-17 17:36:10 +00:00
Bill Currie ba3601685c wad pics don't have extensions (plugs a buffer underflow hole) 2003-05-16 19:44:25 +00:00
Bill Currie 7e657c49f1 fix a buffer overflow (order of ops) 2003-05-16 19:36:03 +00:00
Bill Currie 460c8f7f0f mindHog's qfpython patch. GIB info string event callbacks and a compile fix
for broken x11 headers.
2003-05-16 16:17:24 +00:00
Brian Koropoff ff5ad2ee1c Added text::white and text::brown builtins to produce text of specific
colors.
2003-05-16 07:24:58 +00:00
Brian Koropoff 124d90f84f Add the playcenter command to play a sound without 3d spatialization. 2003-05-15 22:39:34 +00:00
Brian Koropoff 6eaa5518a4 Nuke some dprintfs 2003-05-15 22:39:04 +00:00
Brian Koropoff 0ba2481632 Applied taniwha's mem leak fix. 2003-05-15 21:59:19 +00:00
Bill Currie dedb2fa6bf get [super ...] working correctly 2003-05-15 05:58:31 +00:00
Brian Koropoff dd0332632e Make gcc2 stfu. 2003-05-15 04:37:00 +00:00
Brian Koropoff e160ead563 Added the scriptable HUD interface between the engine, Rua, and GIB. 2003-05-14 21:17:32 +00:00
Brian Koropoff 72c21f60c9 Add support for GIB handles to the Rua interface. 2003-05-14 21:16:23 +00:00
Brian Koropoff bf675e793e Fixed a few GIB bugs, added the chomp builtin. 2003-05-14 21:13:41 +00:00
Brian Koropoff e2061095a6 Fixed .tga loading for GL targets. SW targets still need work in all
likelyhood.
2003-05-14 21:08:43 +00:00
Bill Currie 8ed5962b22 comment out an unused function 2003-05-14 16:29:27 +00:00
Bill Currie 054f4b7bd1 oopsie, that was an ill-advised change :P 2003-05-13 06:20:08 +00:00
Bill Currie b5a960c57b fix nq's gamedir handling for the -hipnotic etc shortcuts 2003-05-09 21:10:59 +00:00
Ragnvald Maartmann-Moe IV 6763d73f99 Make glError testing static, for now, to shut up compiler warnings. 2003-05-09 05:22:30 +00:00
Ragnvald Maartmann-Moe IV f6b556a3a1 *beats CVS with the cluebat* 2003-05-09 01:41:56 +00:00
Bill Currie 5f3573143a the beginnings of a jihad against buffer overflows 2003-05-08 23:24:02 +00:00
Bill Currie be0b3867c7 add dstring_copy and dstring_copystr to make dstring init easier 2003-05-08 23:05:39 +00:00
Ragnvald Maartmann-Moe IV d68b4b6121 \n is nice occasionally. 2003-05-08 22:32:02 +00:00
Ragnvald Maartmann-Moe IV 28dd1612c3 Clean up glError handling. 2003-05-08 22:16:30 +00:00
Bill Currie 0a5f3c31eb ping/pl/fps/time now stays put and is now in the client rather than the
renderer (so nq is currently missing it)
2003-05-08 05:49:57 +00:00
Bill Currie dc9d2c89da fix various sizing issues 2003-05-07 07:10:15 +00:00
Bill Currie 0fec378e31 view.c needs to be in the main console lib rather than the client plugin
and make view_draw the default draw function for new views
2003-05-07 04:24:20 +00:00
Bill Currie a4abf526e8 there's no need to call Con_CheckResize every frame and it's now
detrimental anyway
2003-05-06 18:00:03 +00:00
Bill Currie c397504b74 fix menu centering for 320xY 2003-05-06 03:19:29 +00:00
Bill Currie f12f4a8898 add view_insert to provide greater control over view order 2003-05-06 02:41:37 +00:00
Bill Currie b2bbcb30c6 fix the missing chat input line 2003-05-06 02:30:38 +00:00
Bill Currie 56bfc6dc45 fix the input line location bug and change enabled to visible due to
enabled meaning something else in UIs
2003-05-06 02:25:46 +00:00
Bill Currie 508fb4fb5c new view stuff mostly working. just a few visual bugs to iron out 2003-05-06 02:19:13 +00:00
Bill Currie 1bdcd879be initial work on dynamic view support for the console. I'm aware that
QF/view.h vs view.h may cause some confusion, but I'm hoping to eleminate
view.h.

