Commit Graph

1530 Commits

Author SHA1 Message Date
Bill Currie d9ab3a1f54 Move the config file/command line parsing into qargs.c
I don't like the COM prefix, but it will do for now.
2011-09-11 14:57:05 +09:00
Bill Currie a71acc9ae5 Move the essential init code into Sys_Init(). 2011-09-11 14:56:47 +09:00
Bill Currie f921005a5d Nuke com.c.
It's contents have been moved into game.c and massaged appropriately.
2011-09-11 14:55:13 +09:00
Bill Currie 1f4a6daafb Fixes for win32.
I'd forgotten why SDL_main had such a lame prototype.
It turns out my previous mingw testing wasing testing SDL :(
2011-09-10 17:47:38 +09:00
Bill Currie 86c5b79816 Nuke yet another stack buffer.
Dn Dn Dn another one's gone, another one's gone, another one bites the dust
2011-09-07 10:35:42 +09:00
Bill Currie e3c5f6e608 Fix the wonky rotation translations caused by rotation support.
Damn loop in PM_PlayerMove messed up the rotation flag. To think, all that
trouble caused by one little flag.
2011-09-07 09:41:06 +09:00
Bill Currie e6e1b10c58 Add support for rotating entities to QW.
Same as the rotating entities in NQ. Unfortunately, I have some problems
with certain entities doing really weird things during collisions. I'll
sort that out later.
2011-09-07 09:41:06 +09:00
Bill Currie 71be8510e5 Don't do anything when the message is empty.
This clears up some fun valgrind noise in SV_Print.
2011-09-07 09:41:06 +09:00
Bill Currie a3f0a559a5 Fix a segfault when centerprinting.
The dstring wasn't getting initialized :/
2011-09-07 09:41:06 +09:00
Bill Currie 937ea854d6 Give QW NQ's explode-box jumping code.
It seems that QW already allowed explode-box jumping, but this makes code a
little more consistent. Still need to figure out what to do about the
player physics code: the client prediction is wrong, though the server gets
it right (before the change).
2011-09-07 09:41:05 +09:00
Bill Currie e1b6f50345 Clean up the diffs a bit between qw and nq sv_pr_cmds
Add some missing functions to nq.
In qw, Sys_Printf is mapped to SV_Printf, so no harm there.
2011-09-07 09:41:05 +09:00
Bill Currie cca9983a48 Clean up the startup file diffs.
This also makes functionality consistent across the platforms, such as
adding support for -dedicated to sdl based nq, and various timing
calculations are now consistent.
2011-09-04 12:04:03 +09:00
Bill Currie db8eee502f Eliminate the is_server global.
More ugliness gone :)
2011-09-04 09:58:13 +09:00
Bill Currie 8d853589e3 Use the gamedir callback for the serverinfo key.
This gits rid of a bit of nastiness in the gamedir code :)
2011-09-04 09:58:13 +09:00
Bill Currie a55f490b47 Add support for map specified fog and skys to qw. 2011-09-04 09:58:12 +09:00
Bill Currie be8277c8c4 Sanitize some of the differences in cl_parse.c.
Most of the differences in CL_ParseServerMessage are now protocol specific.
2011-09-04 09:58:12 +09:00
Bill Currie 9afb691dd9 Change MSG_ReadShort to return an unsigned short.
Avoiding the sign extension by default seems to be more useful.
2011-09-04 09:58:12 +09:00
Bill Currie 9ace9f2bfa Fix some bad timing with a dstring_delete.
Opps :P, double free.
2011-09-04 09:58:12 +09:00
Bill Currie 28d9c7234c A bit more diff reduction before attempting to merge client code. 2011-09-04 09:58:12 +09:00
Bill Currie 514f085e88 Reduce the diffs in cl_demo.c.
Starting to look like a change in protocol rather than a complete rewrite.
2011-09-04 09:58:12 +09:00
Bill Currie d508da3cf0 Reduce cl_cmd.c diffs down to protocol specifics. 2011-09-04 09:58:11 +09:00
Bill Currie 85bcac3c8d Reduce cl_cam diffs to spectator specifics. 2011-09-04 09:58:11 +09:00
Bill Currie 73d11aedca Do a lot of diff reduction. 2011-09-04 09:58:11 +09:00
Bill Currie fb9a095586 Fix include style mixup.
"" for local, <> for system
2011-09-04 09:58:11 +09:00
Bill Currie 765b9ebb65 Split up the qw entity handling code.
More pre-merge organization.
2011-09-04 09:58:11 +09:00
Bill Currie 62b17d3629 Split out the entity linking code.
