Commit Graph

2193 Commits

Author SHA1 Message Date
Bill Currie 629e22aa61 fix a buffer overflow and an underflow 2004-01-17 05:11:34 +00:00
Bill Currie 249aee2e9f move the OO runtime support code from libQFgamecode to libQFruamoko where
it really belongs :)
2004-01-16 08:02:31 +00:00
Bill Currie e7ffad8772 more rua cleanups: now just one init function to call (it calls the rest) 2004-01-16 07:03:58 +00:00
Bill Currie 01392c78bb move the bulk of what whas libQFcsqc to libQFruamoko. 2004-01-16 05:46:19 +00:00
Bill Currie 17db1f42f2 don't block if the sound device is busy (from Grievre) 2004-01-16 02:50:26 +00:00
Bill Currie 31d970aca0 can now dump a map's textures to a wad file (name currently based on bsp
file name (eg, foo.bsp -> foo.wad)
2004-01-15 07:16:44 +00:00
Bill Currie 2a399cc4b4 Sys_PathType has been unnecessary for a while so nuke it 2004-01-13 21:30:13 +00:00
Bill Currie 28082f30f5 support compressed wads (.wad.gz) and read the lump count correctly 2004-01-13 06:39:50 +00:00
Bill Currie 15870757e4 oops, forgot the ~. fixes wildcode's lockup and should fix rxr's 2004-01-12 06:38:59 +00:00
Chris Ison 9113ea6fd4 fix dereferencing type-punned pointer errors 2004-01-12 05:34:46 +00:00
Chris Ison 0d755a0dd6 dirent.c and dirent.h brought in from cygwin for win32 builds 2004-01-12 02:23:36 +00:00
Bill Currie 44b38c5cb7 add a wad tool along the lines of pak. can't yet be used for wad creation
(that's a little more complicated), but it can be used for listing and
extracting the contents of a wad file. watch out for *foo :)
2004-01-10 08:05:25 +00:00
Bill Currie 4371c841ac more consistency fixes 2004-01-10 06:11:41 +00:00
Bill Currie e0567f75cc it seems ATI's libGL needs to be loaded with global symbols in order to
work properly.
2004-01-09 23:37:04 +00:00
Bill Currie 03a24be4de partial work on wad file access cleanup in preparation of making a wad
utility
2004-01-09 23:34:32 +00:00
Bill Currie 45f542d293 use calloc instead of malloc when creating objects. clears up some
uninitialized memory usages pointed out by valgrind.
2004-01-09 23:04:08 +00:00
Bill Currie 1e20043bf3 remove some debug prints 2004-01-09 22:28:02 +00:00
Bill Currie 1bfef95a29 name changes to make figuring out what's private and what's not easier 2004-01-09 03:48:00 +00:00
Bill Currie 3ad2eaf3cd allocate the aux function map properly 2004-01-08 04:04:55 +00:00
Bill Currie c5c5c33e7d I had forgotten the free string refs list /had/ to be in the progs vm 2004-01-08 04:03:47 +00:00
Bill Currie ccfa9081b0 fix shm properly :) 2004-01-08 03:46:11 +00:00
Ragnvald Maartmann-Moe IV 4597b44334 /, not // in paths. textures//foo.png is ugly. ;) 2004-01-08 03:33:45 +00:00
Bill Currie deb8137db7 more sound static cleanup 2004-01-08 01:48:02 +00:00
Bill Currie e639e5efc3 clean up snd.c a little 2004-01-08 00:25:52 +00:00
Bill Currie 16f0a54a84 fix some inconsistencies pointed out by doxygen 2004-01-07 20:06:15 +00:00
Bill Currie 6c447b4b75 fix more string ownership issues 2004-01-07 08:54:00 +00:00
Ragnvald Maartmann-Moe IV 2485bed45a Codestyle. Grr! 2004-01-07 08:45:18 +00:00
Bill Currie e4416c1f66 fix some weird whitespace 2004-01-07 08:16:59 +00:00
Jeff Teunissen be895da8da oops. :) 2004-01-07 08:02:09 +00:00
Bill Currie b3f76e1e48 add some string builtins (only the basics for now, but enough to deal with
temporary strings) and fix the game load/save menus.