Also put the sample hud.txt into docs so it doesn't get lost.
2003-05-05 18:50:14 +00:00
Bill Currie 06608fbf37 round the mmap length up to the nearest page size 2003-04-30 14:55:58 +00:00
Bill Currie 95ae17acc1 I don't know why MAP_SHARED is needed, but it's not compatable with
write-only mode, so make it part of snd_oss_rw
2003-04-30 02:52:41 +00:00
Bill Currie 09f3f1ea26 mindHog's plugin global symbol handling patch so his python plugin can work
(reloads the plugin with RTLD_GLOBAL if the plugin requests it).
2003-04-30 02:14:44 +00:00
Bill Currie 30b25af44b bring back the rw/wo code 2003-04-29 03:14:37 +00:00
Bill Currie 62e36ef747 make /command work when not using curses 2003-04-26 05:12:16 +00:00
Bill Currie 4a73d5dc45 this seems to fix the "end of file" issues on streams 2003-04-26 04:30:07 +00:00
Bill Currie 3418e904a4 mindHog's fix for RemoveCommand being totally borked (oops:) 2003-04-25 03:06:34 +00:00
Bill Currie e16a211e1f PR_SetString doesn't like null pointers, it seems. While fixing
PR_SetString would be a better fix, this is faster code.
2003-04-24 04:57:30 +00:00
Bill Currie f7d806e8d5 can now handle > vector sized parameters 2003-04-22 20:11:16 +00:00
Bill Currie e732cf591d remove all references to OFS_* from the C code. only the macros in progs.h
use them now
2003-04-22 18:20:15 +00:00
Bill Currie f842d98964 initialize noise1 2003-04-22 01:37:13 +00:00
Bill Currie 905f1826eb temporarily remove location support from nq (and location markers from both)
until client code has been cleaned up more
2003-04-21 18:26:21 +00:00
Bill Currie 7d06343b2f make the opened sfx name usable 2003-04-21 18:09:53 +00:00
Bill Currie 848bb891b3 win32 compile fix 2003-04-21 17:28:56 +00:00
Bill Currie b43651685a fix a buffer overrun issue with -game 2003-04-21 04:49:02 +00:00
Bill Currie a8d171ec40 replace a warped wheel with a strdup wheel ;) 2003-04-21 04:02:58 +00:00
Bill Currie eac5b83ea5 remove some debug info 2003-04-21 01:44:55 +00:00
Bill Currie 194c9aa097 fix the file handle leak 2003-04-21 01:39:07 +00:00
Bill Currie efe9dd844f fix the segfault on starting a map only to die from file handle starvation :P 2003-04-21 01:24:53 +00:00
Bill Currie 714bd341fc 'copy' streams on openning. fixes the shared stream issues, though other
problems might arrise (eg, running out of file handles or memory)
2003-04-20 07:19:51 +00:00
Bill Currie 52f41f8095 make streams work in chunks of 256 samples (won't work so well for non power
of 2 resample rates :/)
2003-04-20 03:42:19 +00:00
Bill Currie e4ba0ad5e5 move to static initialization for plugin info 2003-04-20 02:05:28 +00:00
Bill Currie 49571b257d crystal clear playback on resampled streams :) (still borked when shared,
though :/)
2003-04-17 17:43:21 +00:00
Bill Currie 64d5e4e053 mindHog's (mindhog@mindhog.net) plugin command patch 2003-04-17 15:18:16 +00:00
Bill Currie 51f7b934d1 more headpos resetage 2003-04-17 03:58:16 +00:00
Bill Currie 28cc2e24ef headpos needs resetting too at sfx end 2003-04-17 03:53:54 +00:00
Bill Currie fb1a5f67f2 kill debug print :P 2003-04-17 03:31:45 +00:00
Bill Currie 772b8d5961 more triage :P 2003-04-17 02:55:26 +00:00
Bill Currie 87025a4598 get sound (generally) working again 2003-04-17 02:40:17 +00:00
Bill Currie d566790c0b make the input line scrolling unsigned int clean 2003-04-17 02:03:47 +00:00
