mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 23:32:09 +00:00
Makefile updates. Not so ugly any more, and might even work in Windows.
This commit is contained in:
parent
5195c065c6
commit
662a752f9b
1 changed files with 123 additions and 61 deletions
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@ -26,49 +26,48 @@
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#
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# $Id$
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#
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AUTOMAKE_OPTIONS= foreign
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AUTOMAKE_OPTIONS= foreign
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# Stuff that is common to both client and server
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#
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INCLUDES= -I$(top_srcdir)/include -I$(top_srcdir)/nq/include
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bin_PROGRAMS = @NQ_TARGETS@
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bin_PROGRAMS= @NQ_TARGETS@
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EXTRA_PROGRAMS= nq-3dfx nq-fbdev nq-glx nq-mgl nq-sdl nq-sdl32 \
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nq-sgl nq-svga nq-wgl nq-x11 nq-server
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if ASM_ARCH
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ASM = libasm.la
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libasm_la_SOURCES= sys_ia32.S worlda.S
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else
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ASM =
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libasm_la_SOURCES=
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endif
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noinst_LTLIBRARIES= libqfnet.la $(ASM)
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libasm_la_SOURCES = sys_ia32.S worlda.S
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noinst_LTLIBRARIES= libqfnet.la libasm.la
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common_SOURCES= game.c host_skin.c skin.c world.c com.c
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common_ldflags= -export-dynamic
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# ... Networking
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libqfnet_la_SOURCES= net_bsd.c net_dgrm.c net_loop.c \
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net_main.c net_udp.c net_vcr.c
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libqfnet_la_SOURCES= net_bsd.c net_dgrm.c net_loop.c net_main.c net_udp.c \
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net_vcr.c
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EXTRA_libqfnet_la_SOURCES= net_dos.c net_bw.c net_ipx.c net_mp.c \
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net_win.c net_wins.c net_wipx.c
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EXTRA_libqfnet_la_SOURCES= \
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net_dos.c net_bw.c net_ipx.c net_mp.c net_win.c net_wins.c \
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net_wipx.c
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qf_client_LIBS= $(top_builddir)/libs/video/targets/libQFjs.la \
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client_LIBFILES= \
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$(top_builddir)/libs/audio/libQFcd.la \
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$(top_builddir)/libs/audio/libQFsound.la \
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$(top_builddir)/libs/util/libQFutil.la \
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$(top_builddir)/libs/gamecode/engine/libQFgamecode.la \
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$(top_builddir)/libs/gamecode/builtins/libQFgamecode_builtins.la \
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$(top_builddir)/libs/gib/libQFgib.la \
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$(top_builddir)/libs/audio/libQFcd.la \
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$(top_builddir)/libs/audio/libQFsound.la \
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$(top_builddir)/libs/util/libQFutil.la
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$(top_builddir)/libs/video/targets/libQFjs.la
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client_LIBS= libqfnet.la $(ASM) $(qf_client_LIBS) $(NET_LIBS)
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client_LIB_DEPS= libqfnet.la $(ASM) $(qf_client_LIBS)
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client_LIBS= $(client_LIBFILES) libasm.la libqfnet.la $(NET_LIBS)
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client_LIB_DEPS=$(client_LIBFILES) libasm.la libqfnet.la
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client_SOURCES= cl_cam.c cl_cmd.c cl_demo.c cl_input.c cl_main.c cl_screen.c \
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cl_parse.c cl_tent.c cl_view.c \
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@ -77,79 +76,142 @@ client_SOURCES= cl_cam.c cl_cmd.c cl_demo.c cl_input.c cl_main.c cl_screen.c \
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server_SOURCES= host.c host_cmd.c pr_cmds.c sv_cvar.c sv_main.c \
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sv_move.c sv_phys.c sv_progs.c sv_user.c
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combined_SOURCES= $(common_SOURCES) $(client_SOURCES) $(server_SOURCES)
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combined_SOURCES= \
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$(common_SOURCES) $(client_SOURCES) $(server_SOURCES)
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# Software-rendering targets