This should smooth the merge process a little.
2011-09-04 09:58:11 +09:00
Bill Currie 62f7d14ed2 White space cleanups. 2011-09-04 09:58:11 +09:00
Bill Currie 245cfb0b6f Much diff reduction.
In the process, found a bug where the yaw speed was not being limited as
desired.
2011-09-04 09:58:11 +09:00
Bill Currie 88005f6710 Diff reduction. 2011-09-04 09:58:11 +09:00
Bill Currie f0b0a0f34f Fix curl related building on OpenBSD.
We weren't using the specified CPP flags :P.
2011-08-26 10:43:41 +03:00
Bill Currie f75b0a611b Some compile fixes for OpenBSD 2011-08-25 22:35:20 +09:00
Bill Currie 6716b2e8ab Add some disabled test code for interface access.
As part of the work on getting nq to work on multi-homed nodes, I used the
existing recvmsg code in qw-master to check how things work. I figured it
might be worth keeping.
2011-08-06 17:25:31 +09:00
Bill Currie 688e5c7e24 Use ncqport_e on the right field.
Well, now, that was incredibly silly, wasn't it? :P
2011-07-23 21:39:13 +09:00
Bill Currie 2035e65bad Make the qport flags a little more doc friendly. 2011-07-23 17:51:07 +09:00
Bill Currie efa0105748 Rename some headers to fix doxygen warnings. 2011-07-23 15:58:45 +09:00
Bill Currie 15a5f98439 Mintor improvment to the QWE newstr(). 2011-07-10 21:29:10 +09:00
Bill Currie d2894a6f68 Rename Cvar_AliasGet to Cvar_MakeAliase. 2011-07-05 20:28:57 +09:00
Bill Currie 0f7390dd60 Clean up all the "set but not used" warnings.
gcc on my system is failing to treat this specific warning as an error :/
2011-06-19 10:48:02 +09:00
Bill Currie 55cc0f9206 Bring back the unsigned type (PROGS version bump)
This is only low-level support (the unsigned keyword still does not work),
but sufficient to make switch statements using jump tables work.
2011-04-09 10:07:47 +09:00
Bill Currie 01144d23cf Add a new gcc warning option and fix the two bugs it found. 2011-03-17 19:58:56 +09:00
Bill Currie 75ec6bf244 Clean out some unnecessary types from the progs engine and clean up the mess.
This is a nasty commit, sorry, but 99% of the commit is interdependent.
2011-01-10 12:25:31 +09:00
Bill Currie a85c0713aa Nuke libQFbuiltins.
The gib and "common" builtins are now part of libQFruamoko.
2011-01-04 21:21:19 +09:00
Jeff Teunissen 9f596df607 QW skybox handling
Since we clip the world properly even with skyboxes active, and the
'skybox' serverinfo doesn't do anything in any other engine I know of,
nuke the 'skybox' serverinfo entirely and use a nice short semi-standard
name ("sky") for the serverinfo containing the map's preferred skybox
(as potentially modified by the .ent file on the server).
2010-12-28 15:02:56 -05:00
Bill Currie dc99bc19c5 Make sure the r_skyname serverinfo key gets cleared on map change.
This ensures that the map's sky is always used unless the client itself has
set its r_skyname cvar.  The server's r_skyname cvar is now the default
name for the skybox for when the map does not specify one. The map's sky
worldspawn field overrides this. The r_skyname cvar is no longer a
serverinfo cvar.
2010-12-27 23:12:46 +09:00
Bill Currie fd96376b43 Forget skybox, it's r_skyname we want.
skybox has been irrelevent since I did that zclip hack for
skyboxes/skydome.
2010-12-27 10:03:37 +09:00
Bill Currie 90fcbefaff Don't use entity_t's next for linking static enitities. 2010-12-25 19:59:34 +09:00
Bill Currie 14480fd1b4 Move the call to R_ClearEnts to the renderer.
This fixes the hang on certain maps in qw-client.
2010-12-25 19:59:34 +09:00
Jeff Teunissen 493466a8ec X targets don't need X_PRE_LIBS 2010-12-24 05:03:32 -05:00
Bill Currie de04e1b602 Lots of win32 (mingw cross) build fixes.
HTTP (curl) support is missing, but everything else builds.
2010-12-23 11:40:16 +09:00
Bill Currie 75f2102adc Do the incoming/outgoing sequence checks before doing anything.
This fixes the bogus ping times found while checking out klik with qqshka.
2010-12-22 13:10:27 +09:00