Bill Currie 9a40bf2956 get the fix right 2003-04-17 00:25:55 +00:00
Bill Currie 5cb8429f04 bah, cleanup for flex versions :P 2003-04-17 00:14:13 +00:00
Bill Currie eb099ae0d3 make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
Bill Currie 589c3e4e49 get nq-server working properly 2003-04-16 05:06:19 +00:00
Bill Currie f55bac4c06 fix nq-servers non-curses console input so it actually works 2003-04-16 04:07:55 +00:00
Bill Currie 63e6ae2869 report the name of the stream if reading is truncated 2003-04-15 21:11:41 +00:00
Bill Currie 0421c33b85 make sure the cbuf is usable when text gets added 2003-04-15 19:40:46 +00:00
Bill Currie 37fa93e8e5 horrible hack for `fixing' glitchy sound effects when a stream is shared by
more than one object
2003-04-15 04:19:33 +00:00
Bill Currie 5505aba316 minor cleanups 2003-04-15 04:03:02 +00:00
Bill Currie 130a3f4d59 fix the -ve reads 2003-04-15 03:21:29 +00:00
Bill Currie da44c783fb get the new sound system mostly working. just getting a bogus read count
in the stream reader at the moment, otherwise it's working wonderfully :)
2003-04-15 02:34:17 +00:00
Bill Currie dfff6bcdb7 duplicate the vorbis file info when creating a stream 2003-04-14 16:28:20 +00:00
Bill Currie 9fda72c119 streamed sounds /almost/ work. sound like crap but no crashes 2003-04-14 15:47:08 +00:00
Bill Currie aab4dcf931 getting there with streams. just need to get the painters working, I think.
(streaming currently disabled for anything < 30s :)
2003-04-14 06:11:53 +00:00
Bill Currie 38ef81ca78 set the buffer length as early as possible for cached sounds 2003-04-14 01:40:40 +00:00
Brian Koropoff 11e2f0d16a Added a generic interface for using handles in GIB and made GIB threads
use it.
2003-04-14 01:17:55 +00:00
Brian Koropoff e707e9bb89 Moved gib_*.h into include/ and moved the necessary declarations and struct
definitions to QF/gib.h to interface with libQFgib.
2003-04-13 22:07:58 +00:00
Brian Koropoff 3b703db4d4 Added the beginnings of an interface between Ruamoko and GIB. Although the
API is by no means finalized, it's now possible to write GIB builtins in
Ruamoko that can take arguments and return values to GIB.
2003-04-13 20:43:52 +00:00
Bill Currie 1b2d7b79a6 streams getting closer, not working yet, though 2003-04-13 06:46:24 +00:00
Brian Koropoff 63c3038ad8 Added the useful dstring_freeze function to convert a dstring to a
finalized, plain C string.
2003-04-13 05:48:28 +00:00
Bill Currie 23278d0706 fix looping 2003-04-12 00:03:56 +00:00
Bill Currie 4eaeb91cc4 disable debug 2003-04-11 23:52:18 +00:00
Bill Currie b7ff08fba4 effectively disable streamed oggs for now 2003-04-11 23:50:45 +00:00
Bill Currie e3f8c833ad getting closer. wav's successfully load, but playback is always looped (?).
oggs hang
2003-04-11 21:14:38 +00:00
Bill Currie 948c97a6a4 cached wav files almost work (seems cached ogg are borked now :/) 2003-04-11 18:59:14 +00:00
Bill Currie 5be73df678 temporary fix to handle wav files in a pak file 2003-04-11 18:28:26 +00:00
Bill Currie 725f1d0595 don't compile any vorbis code if it's unavailable 2003-04-11 14:38:31 +00:00
Brian Koropoff f287e78030 Optimized the way resetting buffer states occurs and fixed thread::kill so
threads actually die as they are supposed to.