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# We need libQFrenderer_sw to always be static -- there's assembler in there
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soft_QFLIBS= $(top_builddir)/libs/video/renderer/.libs/libQFrenderer_sw.a \
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$(top_builddir)/libs/models/libQFmodels_sw.la
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# ... Linux FBDev
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nq_fbdev_SOURCES= $(combined_SOURCES) sys_unix.c
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nq_fbdev_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFfbdev.la $(client_LIBS)
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nq_fbdev_LDFLAGS= $(common_ldflags)
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nq_fbdev_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFfbdev.la $(client_LIB_DEPS)
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nq_fbdev_SOURCES= $(combined_SOURCES) sys_unix.c
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nq_fbdev_LDADD= $(soft_QFLIBS) \
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$(top_builddir)/libs/video/targets/libQFfbdev.la \
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$(client_LIBS)
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nq_fbdev_LDFLAGS= $(common_ldflags)
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nq_fbdev_DEPENDENCIES= $(soft_QFLIBS) \
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$(top_builddir)/libs/video/targets/libQFfbdev.la \
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$(client_LIB_DEPS)
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# ... SciTech MGL
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nq_mgl_SOURCES= $(combined_SOURCES) sys_win.c
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nq_mgl_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFmgl.la $(client_LIBS) $(MGL_LIBS)
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nq_mgl_LDFLAGS= $(common_ldflags)
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nq_mgl_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFmgl.la $(client_LIB_DEPS)
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nq_mgl_SOURCES= $(combined_SOURCES) sys_win.c
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nq_mgl_LDADD= $(soft_QFLIBS) \
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$(top_builddir)/libs/video/targets/libQFmgl.la \
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$(client_LIBS) $(MGL_LIBS)
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nq_mgl_LDFLAGS= $(common_ldflags)
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nq_mgl_DEPENDENCIES= $(soft_QFLIBS) \
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$(top_builddir)/libs/video/targets/libQFmgl.la \
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$(client_LIB_DEPS)
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# ... Sam Lantinga's Simple DirectMedia Layer, version 1.2 and higher
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nq_sdl_SOURCES= $(combined_SOURCES) sys_sdl.c
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nq_sdl_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsdl.la $(client_LIBS) $(SDL_LIBS)
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nq_sdl_LDFLAGS= $(common_ldflags)
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nq_sdl_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsdl.la $(client_LIB_DEPS)
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# ... SDL, version 1.2 and higher
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nq_sdl_SOURCES= $(combined_SOURCES) sys_sdl.c
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nq_sdl_LDADD= $(soft_QFLIBS) \
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$(top_builddir)/libs/video/targets/libQFsdl.la \
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$(client_LIBS) $(SDL_LIBS)
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nq_sdl_LDFLAGS= $(common_ldflags)
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nq_sdl_DEPENDENCIES= $(soft_QFLIBS) \
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$(top_builddir)/libs/video/targets/libQFsdl.la \
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$(client_LIB_DEPS)
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# ... Sam Lantinga's Simple DirectMedia Layer, version 1.2 and higher
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# ... 32-bit software, SDL
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nq_sdl32_SOURCES= $(combined_SOURCES) sys_sdl.c
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nq_sdl32_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw32.a ../../libs/models/libQFmodels_sw32.la ../../libs/video/targets/libQFsdl32.la $(client_LIBS) $(SDL_LIBS)
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nq_sdl32_LDFLAGS= $(common_ldflags)
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nq_sdl32_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw32.a ../../libs/models/libQFmodels_sw32.la ../../libs/video/targets/libQFsdl32.la $(client_LIB_DEPS)
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nq_sdl32_LDADD= $(top_builddir)/libs/video/renderer/.libs/libQFrenderer_sw32.a \
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$(top_builddir)/libs/models/libQFmodels_sw32.la \
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$(top_builddir)/libs/video/targets/libQFsdl32.la \
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$(client_LIBS) $(SDL_LIBS)
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nq_sdl32_LDFLAGS= $(common_ldflags)
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nq_sdl32_DEPENDENCIES= $(top_builddir)/libs/video/renderer/.libs/libQFrenderer_sw32.a \