2004-01-07 07:36:17 +00:00
Jeff Teunissen eb6b179add plist functions that add objects return qboolean, not int. Also doc fixes. 2004-01-07 07:01:31 +00:00
Bill Currie efd6ccff02 close a nasty hole in the gamedir code 2004-01-07 06:40:10 +00:00
Bill Currie 9c92a916ff change the dict and array add functions to return true/false and add some
more docs
2004-01-07 06:19:11 +00:00
Bill Currie e8fb5ba83b remove the FIXMEs. plist takes ownership of the item 2004-01-07 05:35:06 +00:00
Bill Currie e455b760ca use a cycled pool of "return strings". I'd love to come up with something
better, but this will do (similar to what qwe does, but qf style:)
2004-01-07 05:22:57 +00:00
Bill Currie 7885d9ce25 make a local copy of the builtins table being register as it might need to
be modified
2004-01-07 02:48:11 +00:00
Jeff Teunissen d1b4c5df72 Change PL_D_AddObject() so that it replaces values instead of stacking them.
Add PL_D_AllKeys(), which returns a list of all keys in a dictionary.
Rename PL_FreeItem() to PL_Free() -- what was I smoking?
Document some of the property list system for doxygen.
2004-01-06 11:09:40 +00:00
Jeff Teunissen 91fdd90674 one-line whitespace, didn't look too hard at the rest though. :) 2004-01-06 11:05:34 +00:00
Bill Currie 462d726d14 better memory management for hash tables 2004-01-06 08:40:21 +00:00
Bill Currie cbe006a2fb print an address if the def name is blank 2004-01-06 08:09:41 +00:00
Bill Currie ea552ae68e expand ~ for fs_dirconf 2004-01-06 07:33:19 +00:00
Bill Currie 133879f8fa provide builtin mappings for id (none, really), qf and ktpro/qwe (qw only),
add qwe builtin extensions to qw-server. provide sv_progs_ext to control
the builtin mapping. valid values are "id", "qf" (our old static builtins),
"qwe"/"ktpro" (either works. for ktpro mod support) and "none" (no
mapping). any other value is equivalent to "none".
2004-01-06 07:00:39 +00:00
Bill Currie d7592781d7 add builtin mapping support (not used yet) and fix an uninitialized
variable
2004-01-06 06:08:59 +00:00
Bill Currie acd54afff7 move to using a hash table for builtin number -> builtin lookup so sparse
ranges can be used efficiently. move the auto-allocated builtins to
0x10000000-0x7fffffff. should be more than enough :)

use static builtin tables ("nul" terminated) instead of a series of
function calls to add builtins to a vm. should be more memory efficient.
2004-01-06 05:51:09 +00:00
Ragnvald Maartmann-Moe IV a87fc16d12 Whitespace. 2004-01-06 03:38:48 +00:00
Ragnvald Maartmann-Moe IV 067080296c Futureproofing. 2004-01-06 03:38:16 +00:00
Ragnvald Maartmann-Moe IV 3d14b29b38 Whitespace 2004-01-06 03:24:46 +00:00
Bill Currie fbe6c2f631 make the bad builtin number a warning and provide a suitable function in
case the function is called: allows progs with bad (but unused) builtins
to run anyway
2004-01-06 03:18:44 +00:00
Bill Currie 0ddb5eb822 report all bad builtins rather than just the first 2004-01-05 08:52:20 +00:00
Bill Currie 595280decb do the builtin function lookup at load time rather than runtime and store
the function address in the progs function descriptor. this will speed up
calls to builtin functions, especially when ranges get introduced.
2004-01-05 08:08:46 +00:00
Bill Currie dfc83c1f5f add PR_PushFrame and PR_PopFrame so temp strings are easy to use for
parameters to progs functions.

