Bill Currie
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9691afb782
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connects to jack server and auto-wires the ports
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2007-03-17 06:20:52 +00:00 |
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Bill Currie
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973cf9acce
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forgot to add these
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2007-03-17 03:14:41 +00:00 |
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Bill Currie
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cde6e60848
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most of the hacking needed to break out the common code from snd_dma.c
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2007-03-17 03:10:45 +00:00 |
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Bill Currie
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0105754f6f
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clean out some no-op functions
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2007-03-10 14:17:52 +00:00 |
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Bill Currie
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99c0954b47
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the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
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2007-03-10 12:00:59 +00:00 |
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Bill Currie
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17875bee39
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move the handling of -nosound out of the plugin so it can control loading of the plugin
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2007-03-10 07:22:32 +00:00 |
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Bill Currie
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d8f6d8a5fb
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split out the resample code from the memory code
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2007-03-10 06:38:24 +00:00 |
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Bill Currie
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81a5a90450
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all static data now
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2007-03-10 06:31:50 +00:00 |
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Bill Currie
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b0543b9ca2
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asm's been ditched for sound...
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2007-03-10 06:17:09 +00:00 |
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Bill Currie
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d4719db021
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a bunch of docs for snd_render.h and a some cleanup of namepace and old cruft
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2007-03-10 04:21:32 +00:00 |
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Bill Currie
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87cc09233c
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"long" audit. can't use long when we want 32 bits. May be a few more cases.
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2005-10-23 13:19:21 +00:00 |
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Bill Currie
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3fb03fc2be
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hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
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2005-08-04 15:27:09 +00:00 |
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Bill Currie
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bcb45a7958
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oops, messed up HAVE_VORBIS and HAVE_FLAC (cut&paste error:)
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2005-06-19 05:24:19 +00:00 |
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Bill Currie
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9b7d8a9eca
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cached and 8 bit and/or mono flacs now work
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2005-06-16 00:35:55 +00:00 |
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Bill Currie
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d083fb4150
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read the samples out of the buffer properly. fixes the horrible sounds :)
streamed flacs now work. cached not tested yet (haven't got any flacs that
small:)
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2005-06-16 00:06:37 +00:00 |
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Bill Currie
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a2f0cd94e8
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fix gcc-4 warnings
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2005-06-15 22:20:40 +00:00 |
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Bill Currie
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13e8b00da5
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almost works. samples are mangled
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2005-06-15 11:56:03 +00:00 |
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Bill Currie
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98f53c2c1c
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forgot to update the header
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2005-06-15 10:06:55 +00:00 |
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Bill Currie
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dff68bfed0
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beginnings of flac support. compiles but untested. if this doesn't crash,
I'll be surprised :)
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2005-06-15 10:02:50 +00:00 |
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Bill Currie
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501180aaac
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gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time)
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2005-06-08 06:35:48 +00:00 |
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Bill Currie
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9f0903e4ba
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wildcode and despair's automake 1.9 patch
This is an imperfect revision of history.
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2004-11-18 06:08:00 +00:00 |
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Bill Currie
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201252c1c0
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FIXME cleanup and a missed win32 compile fix
This is an imperfect revision of history.
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2004-11-06 02:21:00 +00:00 |
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Bill Currie
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c99a011f21
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make sure sample length is never 0
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2004-04-29 03:00:25 +00:00 |
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Ragnvald Maartmann-Moe IV
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d2a2ac036e
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Slightly ugly fix for an optimization bug.
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2004-03-01 21:09:56 +00:00 |
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Ragnvald Maartmann-Moe IV
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08de21404f
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Space, the final frontier...
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2004-03-01 11:51:34 +00:00 |
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Ragnvald Maartmann-Moe IV
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2342dfcd8f
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A couple of small optimizations. If you are exiting early, avoid some stuff
only needed later. And reduce worst-case number of if tests in a few places.
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2004-03-01 11:51:01 +00:00 |
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Bill Currie
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9784ba5954
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Grievre's gamedir callback patch to fix mangled sounds on gamedir change
plus a couple minor tweaks I notcied needed doing.
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2004-02-03 03:01:06 +00:00 |
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Bill Currie
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e763507c71
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segfault fix from ashridah
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2004-01-26 01:21:06 +00:00 |
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Bill Currie
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d5a33c9545
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extend the sound api slightly to ease things like cd_file and make cd_file
work as intended :)
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2004-01-21 02:52:12 +00:00 |
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Bill Currie
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e154c9add5
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be consistent with WIN32 and _WIN32 (now all _WIN32)
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2004-01-20 03:47:27 +00:00 |
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Bill Currie
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1bfef95a29
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name changes to make figuring out what's private and what's not easier
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2004-01-09 03:48:00 +00:00 |
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Bill Currie
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ccfa9081b0
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fix shm properly :)
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2004-01-08 03:46:11 +00:00 |
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Bill Currie
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deb8137db7
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more sound static cleanup
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2004-01-08 01:48:02 +00:00 |
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Bill Currie
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e639e5efc3
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clean up snd.c a little
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2004-01-08 00:25:52 +00:00 |
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Chris Ison
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d2d0cb211c
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proper implementation to prevent the fastforward effect
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2003-10-15 20:40:53 +00:00 |
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Chris Ison
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392902f5af
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added SND_NoResampleStereo so that streams that don't need resampling aren't forced to, also added midi support via libWildMidi, MIDI FILES RULE
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2003-09-10 05:20:51 +00:00 |
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Bill Currie
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89833cb4d7
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support streams that don't want any resampling
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2003-09-09 22:20:10 +00:00 |
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Bill Currie
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9210829573
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PLUGIN_INFO decl cleanup
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2003-08-01 19:53:46 +00:00 |
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Bill Currie
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855fc53709
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handle alloca properly
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2003-07-09 06:28:09 +00:00 |
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Brian Koropoff
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9e57425f4f
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Make the playcenter hack not screw up sound spatialization.
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2003-05-28 04:49:09 +00:00 |
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Brian Koropoff
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124d90f84f
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Add the playcenter command to play a sound without 3d spatialization.
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2003-05-15 22:39:34 +00:00 |
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Bill Currie
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5f3573143a
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the beginnings of a jihad against buffer overflows
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2003-05-08 23:24:02 +00:00 |
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Bill Currie
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4a73d5dc45
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this seems to fix the "end of file" issues on streams
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2003-04-26 04:30:07 +00:00 |
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Bill Currie
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7d06343b2f
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make the opened sfx name usable
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2003-04-21 18:09:53 +00:00 |
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Bill Currie
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848bb891b3
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win32 compile fix
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2003-04-21 17:28:56 +00:00 |
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Bill Currie
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eac5b83ea5
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remove some debug info
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2003-04-21 01:44:55 +00:00 |
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Bill Currie
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194c9aa097
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fix the file handle leak
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2003-04-21 01:39:07 +00:00 |
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Bill Currie
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efe9dd844f
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fix the segfault on starting a map only to die from file handle starvation :P
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2003-04-21 01:24:53 +00:00 |
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Bill Currie
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714bd341fc
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'copy' streams on openning. fixes the shared stream issues, though other
problems might arrise (eg, running out of file handles or memory)
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2003-04-20 07:19:51 +00:00 |
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Bill Currie
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52f41f8095
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make streams work in chunks of 256 samples (won't work so well for non power
of 2 resample rates :/)
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2003-04-20 03:42:19 +00:00 |
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