Commit graph

  • b5c3300cf3 Added 'cvarhelp' cmd to retrieve cvar descriptions. Dan Olson 2000-03-02 22:56:25 +0000
  • 8b18f9d56b A little cleanup... Joseph Carter 2000-03-02 19:57:24 +0000
  • 54501eaed7 SKYBOXES! Joseph Carter 2000-03-02 13:56:01 +0000
  • 6483ab1ad5 damn, forgot to save this line Bill Currie 2000-03-02 11:41:03 +0000
  • 36adeb3bf9 add \ handling withing "" strings with necessary fix to the keybinding menu. Bill Currie 2000-03-02 11:38:43 +0000
  • 1393594ee6 Merc's method of doing \ escapes was psychotic and didn't work anyway, so I'm removing it. Joseph Carter 2000-03-02 10:50:29 +0000
  • cf0201eeea cvar system fixes.. Knghtbrd owes me for this one.. Zephaniah E. Hull 2000-03-01 11:29:21 +0000
  • fd349f60f1 Fixes segfault in uquake-x11 Dan Olson 2000-03-01 02:30:02 +0000
  • 29f088f349 make gl compile/link with the new cvar system Bill Currie 2000-02-29 06:45:26 +0000
  • b53e2c9edd Restructured the fog code and took volfog out of experimental; r_volfog 1 may or may not work, without GL accel I cannot test it. Apparently, It may at very least have problems with voodoo1. Eric Windisch 2000-02-29 05:51:29 +0000
  • 5d66aa274c A couple small fixes thanks to Dan Nelson Dan Olson 2000-02-29 00:00:51 +0000
  • 029aa2e26a Fixed a nasty typo. Dan Olson 2000-02-28 23:45:45 +0000
  • 54409e23fa This should fix up the last of the show stoppers from the cvar merge. Fixes -glx and -3dfx. Dan Olson 2000-02-28 19:13:16 +0000
  • 9a954ee7c9 Now compiles: * Removed cvs merge remnants * Removed redundant IN_*() functions Loring Holden 2000-02-28 07:52:02 +0000
  • 6305810ddb Some fixes for Cvars. Windows, GGI, and Sun should now all compile. Dan Olson 2000-02-28 01:52:08 +0000
  • c687c6917a propogate configure command line options into quakeforge.spec Bill Currie 2000-02-27 23:38:15 +0000
  • 8dbf889466 Fixes the cvar problems in qw-server. Dan Olson 2000-02-27 22:25:20 +0000
  • b1f6346814 Removed bogus -lefence. Removed duplicate "-Wall -Werror" flags. Marcus Sundberg 2000-02-27 22:19:12 +0000
  • 0a1e72eb5e Fix warnings. Marcus Sundberg 2000-02-27 22:18:44 +0000
  • 23a99ab5d3 Make it compile again. Marcus Sundberg 2000-02-27 22:18:23 +0000
  • a27aca541b Fix warnings. Marcus Sundberg 2000-02-27 22:10:13 +0000
  • 754ab06b44 Fixing the new cvar mess... Zephaniah E. Hull 2000-02-27 18:51:50 +0000
  • 8e477a0327 final 0.1.1 changes 0.1.1 Joseph Carter 2000-02-27 12:31:10 +0000
  • 106dada0b2 Non functional cvar code. Compiles, but won't run. Dan Olson 2000-02-27 07:13:32 +0000
  • 24259ec461 "flashing" sbar problem in X11 clients fixed statusbar is now always "normal" with -hipnotic and -rogue Joseph Carter 2000-02-27 06:26:07 +0000
  • 1f52f65c74 gl_clear defaults to 1 now, clears to black (avoids snow) cl_sbar 1 should work now Joseph Carter 2000-02-27 06:03:58 +0000
  • 83a09156f1 r_clearcolor currently doesn't work for GL. Broke it while fixing it. It doesn't matter if you don't use noclip in uquake for map debugging. On the upside, I fly should work in qw-server now. MegaTF fans rejoice! Joseph Carter 2000-02-27 03:34:54 +0000
  • 7a66abafb0 Err, never mind on buttons 4 and 5.. Zephaniah E. Hull 2000-02-27 03:32:19 +0000
  • 20077b7b4f Added support for escaping things with \, may require some config changes.. Zephaniah E. Hull 2000-02-27 03:31:16 +0000
  • adcb14a22d merge qw_server/sys.h into common/sys.h Bill Currie 2000-02-26 09:04:09 +0000
  • 2148a8d0ba more autoconf stuff... HAVE_MALLOC_H for OpenBSD and FreeBSD Daniel McGregor 2000-02-26 08:39:29 +0000
  • 9e46831000 add the HAVE_MALLOC_H ifdef so OpenBSD compiles cleanly Daniel McGregor 2000-02-26 04:06:59 +0000
  • 71e4a3f9bc changes to support openbsd, such as a better check to enable USE_BSD_CD check for malloc.h, openbsd build with -Werror bombs when it's included Daniel McGregor 2000-02-26 03:42:27 +0000
  • b3ff01224c merge qw_server/model.c into common/model.c Bill Currie 2000-02-25 10:21:48 +0000