2003-04-11 05:58:58 +00:00
Bill Currie 8012a408b8 90% there for cache wav support. will likely segfault :) 2003-04-11 04:39:51 +00:00
Brian Koropoff af114732ef Oops, forgot these. 2003-04-11 04:37:41 +00:00
Bill Currie 12724f5fa7 cached oggs work 2003-04-11 02:58:24 +00:00
Brian Koropoff d8c0f50c11 The ultimate GIB bugfix commit, including reworked semantic processing,
a fix for arguments passed to a GIB function run via rcon, and various
other fixes.
2003-04-11 02:57:11 +00:00
Bill Currie 21e0e342a0 fix the calling of a null pointer (oops:) 2003-04-11 02:21:25 +00:00
Bill Currie ccb56eea39 half way though the sfx loader re-write. nothing works :) 2003-04-11 01:17:48 +00:00
Bill Currie e5a23c95dc make riff.c portable 2003-04-10 22:52:58 +00:00
Bill Currie 722c55391e read fmt chunks properly 2003-04-10 22:03:55 +00:00
Bill Currie 5e98c762ed riff namespace cleanup (sorta, it's ugly:/) 2003-04-10 21:45:12 +00:00
Bill Currie c58dac3ccf don't actually read the main `data' chunks; only refer to them by location.
allows support for huge wav files (eg, cdda.wav)
2003-04-10 21:34:51 +00:00
Bill Currie e1b779502a but the third castle stood! 2003-04-10 21:18:53 +00:00
Bill Currie 0045ab7c09 implement Qungetc and nuke Qgetpos and Qsetpos 2003-04-10 21:11:40 +00:00
Bill Currie 9afc3cf8f6 copyright date fixes 2003-04-10 16:54:12 +00:00
Bill Currie e937fecdc1 move the riff reading code into libQFutil 2003-04-10 16:52:39 +00:00
Bill Currie 39886ebb18 handle short files more robustly 2003-04-10 16:11:09 +00:00
Bill Currie ff577f1175 add a \n to the grab failed message 2003-04-09 16:38:17 +00:00
Bill Currie c9f0652a95 start of split-out wav loader. not done yet (probably doesn't compile) but
easier to keep track of here :)
2003-04-09 07:30:49 +00:00
Bill Currie b80357afda change _FOpenFile to take a dstring for foundname plugging a potential
buffer overflow.
2003-04-09 05:55:41 +00:00
Bill Currie dd297bc12a start work on support for stereo samples 2003-04-08 22:23:16 +00:00
Bill Currie d3b6fcbd61 revert the inappropriately complicated event code for the simpler version.