double the progs stack sizes (call depth of 32? eek)

allow one extra call on the progs stack :)

misc minor cleanups
2004-01-05 07:10:32 +00:00
Bill Currie 211908e741 implement a couple more obj functions 2004-01-05 01:41:20 +00:00
Bill Currie dfe7f263c7 new internal printf engine for progs, mostly thanks to Deek.
also a few cleanup bits
2004-01-04 07:42:43 +00:00
Bill Currie 538d669887 micro-tidy while pondering how to rework this whole mess 2004-01-04 03:24:37 +00:00
Bill Currie a533761770 Nuke PR_GarbageCollect as it's both redundant with the new temp strings
and wrong anyway (could free strings it wasn't supposed to).

Don't free the string pointed to by a strref since it's already been
implicity freed (whole memory space nuked). Fixes new map crash.
2004-01-04 02:03:30 +00:00
Ragnvald Maartmann-Moe IV 043c1ce466 Check for %s_luma as well as %s_glow. Also a bit of whitespace. 2004-01-04 01:20:20 +00:00
Bill Currie bd561fafc3 o all progs strings are now stored in progs memory
o  temporary strings automaticly get freed when the function they're
    created in (results of str + str and most strings returned from
	builtins). a way to keep temp strings will be provided later
 o	fix up qwaq to test the temp strings
2004-01-03 08:43:57 +00:00
Bill Currie 40b8974c33 better external skin handling from Grievre 2003-12-28 05:25:06 +00:00
Ragnvald Maartmann-Moe IV 9dbb8335f6 Fix loading of some sky textures. 2003-12-23 22:24:48 +00:00
Ragnvald Maartmann-Moe IV 1be98dcf08 gl_external_textures -> gl_textures_external, plus whitespace & codingstyle. 2003-12-23 20:05:52 +00:00
Bill Currie 4b6b5135ac more texture tweeks from Griever: gl_external_textures 2003-12-23 08:38:33 +00:00
Bill Currie 9f76665963 luma tweak (redundant code removal) from Grievre 2003-12-23 07:22:04 +00:00
Bill Currie 5eff81b005 dstrings now have individual memory management functions 2003-12-22 23:35:22 +00:00
Bill Currie e53967b346 --disable-static now works (thanks for the heads-up, raorn) 2003-12-22 20:51:08 +00:00
Bill Currie 069ee8657f fix a typo that prevented the asm lib getting the correct flags 2003-12-22 19:59:33 +00:00
Bill Currie 0307618b15 use the passed "size" parameter rather than qfs_filesize: no telling
/where/ the progs really came from :)
2003-12-22 19:58:46 +00:00
Ragnvald Maartmann-Moe IV 5f76017d2a Update ALSA sound target to support 1.0.
Breaks 0.9 support, but 1.0 is in 2.6.0. So either update, or revert to older
snd_alsa.c & alsa_funcs_list.h.
2003-12-22 01:07:49 +00:00
Ragnvald Maartmann-Moe IV 12d3a137a1 Luma texture support for brush models (From Fuh, by way of Grievre). 2003-12-21 08:02:03 +00:00
Bill Currie 9e3f33f318 don't need to see these :) 2003-12-19 04:25:07 +00:00
Brian Koropoff f8baa5be27 Added a finalize method to all Objects and modified the garbage
collector to deal with objects that might gain references during
finalization.
2003-12-09 06:57:35 +00:00
Brian Koropoff 991fc06360 Garbage collection:
Moved from reference counting over to a mark and sweep method.  Objects
are now required to implement an allRefs method which returns a pointer
to a list of all other referenced objects.  How the list is maintained
is up to each object.  The retain/release mechanism still works; objects
with any references will not be garbage collected, even if the collector
thinks they should be.
2003-12-09 02:01:05 +00:00
Brian Koropoff e498b196fe Fix a bug with ArrayList_Deinit_f (tried too hard to be clever), and add
an incremental, reference counting garbage collector for QFobjects.  A
different kind of collector will eventually be needed to run once in a
while to sweep up cyclic structures.
2003-12-07 22:45:32 +00:00
Brian Koropoff 7598ab35fb Move the QF object system into it's own library, fix up the standard
classes.