  • 78cc81749d There was a discrepancy in the definitions of MAX_MOD_KNOWN. gl_model.c had it as 512, but qw_server/model.c and common/model.c had it as 256. That wasn't the real problem, what it was was hipnotic (obviously) has more than 256 models in "Research Facility", and so uquake-svga bobmed Bill Currie 2000-02-25 09:17:59 +0000
  • e1af4d0107 SDL Now compiles and runs Dan Olson 2000-02-25 00:35:41 +0000
  • d8c9b7eb58 Small change to keep an unused function from being compiled in. Credit given in AUTHORS, but it didn't take Dan Olson 2000-02-24 14:46:21 +0000
  • 90fd98a3ad SV_RunCmd: missing "," in SV_BroadcastPrintf() call, fixed. Jeff Teunissen 2000-02-24 06:36:22 +0000
  • ef85d30bdf Fixed a typo Joseph Carter 2000-02-23 23:12:15 +0000
  • 4cd3f4f23d The end of old_headers, changed the cheat protection code a little.. Zephaniah E. Hull 2000-02-23 19:32:54 +0000
  • 1b6df2ad29 eliminate a lot of debug output Bill Currie 2000-02-22 07:31:52 +0000
  • d3ca33ade5 the missing uquake bubbles are back Joseph Carter 2000-02-22 06:22:31 +0000
  • 899180733a Moving some files around for Jason Nelson (Win32 target) Dan Olson 2000-02-22 04:59:08 +0000
  • 9e973574e4 bspfile.h is now really common Joseph Carter 2000-02-21 22:16:39 +0000
  • 19206928b4 merge qw_client/model.c and uquake/model.c into common/model.c common/gl_model.c uquake/Makefile.in: allow checksums in uquake Bill Currie 2000-02-21 21:13:45 +0000
  • 8668430a36 quakefs.c - added #include "config.h" so unistd.h would be included properly vid_sunx.c - do not define x_disp and x_win as static, removed unneeded variables, took on IN_* functions Loring Holden 2000-02-21 18:06:10 +0000
  • e0dc6fa673 Removal of duplicated files. Dan Olson 2000-02-21 14:29:25 +0000
  • 15e4001bf2 merge qw_client/gl_cl_parse.c and uquake/gl_cl_parse.c into common/gl_cl_parse.c Bill Currie 2000-02-21 12:47:23 +0000
  • f56e2a12c2 more merges qw_client/gl_model.c + uquake/gl_model.c = common/gl_model.c qw_client/gl_rlight.c + uquake/gl_rlight.c = common/gl_rlight.c Bill Currie 2000-02-21 12:36:38 +0000
  • 21f934a4a4 move gl_ngraph.c from qw_client to common in anticipation of it being backported to uquake. Might as well pre-merge it :) Bill Currie 2000-02-21 11:22:10 +0000
  • 61bce24653 more mergine qw_client/gl_screen.c + uquake/gl_screen.c = common/gl_screen.c Bill Currie 2000-02-21 11:16:13 +0000
  • 007b9a47ee merge qw_client/resource.h and uquake/resource.h into common/resource.h Bill Currie 2000-02-21 10:38:51 +0000
  • 120597da8e Heh, netgraph is not yet ported to uquake :) Bill Currie 2000-02-21 10:34:16 +0000
  • 0196064c51 merge qw_client/r_misc.c and uquake/r_misc.c int common/r_misc.c merge qw_client/r_sprite.c and uquake/r_sprite.c int common/r_sprite.c Bill Currie 2000-02-21 10:28:22 +0000
  • 981acbc014 merge qw_client/r_part.c and uquake/r_part.c into common/r_part.c merge qw_client/gl_rpart.c and uquake/gl_rpart.c into common/gl_rpart.c Bill Currie 2000-02-21 08:12:35 +0000
  • 5f3c8c1738 Keeps -glx targets from re-meshing models every time they start up. Dan Olson 2000-02-21 04:22:00 +0000
  • 7f08f5eadc Very minor changes.. Joseph Carter 2000-02-21 00:43:03 +0000
  • b4112d0eca Several updates that are going into 0.1.1---please feel free to test! Joseph Carter 2000-02-21 00:28:23 +0000
  • 8ac1385c9f Jason Nelson's patch for fixing Win32 targets Dan Olson 2000-02-20 21:19:50 +0000
  • 2afdb1db5f Little bug fixes here and there, should work again.. Zephaniah E. Hull 2000-02-20 20:49:36 +0000
  • d356761b93 Fix for the QW protocol problem by Dabb.. Some profiling changes as well.. Code now compiles with profiling support, will disable later.. Zephaniah E. Hull 2000-02-20 20:46:13 +0000
  • f6b334821b Small fix for duplicated Registering of _windowed_mouse Dan Olson 2000-02-20 20:45:18 +0000
  • 692f99de11 Fix the gentle crash on game load once in a game. (#ifdef UQUQKE doesn't help much, does it?:) Bill Currie 2000-02-20 08:39:23 +0000
  • 78a1e3e6bc can't use Con_Printf at this stage Bill Currie 2000-02-20 06:18:33 +0000
