Bill Currie
21d8b4f8dc
link in hw, move the qw and nq networking code into libs/net and make
...
hw-master use libnetchan. there are evil include hacks that will need to be
taken care of in net*.[ch]
2003-02-11 22:48:57 +00:00
Bill Currie
80002a5151
these aren't supported anymore (not as if they're /really/ gone)
2003-02-10 21:56:04 +00:00
Bill Currie
dbd5b16883
rename the convenience libs to avoid problems with libx11 vs libX11 on
...
darwin (damn case insensitive file systems :P)
2002-12-20 23:40:47 +00:00
Brian Koropoff
b40400d59c
Moved GIB into libs/gib and made util no longer depend on it. Cleaned up
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some cruft from a previous incarnation of GIB.
2002-11-09 07:13:52 +00:00
Bill Currie
c1cad316fd
fix some missing windows files
2002-10-11 17:43:51 +00:00
Bill Currie
ff02dfbbbc
make the sdl clients link reliably (some versions of binutils don't cope well
...
with no .o files)
2002-08-12 16:42:26 +00:00
Bill Currie
64b608b20d
put *sys_sdl.c into a lib so it doesn't get compiled more than once and do
...
more macroizing
2002-08-07 18:20:23 +00:00
Bill Currie
2ce0f2ded2
we now require modern autoconf (2.52+), automake (1.6+) and libtool (1.4+).
...
This gives us a bunch more flexibility. plugins no longer have the "lib"
prefix or the version suffix, they're now installed in
$fs_sharepath/QFplugins,, builds should take much less time (in general,
only one of pic or non-pic versions are build), bins and libs can have
individual CFLAGS
2002-08-01 19:49:10 +00:00
Chris Ison
70d8026067
Removing -3dfx's dependancy on clide
2002-06-24 15:56:01 +00:00
Bill Currie
9630a23391
more Sys_* cleanup
2002-06-01 03:00:13 +00:00
Bill Currie
27f53fdd3f
link nq-sdl32 against the correct renderer (I'm surprised it worked at all)
...
this fixes the inverted lightmaps (bug #27 ) and the borked bit depth
settings.
2002-04-16 17:03:27 +00:00
Bill Currie
7d6792ecff
don't build libasm at all when not doing asm
2002-04-07 05:27:15 +00:00
Bill Currie
544ca8118a
"gib" never got all that useful, and with the new command parser coming in
...
and csqc, it's pretty obsolete, too.
2002-03-05 21:47:03 +00:00
Bill Currie
96d3a997c9
bring sv_phys.c closer to being mergable. I've temporarily(?) disabled
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Maddes' max velocity `fix' (yeah, it's physicly correct, but...). I'll
probably cvar it.
2002-02-22 05:28:17 +00:00
Bill Currie
e8f6fced0b
call BI_Init in the clients
2002-01-20 04:10:36 +00:00
Chris Ison
60e1b2caf3
fixed 3dfx not building due to mis-named lib
2002-01-19 23:06:28 +00:00
Bill Currie
6767d6bfa0
win32 compile fixes
2002-01-19 20:45:45 +00:00
Bill Currie
786a88ba25
blah, bloody separate LDADD and DEPENDENCIES. well, this'll fix 'em :P
2002-01-19 05:45:48 +00:00
Bill Currie
10acad1ee4
first tie-in for the renderer (Draw_Pic: the interface will likely change
...
to better match the real interface, but this will do for now)
2002-01-18 22:35:46 +00:00
Bill Currie
c86c5a78bf
finally, the client console is merged
2002-01-16 21:53:42 +00:00
Bill Currie
a619739bab
fix the server console for static builds (hmm, non-curses only?)
2001-12-02 20:11:21 +00:00
Bill Currie
e97a4b7ce7
I think this will get the nq networking going
2001-11-24 08:19:34 +00:00
Bill Currie
0be2a31f2e
lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading
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code into the sw model loading code, remove all refs to r_pixbytes from the
sw renderer (it was never anything but 1), kill libQFmodels_sw32, remove
all the 16 bit code from the 8 bit sw renderer.
2001-11-21 19:13:53 +00:00
Chris Ison
3e34fc83e4
-3dfx re-enabled
2001-11-21 02:36:48 +00:00
Brian Koropoff
ccd665e80c
This commit removes maplist.c and replaces it with filelist.c, which
...
contains general functions for creating lists of a type of file and
provides the commands maplist, skinlist, skyboxlist, and demolist.