2003-12-07 04:50:46 +00:00
Bill Currie c3e7832d85 correct gamma test thanks to Grievre 2003-12-07 04:21:58 +00:00
Brian Koropoff a0b8566337 Add the instanceOf() macro and supporting function, and try to fix
gcc 2.95 support again.
2003-11-29 23:09:50 +00:00
Brian Koropoff 55181621bd First commit of an experimental low-level object system. At some point
GIB will be reworked to use it, and hopefully Rua will also so that the
two languages can share objects, events, etc.

Warning: This uses quite a few hacks and tortured macros, it might cause
breakage.
2003-11-29 04:40:25 +00:00
Brian Koropoff 37a64e59ab Change some error names, mark a few things static that should be. Instead
of using a colon to specify a parent class in a GIB class definition,
"extends" is now used.  If no parent class is specified, it now defaults to
Object.
2003-11-29 02:01:31 +00:00
Bill Currie cb7ecd9f26 make certain Cmd_ExecuteString calls the command system with an active cbuf 2003-11-25 02:47:05 +00:00
Bill Currie cd8035319d PR_GetString should have been returning const char *. now does 2003-11-21 21:34:53 +00:00
Bill Currie 7ea30f3f87 use the new pr load hook for resolving the globals 2003-11-20 08:02:32 +00:00
Bill Currie e74cd75a0d d'oh, forgot to relocate the builtins :P 2003-11-20 08:01:27 +00:00
Bill Currie 5f5662a063 PF_VarString return a plain char * and make it easier to add "at load" init
functions
2003-11-20 07:46:56 +00:00
Bill Currie 14c65d48c7 white space and add a {} 2003-11-20 07:03:50 +00:00
Bill Currie b3c6e763cd allow cbufs to have a callback for unknown commands. if the callback
returns non-zero the unknown command is assumed to have been handled and no
error is reported
2003-11-20 07:02:14 +00:00
Bill Currie 481c9c4e8d add Sys_TimeOfDay from QWE (HighlandeR) 2003-11-20 07:00:07 +00:00
Ragnvald Maartmann-Moe IV bcf3738c1c Make trails in sw renderers const-friendly. 2003-10-23 03:53:59 +00:00
Ragnvald Maartmann-Moe IV 1269241612 Make particle effects not mess with stuff they shouldn't. Also fix an
improperly declared variable.
2003-10-22 22:21:39 +00:00
Ragnvald Maartmann-Moe IV 2290ed3d3e l = 64, and taniwha is much happier. 2003-10-22 20:20:24 +00:00
Bill Currie d3e7be755b flush sv_logfile on each print 2003-10-22 09:04:18 +00:00
Ragnvald Maartmann-Moe IV 5686ff51e5 Make R_DarkFieldParticles & R_EntityParticles work in all renderers. 2003-10-22 06:00:36 +00:00
Ragnvald Maartmann-Moe IV 0205a8a999 Optimize and slightly clean up R_DarkFieldParticles & R_EntityParticles. 2003-10-22 01:04:35 +00:00
Brian Koropoff f4c174184d Add support for named arguments in GIB functions and methods, fix a few
bugs, allow subclasses of classes written in GIB to access the same set
of instance variables.
2003-10-19 00:51:47 +00:00
Chris Ison d2d0cb211c proper implementation to prevent the fastforward effect 2003-10-15 20:40:53 +00:00
Ragnvald Maartmann-Moe IV c8b9f7552a Add support for supplying NULL palettes to LoadPCX() [uses the .pcx's palette].
Change convert in LoadPCX() to use rgb rather than rgba, since it was just
supplying 255 for A anyways.
Also restructure image.c a bit, remove unneeded ifs.
2003-10-09 19:16:14 +00:00
Brian Koropoff ad61e0684c Make GIB_Reply an actual function, store object handles as a string, add
the ObjectHash class.