even that's not likely to be final
2003-04-08 19:20:48 +00:00
Bill Currie 255a7522bd merge IN_SendKeyEvents and IN_Commands into IN_ProcessEvents 2003-04-08 18:45:12 +00:00
Bill Currie 35eb866603 kill VID_HandlePause and IN_HandlePause as they never did anything and
IN_ModeChanged as it's a dead prototype
2003-04-08 17:55:32 +00:00
Bill Currie fcc069d216 more unused files 2003-04-08 17:47:43 +00:00
Bill Currie 40a73ea5c1 don't need this 2003-04-08 17:32:55 +00:00
Bill Currie 7f31f05684 alpha compile fixes 2003-04-08 05:33:49 +00:00
Bill Currie 01bff9c79e WildCode's alias model VA prepatory patch 2003-04-08 04:13:49 +00:00
Bill Currie 8fc721a2bb plug another overflow 2003-04-08 04:01:20 +00:00
Bill Currie d4a4cde83c fix a buffer overflow (oops, not paying attention) 2003-04-08 02:56:36 +00:00
Bill Currie 0b0dfcc38e nuke the string api (never really liked it) 2003-04-08 02:35:09 +00:00
Bill Currie 13fd0b8533 nuke the string hash api as it's been obsoleted 2003-04-07 22:34:39 +00:00
Bill Currie 72036d76b0 hmm, forgot a chunk :P 2003-04-07 20:15:38 +00:00
Bill Currie 7001f1d851 plist api (hope it works:) 2003-04-07 20:02:06 +00:00
Bill Currie d5003f363d make plist arrays unlimited in size 2003-04-07 19:29:52 +00:00
Bill Currie 33c9ce0f7b add hash table api 2003-04-07 16:38:34 +00:00
Bill Currie a72d3f6844 fix a segfault causing typo :P 2003-04-06 01:04:37 +00:00
Bill Currie e483333bbe beat the skydome bugs to a pulp. no more seam (and probably a bunch faster
on slow cards)
2003-04-05 07:59:29 +00:00
Bill Currie 6cc7d43b53 make the texture coords in skyvec always 1/2 pixel in from the edge 2003-04-04 07:00:51 +00:00
Bill Currie e00966b319 speed up 16 bit vertex lerping by getting GL to do the 1/256 scaling for us 2003-04-03 23:09:43 +00:00
Bill Currie 58541b6855 support printing a couple more types (especially for edicts) 2003-03-26 18:45:44 +00:00
Bill Currie fafc578440 correct a comment and ws 2003-03-25 17:40:02 +00:00
Ragnvald Maartmann-Moe IV 8db859b77c Minor bit of neatening, remove CHAIN_SURF alias, so it's clearer what is being used where. 2003-03-25 07:25:22 +00:00
Ragnvald Maartmann-Moe IV 6c7701a38b Prevent bad gl_max_size settings from causing buggy drivers to freak out. 2003-03-24 20:21:24 +00:00
Bill Currie bd08b03791 don't assuming 32 bpp in setup_pixrow_span 2003-03-21 22:18:20 +00:00
Ragnvald Maartmann-Moe IV 91bebf1bfa Don't need LA for greyscale textures, switch to luminance-only. 2003-03-21 22:08:46 +00:00
Ragnvald Maartmann-Moe IV 3bfdf0aea3 Test for gl errors every frame. 2003-03-21 21:28:09 +00:00
Bill Currie 16eac174e6 correct the scaling of the 5 bit color map types 2003-03-21 16:18:51 +00:00
Bill Currie fa775c6e30 oops, missed a case 2003-03-21 06:08:57 +00:00
Bill Currie 7e0ce3d3df skip over any present colormap for non-colormap types 2003-03-21 06:08:17 +00:00
Bill Currie 3e349ee52c we now theoreticly support greyscale tga files too :) 2003-03-21 05:03:32 +00:00
Bill Currie 6c850c5528 seriously clean up LoadTGA by using a decoder table and implement colormap
support (8 bpp only)
2003-03-21 04:23:16 +00:00
Ragnvald Maartmann-Moe IV bf18436ad5 Whitespace. 2003-03-21 00:51:57 +00:00
Bill Currie c525bc4925 call the correct read functions for 32 bit rle expansion 2003-03-20 23:11:58 +00:00
Bill Currie 32257923a5 cleanup unused vars 2003-03-20 23:02:53 +00:00
Bill Currie b2bc3f13ea support RLE tga files for all 4 directions 2003-03-20 22:54:44 +00:00
Bill Currie abdb21eadc however, don't need read_rgb and read_rgba 2003-03-20 21:25:56 +00:00
