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allow more hull points (don't remember why, now, but...)
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1 changed files with 2 additions and 2 deletions
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@ -394,8 +394,8 @@ vec3_t hull_size[3][2] = {
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{{-32, -32, -64}, {32, 32, 24}}
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};
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#define MAX_HULL_POINTS 64
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#define MAX_HULL_EDGES 128
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#define MAX_HULL_POINTS 256
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#define MAX_HULL_EDGES MAX_HULL_POINTS * 2
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int num_hull_points;
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vec3_t hull_points[MAX_HULL_POINTS];
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