2003-09-21 00:30:47 +00:00
Ragnvald Maartmann-Moe IV dc84232079 Whitespace, remove misleading .png extension from external conchars loader. 2003-09-20 04:29:42 +00:00
Bill Currie d699926e6f external conchars patch from DrSpliff 2003-09-19 06:22:02 +00:00
Bill Currie aa37db997c check for null function 2003-09-18 22:50:42 +00:00
Bill Currie fea382d1d9 fix an accounting error 2003-09-15 21:13:13 +00:00
Brian Koropoff 362d58fd95 Made reference counting of objects more sane. If a message is sent by an
object, the sending object is included in the message.  This is available
in GIB-scripted methods as the local variable "sender", which will be 0
if the sender was not an object.
2003-09-11 08:51:44 +00:00
Brian Koropoff 687a0845b6 Introducing the GIB Object System (TM). This breaks scriptable HUD for now
and probably has enough bugs to leave the Orkin man scratching his head,
but it works and allows you to do neat things like write classes in GIB
(amazing!) and subclass builtin classes (which are Object and Thread at the
moment, Hash should be coming soon as a replacement for stem and leaf
variables).
2003-09-11 06:03:13 +00:00
Bill Currie 1ed772a933 convert \ to / while extracting and accecpt file names on the command line
to control extraction.
2003-09-10 20:48:59 +00:00
Chris Ison 392902f5af added SND_NoResampleStereo so that streams that don't need resampling aren't forced to, also added midi support via libWildMidi, MIDI FILES RULE 2003-09-10 05:20:51 +00:00
Bill Currie 89833cb4d7 support streams that don't want any resampling 2003-09-09 22:20:10 +00:00
Bill Currie 0e6c56aa92 drop alsa 0.5 support and rename snd_alsa_0_9.c to snd_alsa.c. also rename
the alsa0_9 plugin to alsa.
2003-09-09 18:43:38 +00:00
Bill Currie 4ce44cf9eb PNG write support from DrSpliff 2003-09-09 16:18:13 +00:00
Bill Currie ba4ca3515d make the default pcm device "default" 2003-09-08 22:56:06 +00:00
Ragnvald Maartmann-Moe IV 387f6a6f64 Clean out silly typedef bloat, clean up whitespace. 2003-09-08 20:07:51 +00:00
Bill Currie 2ea7ca1efd windows has a LoadImage #define, so kill it :) 2003-09-08 15:49:21 +00:00
Bill Currie 61a2840870 autoconfiscate the png support 2003-09-08 14:32:54 +00:00
Bill Currie 89586e0181 don't flush garbage to the screen on the first render frame 2003-09-05 06:55:12 +00:00
Bill Currie 3a8cfb050e fix alpha blending in 2d mode when 3d has never been rendered 2003-09-05 06:48:03 +00:00
Bill Currie 92b6550fe3 correction pointed out by DrSpliff 2003-09-05 04:07:19 +00:00
Bill Currie 6b036d14ed in_mouse_accel patch from qize@gmx.net 2003-09-04 22:29:40 +00:00
Bill Currie a0875ea909 eliminate the global variables 2003-09-04 21:24:20 +00:00
Bill Currie 2b5a3753ca nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
real home for tex_t:)
2003-09-04 18:59:39 +00:00
Bill Currie 39ed540979 LoadImage is now used for all external textures giving almost transparent
.png and .tga support.
2003-09-04 18:46:59 +00:00
Bill Currie 753dc02deb use dtrings to do the filename manipulation 2003-09-04 18:09:02 +00:00
Bill Currie 9cd2d366ed dstring.h:
document the functions (for doxygen)
dstring.c:
	fix a bunch of potential buffer overflows
2003-09-04 17:17:38 +00:00
Bill Currie d186f242b7 DrSpliff's LoadImage code (thanks:) 2003-09-04 16:32:39 +00:00
Bill Currie ff43d61f81 use the correct bytes per pixel count 2003-09-04 16:26:14 +00:00
Bill Currie d0aaa5263b since the tex data is rgba, /say/ it's rgba, not rgb :P 2003-09-04 15:14:09 +00:00
Bill Currie 30e0cba25d better formats for load* and store[bp]* 2003-09-04 05:30:55 +00:00
Bill Currie 3305c0f51f PNG reading support, much thanks to DrSpliff 2003-09-04 05:24:05 +00:00
Bill Currie 8db2660a4c make GL_LoadTexture support RGB textures (ie, 24 bit). I'm not happy with
the solution, but at least it works.