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$(top_builddir)/libs/models/libQFmodels_sw32.la \
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$(top_builddir)/libs/video/targets/libQFsdl32.la \
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$(client_LIB_DEPS)
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# ... Linux SVGAlib
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nq_svga_SOURCES= $(combined_SOURCES) sys_unix.c
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nq_svga_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsvga.la $(client_LIBS) $(SVGA_LIBS)
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nq_svga_LDFLAGS= $(common_ldflags)
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nq_svga_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFsvga.la $(client_LIB_DEPS)
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nq_svga_LDADD= $(top_builddir)/libs/video/renderer/.libs/libQFrenderer_sw.a \
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$(top_builddir)/libs/models/libQFmodels_sw.la \
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$(top_builddir)/libs/video/targets/libQFsvga.la \
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$(client_LIBS) $(SVGA_LIBS)
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nq_svga_LDFLAGS= $(common_ldflags)
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nq_svga_DEPENDENCIES= $(top_builddir)/libs/video/renderer/.libs/libQFrenderer_sw.a \
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$(top_builddir)/libs/models/libQFmodels_sw.la \
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$(top_builddir)/libs/video/targets/libQFsvga.la \
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$(client_LIB_DEPS)
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# ... X11
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nq_x11_SOURCES= $(combined_SOURCES) sys_unix.c
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nq_x11_LDADD= ../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFx11.la $(client_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB)
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nq_x11_LDFLAGS= $(common_ldflags)
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nq_x11_DEPENDENCIES=../../libs/video/renderer/.libs/libQFrenderer_sw.a ../../libs/models/libQFmodels_sw.la ../../libs/video/targets/libQFx11.la $(client_LIB_DEPS)
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nq_x11_SOURCES= $(combined_SOURCES) sys_unix.c
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nq_x11_LDADD= $(top_builddir)/libs/video/renderer/.libs/libQFrenderer_sw.a \
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$(top_builddir)/libs/models/libQFmodels_sw.la \
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$(top_builddir)/libs/video/targets/libQFx11.la \
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$(client_LIBS) \
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$(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB)
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nq_x11_LDFLAGS= $(common_ldflags)
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nq_x11_DEPENDENCIES= $(top_builddir)/libs/video/renderer/.libs/libQFrenderer_sw.a \
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$(top_builddir)/libs/models/libQFmodels_sw.la \
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$(top_builddir)/libs/video/targets/libQFx11.la \
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$(client_LIB_DEPS)
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# OpenGL-using targets
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# ... 3Dfx Voodoo 1 and 2 SVGAlib-based console GL
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nq_3dfx_SOURCES= $(combined_SOURCES) sys_unix.c
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nq_3dfx_LDADD= ../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFtdfx.la $(client_LIBS) $(GLIDE_LIBS) $(SVGA_LIBS) $(DL_LIBS)
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nq_3dfx_LDFLAGS= $(common_ldflags)
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nq_3dfx_DEPENDENCIES=../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFtdfx.la $(client_LIB_DEPS)
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nq_3dfx_LDADD= $(top_builddir)/libs/video/renderer/libQFrenderer_gl.la \
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$(top_builddir)/libs/models/libQFmodels_gl.la \
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$(top_builddir)/libs/video/targets/libQFtdfx.la \
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$(client_LIBS) \
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$(GLIDE_LIBS) $(SVGA_LIBS) $(DL_LIBS)
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nq_3dfx_LDFLAGS= $(common_ldflags)
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nq_3dfx_DEPENDENCIES= $(top_builddir)/libs/video/renderer/libQFrenderer_gl.la \
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$(top_builddir)/libs/models/libQFmodels_gl.la \
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$(top_builddir)/libs/video/targets/libQFtdfx.la \
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$(client_LIB_DEPS)
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# ... OpenGL in X Window
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nq_glx_SOURCES= $(combined_SOURCES) sys_unix.c
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nq_glx_LDADD= ../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFglx.la $(client_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 -lXext $(X_EXTRA_LIBS) $(DL_LIBS)
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nq_glx_LDFLAGS= $(common_ldflags)