Bill Currie 4222c501a0 darn, broke the reverse direction and fixing it produces horrid code 2003-03-20 21:24:04 +00:00
Bill Currie 1a18044b31 merge the forward and reverse blitters/readers using a direction flag which
gets optimized out
2003-03-20 21:08:47 +00:00
Bill Currie a01456f851 allocate space for the texture correctly 2003-03-20 21:08:04 +00:00
Ragnvald Maartmann-Moe IV 88c2735d9c Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet). 2003-03-20 19:58:18 +00:00
Bill Currie 3423ed59d5 expand the plist api to make plist creation easier 2003-03-18 19:15:31 +00:00
Bill Currie aa345faf12 use the window size for the fullscreen view 2003-03-17 05:39:10 +00:00
Bill Currie a8a8792a76 support vid_conwidth cvar (for -conwidth). while present in all targets, it
will only work in gl
2003-03-17 05:17:58 +00:00
Bill Currie 548d3b68f8 pr_load.c:
PR_RelocateBuiltins must be called before PR_InitRuntime
pr_obj.c:
	don't segfault on broken classes
2003-03-13 18:45:45 +00:00
Bill Currie eeb2439eb6 need a specific entry for "qw:qw" since servers set the gamedir to "qw"
explicitly
2003-03-13 05:43:45 +00:00
Bill Currie e105198f48 ensure the path passed to Sys_DebugLog is expanded 2003-03-13 05:41:55 +00:00
Bill Currie 2858bc4922 d'oh 2003-03-12 22:38:02 +00:00
Bill Currie 71a60717d9 make pr_source_path a ; separated list of dirs and make it controllable in
qfprogs
2003-03-12 22:31:44 +00:00
Bill Currie c186266f06 whitespace 2003-03-12 02:21:51 +00:00
Bill Currie ff2a40a7c6 WildCode's dx cleanups 2003-03-11 06:31:30 +00:00
Bill Currie cf3aeadb42 more error checking ala WildCode 2003-03-10 21:28:18 +00:00
Bill Currie cbd2c42178 WildCode's win32 sound fixes 2003-03-10 21:21:22 +00:00
Bill Currie 72d1343735 add some comments about the coordinate systems used in AngleVectors 2003-03-10 20:44:50 +00:00
Bill Currie 57a470a88a alpha compile fixes (unused functions) 2003-03-08 07:17:32 +00:00
Bill Currie a8c989969d hopefully better input grabbing state tracking 2003-03-07 22:30:15 +00:00
Bill Currie c731afa957 hopefully fix the input grabbing (and evem more hopefully, without driving
Despair to ... um... ;)
2003-03-07 03:55:51 +00:00
Bill Currie bfaef7747b the first fielddef isn't always null (esp with qfcc), so check to see if it
needs printing too
2003-03-05 18:18:42 +00:00
Ragnvald Maartmann-Moe IV f57eb911cc Another little FIXME. (Cleanup I'll do soon, hopefully) 2003-03-03 19:32:56 +00:00
Ragnvald Maartmann-Moe IV 2000954a2c Whitespace, and a workaround for show_* misplacement. 2003-03-03 19:20:44 +00:00
Bill Currie beecb5580f use %g instead of %f and the 0s hack 2003-03-03 17:52:11 +00:00
Brian Koropoff 3b99b7366f Fixed two bugs in complex variable substitution. 2003-03-02 05:11:22 +00:00
Brian Koropoff cd3fc3569b Fixed a bug on out-of-bounds array access attempts and enhanced the now-
functioning infobot.gib.
2003-03-01 07:24:58 +00:00
Brian Koropoff 2be8a851d5 Oops, make 'return' GIB builtin actually end the current function. 2003-03-01 02:44:58 +00:00
Bill Currie 7f37260a9c this bit shouldn't know about windows 2003-02-28 16:22:42 +00:00
Bill Currie a9a169e820 make the more relevant parts of qfs available to progs. bi_file.c will
eventually be moving into bi_qfs.c
2003-02-28 05:35:27 +00:00
Bill Currie 6ef4770adb make the menu load when the gamedir hasn't been set 2003-02-28 05:28:35 +00:00
Brian Koropoff 7f72596ab5 Fix a bug with embedded commands and make the parser more anal about what
can be embedded.