2003-09-04 05:22:23 +00:00
Bill Currie 0a8867fde9 replace all VectorSubtract (vec3_origin, ... and
VectorCopy (vec3_origin, ... with VectorNegate (... and VectorZero (...,
respectively. Should be a small speedup.
2003-09-03 22:17:04 +00:00
Bill Currie e0866a5e41 make the escape attempt notification a developer print 2003-09-02 04:57:44 +00:00
Bill Currie a1fa0b3feb make sure the pointed to def has a name before attempting to print it 2003-09-02 04:52:54 +00:00
Bill Currie 4d1313d0c1 don't seg when using 1 component lightmaps 2003-08-30 22:39:27 +00:00
Bill Currie f7b1196b8d fix the gl stack overflow (and make sure all skybrush surfaces get checked
and queued)
2003-08-28 19:50:28 +00:00
Bill Currie 2c30939891 remove some magic numbers (sloppy coder:P) 2003-08-28 02:24:08 +00:00
Bill Currie 93327cb618 try to fix segfault caused by VID_Shutdown getting called before VID_Init
(error conditions).
2003-08-27 22:50:39 +00:00
Ragnvald Maartmann-Moe IV c2053fbfb1 Prettier particles! Renderer is now informed of sv_gravity changes in qw. Not
supportable without protocol changes in nq.
2003-08-27 22:20:03 +00:00
Bill Currie da05864313 ports < 1024 are bad, period :) 2003-08-27 17:47:53 +00:00
Bill Currie 415fae8d6b make the two normals arrays consistent 2003-08-26 07:00:13 +00:00
Bill Currie cf93f5f65e oops, who let C++ into C? :) 2003-08-25 01:47:05 +00:00
Bill Currie 96202a5984 bah, forgot to -1 the instruction pointer for jumpb 2003-08-24 07:23:12 +00:00
Bill Currie afb42f5ed0 fix the unsigned comparison opcodes 2003-08-24 05:53:15 +00:00
Bill Currie 253d19876c no code to dump for a null function 2003-08-24 05:08:47 +00:00
Bill Currie 5d8bebfff8 implement class_get_class_method and (partially) class_pose_as 2003-08-24 03:44:12 +00:00
Bill Currie b50d283b28 make sel_get_uid and class_get_instance_method work 2003-08-23 22:16:42 +00:00
Bill Currie edb716ada0 oops, forgot to remove developer forcing 2003-08-23 06:21:35 +00:00
Bill Currie 385a90e8fb correct pr_symtab_t to include the pointer to the array of selectors used
in the module. Unfortunatly, this requires a version bump on both qfo and
progs files due to the changes structure layout.
2003-08-23 06:15:19 +00:00
Bill Currie 98beb38540 implement jumpb correctly 2003-08-22 19:48:36 +00:00
Bill Currie cb6eba87ca print the value even for unknown defs if the type is known 2003-08-22 17:32:55 +00:00
Bill Currie a2300387de fix a bunch of segfaults 2003-08-20 22:36:02 +00:00
Ragnvald Maartmann-Moe IV d8068de4fa Commit experimental particle optimization. Reduces random particles from using
6 15 bit rand() to 2 calls, with 5 bits for each of the 6.
This is up to a 1% speedup for qf particles, and up to 2.1% for id.

It may particularly affect explosions with r_particles_style 0.
Please report any anomolies in any particle effects.
2003-08-15 20:26:09 +00:00
Bill Currie 323a6182fd move pcx.c and tga.c out of libQFutil and into libQFimage with the hopes
for more image formats :)
2003-08-15 16:19:10 +00:00
Bill Currie 33a57c5a14 win32 compile fixes 2003-08-13 18:17:30 +00:00
Bill Currie fe3b544528 handle "return 0" a bit better. assumes location is is always 0, but it
always has been (and always /should/ be anyway:)
2003-08-13 17:27:34 +00:00