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nq_glx_DEPENDENCIES=../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFglx.la $(client_LIB_DEPS)
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nq_glx_SOURCES= $(combined_SOURCES) sys_unix.c
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nq_glx_LDADD= $(top_builddir)/libs/video/renderer/libQFrenderer_gl.la \
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$(top_builddir)/libs/models/libQFmodels_gl.la \
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$(top_builddir)/libs/video/targets/libQFglx.la \
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$(client_LIBS) \
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$(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 -lXext $(X_EXTRA_LIBS) \
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$(DL_LIBS)
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nq_glx_LDFLAGS= $(common_ldflags)
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nq_glx_DEPENDENCIES= $(top_builddir)/libs/video/renderer/libQFrenderer_gl.la \
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$(top_builddir)/libs/models/libQFmodels_gl.la \
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$(top_builddir)/libs/video/targets/libQFglx.la \
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$(client_LIB_DEPS)
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# ... Simple Directmedia Layer, version 1.2 and higher, in GL mode
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nq_sgl_SOURCES= $(combined_SOURCES) sys_sdl.c
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nq_sgl_LDADD= ../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFsgl.la $(client_LIBS) $(X_LIBS) $(SDL_LIBS) $(DL_LIBS)
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nq_sgl_LDFLAGS= $(common_ldflags)
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nq_sgl_DEPENDENCIES=../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFsgl.la $(client_LIB_DEPS)
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nq_sgl_SOURCES= $(combined_SOURCES) sys_sdl.c
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nq_sgl_LDADD= $(top_builddir)/libs/video/renderer/libQFrenderer_gl.la \
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$(top_builddir)/libs/models/libQFmodels_gl.la \
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$(top_builddir)/libs/video/targets/libQFsgl.la \
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$(client_LIBS) \
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$(SDL_LIBS) $(DL_LIBS)
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nq_sgl_LDFLAGS= $(common_ldflags)
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nq_sgl_DEPENDENCIES= $(top_builddir)/libs/video/renderer/libQFrenderer_gl.la \
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$(top_builddir)/libs/models/libQFmodels_gl.la \
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$(top_builddir)/libs/video/targets/libQFsgl.la \
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$(client_LIB_DEPS)
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# ... SGI/Microsoft WGL (Windows OpenGL)
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nq_wgl_SOURCES= $(combined_SOURCES) conproc.c sys_win.c
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nq_wgl_LDADD= ../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFwgl.la $(client_LIBS) -lgdi32 -lcomctl32 -lwinmm
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nq_wgl_LDFLAGS= $(common_ldflags)
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nq_wgl_DEPENDENCIES=../../libs/video/renderer/libQFrenderer_gl.la ../../libs/models/libQFmodels_gl.la ../../libs/video/targets/libQFwgl.la $(client_LIB_DEPS)
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nq_wgl_SOURCES= $(combined_SOURCES) conproc.c sys_win.c
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nq_wgl_LDADD= $(top_builddir)/libs/video/renderer/libQFrenderer_gl.la \
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$(top_builddir)/libs/models/libQFmodels_gl.la \
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$(top_builddir)/libs/video/targets/libQFwgl.la \
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$(client_LIBS) -lgdi32 -lcomctl32 -lwinmm
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nq_wgl_LDFLAGS= $(common_ldflags)
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nq_wgl_DEPENDENCIES= $(top_builddir)/libs/video/renderer/libQFrenderer_gl.la \
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$(top_builddir)/libs/models/libQFmodels_gl.la \
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$(top_builddir)/libs/video/targets/libQFwgl.la \
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$(client_LIB_DEPS)
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# Dedicated Server
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ded_SOURCES= sys_unixd.c sv_ded.c
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nq_server_SOURCES= $(common_SOURCES) $(server_SOURCES) $(ded_SOURCES)
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nq_server_LDADD= libqfnet.la $(ASM)
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nq_server_DEPENDENCIES= libqfnet.la $(ASM)
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nq_server_LDADD= libqfnet.la libasm.la
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nq_server_DEPENDENCIES= libqfnet.la libasm.la
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# Stuff that doesn't get linked into an executable NEEDS to be mentioned here,
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# or it won't be distributed with 'make dist'
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