2003-02-28 05:07:15 +00:00
Brian Koropoff 11596e4b42 Fixed a bug with parse trees being freed early. 2003-02-28 04:03:45 +00:00
Brian Koropoff ce80fffe69 Massive bug and memory leak fixing. 2003-02-26 07:44:34 +00:00
Brian Koropoff 61d315755a Fix a braino that most likely broke concatenation. 2003-02-26 02:51:40 +00:00
Bill Currie 32ed283122 don't need that FIXME 2003-02-25 18:13:56 +00:00
Bill Currie be728c7b7c Initialize p_mouse_x and p_mouse_y from the EnterNotify event so that the
first mouse move of the game doesn't screw up your view. Also does resonable
behaviour when entering and leaving the window.
2003-02-25 17:19:47 +00:00
Ragnvald Maartmann-Moe IV 5fc069753a Warning fix (c might be used before initialization).
Too tired to check if there's an actual bug there. Goodnight...
2003-02-25 08:35:31 +00:00
Brian Koropoff 020a9262f7 Made the parser anal about concatenation usage and fixed several bugs by
running /dev/urandom through carne to catch problems.
2003-02-25 08:04:48 +00:00
Brian Koropoff c9fbb334f1 Cleaned up the GIB parser and GIB_Execute() a lot. Made aliases work in
GIB.  Added some breakpoint GIB builtins for debugging script/intepreter
interactions.  Made carne work properly again (local variables don't
disappear in interactive mode)
2003-02-25 06:52:27 +00:00
Ragnvald Maartmann-Moe IV 1201f615ee Move a test inside function, rather than repeated all over the place. 2003-02-25 06:04:42 +00:00
Ragnvald Maartmann-Moe IV a9c61bb6bf Updated for OpenGL 1.4, plus whitespace. 2003-02-25 05:45:11 +00:00
Bill Currie 93834f2694 better source line tracking 2003-02-24 16:01:52 +00:00
Bill Currie 38d5c8c41a better line search algorithm (not perfect yet, though) 2003-02-24 03:34:11 +00:00
Bill Currie 5c3892cbb2 make sure the string is valid before attempting to print it 2003-02-24 03:07:26 +00:00
Brian Koropoff 71a4ff6379 Use floor() or ceil() based on sign for 'trunc' GIB math function. 2003-02-23 22:53:36 +00:00
Brian Koropoff 6141bc35d0 Removed the 'random' GIB builtin and replaced it with the rand() math
function in the math evaluator.  Added the trunc() math function as well.
2003-02-23 22:14:07 +00:00
Brian Koropoff 36774a612d Use atof when checking truth values. 2003-02-23 21:14:33 +00:00
Ragnvald Maartmann-Moe IV d9ed34a5fb More video mode selection robustness improvements. 2003-02-23 20:21:06 +00:00
Ragnvald Maartmann-Moe IV 59c4290563 Fix handling of all non-RLE-compressed tga formats we supposedly support. Now
we work even if the first pixel isn't in lower left. ;)
Handling the RLE-compressed oddball cases would require a lot more code
duplication, will brute force that later if nobody beats me to it with a clean
solution.
2003-02-23 17:39:23 +00:00
Bill Currie c026e61d22 make LittleLong and co defines rather than function pointers 2003-02-22 23:23:16 +00:00
Brian Koropoff 5acf0bbeda Fixed a bug in the 'contains' GIB builtin and added more to the GIB docs. 2003-02-22 07:19:51 +00:00
Bill Currie 72e5221f06 minor debugging tweaks 2003-02-21 15:09:02 +00:00
Bill Currie 152538bf90 zap the Cmd_Return stuff as that's dead and burried 2003-02-20 20:33:03 +00:00
Bill Currie bb5f5e0a0c fix a couple of gcc 2.95 warnings 2003-02-19 21:41:37 +00:00
Ragnvald Maartmann-Moe IV e3ea39e67b QuakeForge now supports map specific textures in `textures/mapname/`. 2003-02-19 17:41:16 +00:00
Bill Currie d93fceea38 fix a snafu in SVC_DirectConnect related to info strings, make
Info_ParseString take (and pass on to Info_SetValueForStarKey) a flags arg
and simplify the flags handing in Info_SetValueForStarKey.