2001-11-06 07:14:29 +00:00
Bill Currie
15b381909e
move maplist from quakefs.c to console/maplist.c. Unfortunatly, until the
...
client console plugin is usable, this means the clients link maplist.o
directly.
2001-11-05 22:24:16 +00:00
Bill Currie
cb6391e594
fix a typo that causes parallel makes to break on libqfnet
2001-10-15 16:21:51 +00:00
Bill Currie
7a7892258e
automake 1.4 does /not/ like whitespace before a variable definition
2001-10-09 15:44:34 +00:00
Chris Ison
2f8efd7360
changes to get mingw32 sw clients to compile under cygwin
2001-10-07 12:45:47 +00:00
Bill Currie
1929797cc9
get nq-server so it runs. part of this involved renaming cl_warncmd to
...
cmd_warncmd
2001-10-03 21:25:43 +00:00
Bill Currie
c5bb4e903c
d'oh, I thought I learnt that lesson in libs/video/renderer/sw :/
2001-10-03 20:04:17 +00:00
Bill Currie
bbc83c30ca
hey, it segs, but who cares? so does nq-glx -dedicated :P
2001-10-03 19:52:03 +00:00
Bill Currie
a1d2cf3532
duplicate file name cleanup and make dist works
2001-10-03 17:50:36 +00:00
Bill Currie
55b2a41b02
fix the capitolisation of nq_server_SOURCES
2001-10-01 21:56:12 +00:00
Bill Currie
f505e8630c
fixes for rh 7.1
2001-09-30 23:24:53 +00:00
Jeff Teunissen
3dbf6cba31
This fixes NQ.
2001-09-28 05:37:46 +00:00
Jeff Teunissen
e110f6da83
-3dfx is gone, pending someone to work on it again. Most of the stuff it
...
did specially will be folded into -glx.
2001-09-25 23:58:23 +00:00
Chris Ison
0efd28abcc
trying to get bootstrap to work in cygwin
2001-09-25 23:04:13 +00:00
Jeff Teunissen
875a0eab1b
simplify, be paranoid
2001-09-25 21:55:31 +00:00
Jeff Teunissen
9a1e0aba59
Better fix.
2001-09-25 21:46:23 +00:00
Jeff Teunissen
662a752f9b
Makefile updates. Not so ugly any more, and might even work in Windows.
2001-09-25 21:38:05 +00:00
Bill Currie
4bc167c5aa
evil hack, but can build from "make dist" again
2001-09-11 06:34:03 +00:00
Bill Currie
6c8a112cb8
get "make dist" working again
2001-09-04 21:00:08 +00:00
Ragnvald Maartmann-Moe IV
c6266aba36
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
2001-08-25 02:47:11 +00:00
Adam Olsen
1314c89b6c
- add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
...
- add .gitignore files
- fix building :)
2001-08-21 22:34:20 +00:00
Zephaniah E. Hull
20adccc9e4
A few things, first is that I removed the (rather broken) serial
...
networking support.
Second, I moves keys.c from qw and nq to libs/video/targets when I did
the next thing.
Existing user configs which do binds, sledge hammer. Sledge hammer,
existing user configs which do binds. *WHACK* *WHACK* *WHACK*
See, much nicer now.
Someone should document it, and fix all targets which don't use SDL for
input. (I honestly don't expect svgalib and the like to ever be fixed.)
2001-08-16 09:19:36 +00:00
Bill Currie
59e50d933d
sdl and sgl clients now build
2001-08-15 20:55:22 +00:00
Bill Currie
8d0acf7630
remove some unneeded -L.s. it seems some versions of binutils don't like it
2001-08-15 06:12:38 +00:00
Ragnvald Maartmann-Moe IV
b868a09661
Kill off gl_view.c and sw_view.c. Renderer merge is more or less complete now. Software and gl renderers now calculate color shifts the same way, and sw looks a bit different now. Powerups don't shift enough in sw right now, IMO.
2001-08-10 00:28:57 +00:00
Bill Currie
44daa25fe6
force the software clients to use the static renderer so asm is used
2001-07-26 20:55:42 +00:00