Bill Currie
ad8b08238d
Make some vector code easier to read.
2010-10-13 20:52:07 +09:00
Bill Currie
44776f111f
Documentation for winding.
2010-10-13 20:52:07 +09:00
Bill Currie
a8bd522ca1
Documentation for tjunc.
2010-10-13 20:52:07 +09:00
Bill Currie
f758cacc69
Make FindEdge easier to read.
2010-10-13 20:52:07 +09:00
Bill Currie
fc0e0f4665
Documentation for surfaces.
2010-10-13 20:52:07 +09:00
Bill Currie
f3e7a7ca89
Documentation for solidbsp.
2010-10-13 20:52:07 +09:00
Bill Currie
4b1b838f87
More braces and whitespace.
2010-10-13 20:52:07 +09:00
Bill Currie
313677ee96
Add some braces and a bit of whitespace
2010-10-13 20:52:07 +09:00
Bill Currie
69189600a4
Some docs for bsp5.h
2010-10-13 20:52:07 +09:00
Bill Currie
68dda63de5
Documentation for region.
2010-10-13 20:52:07 +09:00
Bill Currie
00b635236d
Document the readbsp code.
2010-10-13 20:52:07 +09:00
Bill Currie
34d60539de
Document the portals code.
2010-10-13 20:52:06 +09:00
Bill Currie
cc098fa720
Documentation for outside.
2010-10-13 20:52:06 +09:00
Bill Currie
a92bd6dec1
Document the merge code
2010-10-13 20:52:06 +09:00
Bill Currie
6ce7c5040b
Make NewFaceFromFace const-correct
2010-10-13 20:52:06 +09:00
Bill Currie
6c89883c8f
Lots of csg4 documentation
2010-10-13 20:52:06 +09:00
Bill Currie
17e5813a51
Make a block of code a little easier to read.
2010-10-13 20:52:06 +09:00
Bill Currie
a5c96cb825
More documentation and move some functions.
2010-10-13 20:52:06 +09:00
Bill Currie
2e6eb419ca
Some documentation for the map parser.
2010-10-13 20:52:06 +09:00
Bill Currie
5cf5c1e227
lots of whitespace
2010-10-13 20:52:06 +09:00
Bill Currie
5c0a55d818
Add some documentation for the brush code.
2010-10-13 20:52:06 +09:00
Bill Currie
9a4c9c506f
Fix bbox calculation for rotating brush entities.
2010-10-13 20:52:06 +09:00
Bill Currie
b91568bbdd
More non-canonical checks in PlaneTypeForNormal.
2010-10-13 20:52:06 +09:00
Bill Currie
c9eb679c41
Make PlaneTypeForNormal const-correct.
2010-10-13 20:52:06 +09:00
Bill Currie
56fb4d9a22
allow safe bsp freeing
...
any memory the bsp thinks it does not own will not be freed
2010-10-13 20:52:05 +09:00
Bill Currie
99d8ea22b4
fix uninitialized data
...
In the process of testing the changes to WriteBSPFile, it was found that
the data being supplied to it contained uninitialized values.
2010-10-13 20:52:05 +09:00
Bill Currie
a51e888a1b
Nuke MAX_OSPATH and clean up the mess.
2010-08-25 13:31:08 +09:00
Bill Currie
669771681a
split up and modernize configure.ac
...
Most of the guts of configure.ac have been moved to config.d and are then
brought in by m4_include. This will make maintaining configure.ac much easier.
Also drop use of PROGRAM and VERSION, using PACKAGE_NAME, PACKAGE_VERSION, and
on occasion, PACKAGE_STRING instead, and clean out some old files we no longer
need.
2010-08-19 15:01:43 +09:00
Bill Currie
a703956553
split up most of bsp5.h and get things compiling again
2010-08-18 17:52:13 +09:00
Bill Currie
0dfff8fd58
ignore stuff
2010-08-07 10:42:09 +00:00
Bill Currie
7ef81cae31
and the rest of the changes before actually working on the new parser
2010-08-05 03:39:26 +00:00
Bill Currie
9a4258b5c5
rename "map" to "map_script" in anticipation of a better map parser
2010-08-05 03:30:13 +00:00
Bill Currie
997102fea8
audit the usage of "only"
...
There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
2010-01-13 06:42:26 +00:00
Bill Currie
e2355aa357
add --extract-hull which produces C structures for the clipping hull (currently only hull 0)
2009-03-18 03:28:34 +00:00
Bill Currie
fe95805d86
various gcc 4.3 fixes
2008-07-19 05:40:57 +00:00
Bill Currie
7c4a0725e1
clean out unused functions
2007-10-08 09:50:02 +00:00
Bill Currie
787a9bc182
forgot to increment the tail number (would have made a mess of maps with more than one duplicate of a texture name)
2007-05-09 10:08:35 +00:00
Bill Currie
6a019f1859
make sure all miptex entries have a unique name in the generated wad file so no textures get lost when extracting.
2007-05-07 02:06:03 +00:00
Bill Currie
ff132bb536
64bit windows patch from phrosty
2007-04-04 07:48:14 +00:00
Bill Currie
81a57bb3fa
patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years.
2007-03-22 23:20:57 +00:00
Bill Currie
99e05d2188
warning cleanup patch from raorn
2007-01-06 21:31:03 +00:00
Bill Currie
45d467d748
box tracing (instead of point). Currently disabled because it doesn't work right just yet. However, when it is working, it will let us do things like crouching, crawling, arbitrary sized objects (including players), etc.
2006-12-24 03:13:29 +00:00
Bill Currie
538f0ee51f
allow more hull points (don't remember why, now, but...)
2006-11-10 13:51:02 +00:00
Bill Currie
87cc09233c
"long" audit. can't use long when we want 32 bits. May be a few more cases.
2005-10-23 13:19:21 +00:00
Bill Currie
3fb03fc2be
hah, should have been using __attribute__((used)) all that time (rather
...
than __attribute__((unused))). fixes the missing console in -x11
2005-08-04 15:27:09 +00:00
Bill Currie
501180aaac
gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time)
2005-06-08 06:35:48 +00:00
Bill Currie
9768568eeb
get the number of points for the clipped winding correct
...
This is an imperfect revision of history.
2004-11-02 07:29:00 +00:00
Bill Currie
25484f415b
move the script parser from qfbsp into libQFutil and correct a spelling error
...
This is an imperfect revision of history.
2004-11-02 05:05:00 +00:00
Bill Currie
f10f59bb42
don't try to write non-existant textures
2004-05-11 07:26:33 +00:00
Bill Currie
3f6b2fd87b
has some issues, but support writting to stdout
2004-05-01 03:39:33 +00:00