2003-02-19 17:39:21 +00:00
Bill Currie b6a3bc8d1c try to give line numbers in the traceback 2003-02-19 06:26:49 +00:00
Brian Koropoff a9fa6c06d5 Remove some stupid hacks so that negation works again. 2003-02-17 20:33:56 +00:00
Brian Koropoff 00d71f13f6 Make %var expansion actually work. 2003-02-17 08:55:40 +00:00
Brian Koropoff 7eb2e42a3c Made QFS_NextFilename use Qexpand_squiggle on fs_userpath so screenshots
are saved to sequential filenames correctly.  This might be temporary if
taniwha has a better way of handling squiggle expansion in QFS in mind.
2003-02-16 22:43:06 +00:00
Brian Koropoff f6da3baa1e Temporarily fixed GIB filesystem access until I can work out a system that
better meshes with the new QFS.  Fixed up some GIB scripts a bit.
2003-02-16 21:27:18 +00:00
Brian Koropoff 760210dc7b GIB: Many bugfixes and cleanups. Added bitwise math operations, expansion
of leaf names in a stem variable via %var, the builtin functions 'count'
and 'contains', and an initial interface between qw-server and GIB to allow
querying of clients and their info strings.  Also cleaned up the chat event
interface a bit.  Renamed a few builtins.
2003-02-16 19:46:34 +00:00
Brian Koropoff af520a373a More cleanups and bug fixes. Added stem-and-leaf variables back in and
added the global::delete builtin.
2003-02-16 02:44:24 +00:00
Brian Koropoff fc37941ca5 Tidied up some Sys_Printf()s that indent mangled. 2003-02-15 02:27:25 +00:00
Bill Currie c91137e4db run gib through indent 2003-02-14 22:42:11 +00:00
Bill Currie 851d203916 work towards a more secure qfs 2003-02-14 22:36:10 +00:00
Bill Currie 68d2167c9e fix a sequence point issue that could cause index to be put on the stack
before being initialized
2003-02-14 20:36:15 +00:00
Bill Currie 6a687f5e45 rename all the globals in quakefs.[ch] to be QFS_* or qfs_* 2003-02-14 19:46:07 +00:00
Bill Currie fd7636137d implement a proper (and optionally secure) QFile interace for ruamoko. 2003-02-14 18:17:17 +00:00
Brian Koropoff 3c522a83bc Various cleanups and bugfixes. Added proper line number reporting to
errors.  A few new builtin functions, such as slice::find and thread::list.
2003-02-14 08:06:01 +00:00
Ragnvald Maartmann-Moe IV a34980eda5 Fix easter_egg toggling. 2003-02-14 00:58:22 +00:00
Ragnvald Maartmann-Moe IV 6d6fade23a Change mach64 test to only happen at particle system inits, rather than testing for every individual particle injection.
Mach64 now gets id particle effects. Disabling the majority of effects isn't the best method, IMO.
2003-02-13 21:48:28 +00:00
Ragnvald Maartmann-Moe IV 646f875a34 Add return value checking for in_grab. Also some dead code removal, dangling comment and white space cleanup. 2003-02-13 19:03:48 +00:00
Bill Currie 53d3252792 don't adjust the system gamma unless the window has focus. also quench an
internal warning (the event system can't handle shm events (doesn't seem to
need to anyway)).
2003-02-13 18:24:30 +00:00
Ragnvald Maartmann-Moe IV af33733ce4 More x86-64 (AMD, not intel IA64, taniwha!) fixes.
Compile problems pointed out by Mike A. Harris. Thanks!
2003-02-12 23:41:20 +00:00
Bill Currie aaa6c2a2b0 fix some warnings picked up by ia-64 2003-02-12 23:29:16 +00:00