  • 592b054f82 common/gl_vidglx.c: some tweeks in an attempt to improve shutdown. NOT the final say qw_server/sv_ccmds.c: comment correction common/quakefs.c uquake/host_cmd.c: knghtbrd's gamedir patch, plus some Hunk_Alloc -> Z_Malloc changes. Bill Currie 2000-02-20 04:20:00 +0000
  • d6143f645f a few glx video cleanups Joseph Carter 2000-02-19 20:54:58 +0000
  • 0cd791223c Fixed a conwidth bug involving min(a,b). Whoever did this needs to be injured. Dan Olson 2000-02-19 20:43:34 +0000
  • 8d460e7c6f nothing major changed Joseph Carter 2000-02-19 17:52:52 +0000
  • 636b73cc11 Synced some code between UQ/QW. Marcus Sundberg 2000-02-19 15:43:42 +0000
  • fe555bd14e Fixed broken #endif Marcus Sundberg 2000-02-19 15:42:13 +0000
  • be77f29ec8 Merged IN_Commands with IN_Frame. Marcus Sundberg 2000-02-19 14:52:17 +0000
  • 9baa100ca8 Made code work again. Marcus Sundberg 2000-02-19 14:30:51 +0000
  • 10cc5228c5 Remove redundant shared stuff from Makefiles. Marcus Sundberg 2000-02-19 13:53:08 +0000
  • 0c2d28b225 Fix default case when checking C++ comment workaround. How to create shared libraries are not dependant on the OS, and _definitely_ not on CPU-type! Removed silly code. Marcus Sundberg 2000-02-19 13:51:37 +0000
  • aa605d7d51 fix a nastyness in shutdown code Bill Currie 2000-02-19 09:53:47 +0000
  • a5c3e6519c misc fixes to get uquake to link with the new input code Bill Currie 2000-02-19 08:55:10 +0000
  • 1e9f882fee Whoops, minor compile fixes.. Zephaniah E. Hull 2000-02-19 08:44:02 +0000
  • 0fae0e01d3 Reverting away from modules in the main branch.. -3dfx, -x11, and -glx all work, at least for qw-client, no promices on uquake. I can't test any other targets at the moment, so.... Zephaniah E. Hull 2000-02-19 08:24:15 +0000
  • 6b9563b880 Until we use libtool, we need to specify in configure.in how to create and use shared libraries (-rdynamic and -shared does not work everywhere) Loring Holden 2000-02-17 16:21:23 +0000
  • 1b7369d462 Makefile.in - let autoconf tell us how to do shared library stuff cvar.c - added $include <stdlib.h> in_x11.c - removed #include "menu.h" (unavailable in some cases & unneeded) vid_sunx.c - now loads x11 plugin world.c - only call SV_Error if compiling uquake or qw-server Loring Holden 2000-02-17 16:18:55 +0000
  • 7d387042f7 New CVAR flag system. Appears to work perfectly Dan Olson 2000-02-16 21:30:20 +0000
  • 50167d5e71 Console now hauls ass by default ala quake2 and such. Did not change the scr_conspeed default from 300 to quake2's 3 because I want to be sure of how I am doing it compared to how it was done later. Will ask Zoid when both of us are awake at the same time. Joseph Carter 2000-02-16 11:28:27 +0000
  • f74c84e695 added a comment from Zoid describing how things like CVAR_ROM works Bill Currie 2000-02-16 04:36:33 +0000
  • 6656fb6af6 add the #defines Zoid posted to irc Bill Currie 2000-02-15 23:17:23 +0000
  • 1bf5d6c30c Makefile.in: Removed -lvga from in_x11.so build rest: misc. fixes Jeff Teunissen 2000-02-15 19:25:09 +0000
  • b03c0a094e More menu stuff and input plugin loading for -glx targets Dan Olson 2000-02-15 18:45:26 +0000
  • c878ab64f4 Prep of menus for video modularization. Dan Olson 2000-02-15 14:25:03 +0000
  • b099c73cc4 add Cvar_Init, which adds the "set" command to create dynamic cvars Bill Currie 2000-02-15 11:42:12 +0000
  • 35fb941db1 Correction of spelling errors. Mostly for CVS practice. Dan Olson 2000-02-14 23:06:13 +0000
  • b099908cc7 fix a potential buffer overflow Bill Currie 2000-02-14 20:28:22 +0000
  • 9ed247178f common/plugin.c: add path searching. currently unix style only (ie ':') and defaults to ".:${LIBDIR}/quakeforge". */Makefile.in: fix up the clean targets a little, so they actually work Bill Currie 2000-02-14 11:30:37 +0000
  • 7670da27cf Now just pass the filename (not path) when loading the plugin. Currently assumes path of ./ but taniwha was going to add a cvar which can be used if va("./%s", filename) doesn't exist.. Joseph Carter 2000-02-14 09:02:16 +0000
  • 17a4f34644 Whitespace changes to the opening comment Jeff Teunissen 2000-02-14 08:50:30 +0000
  • 173c556c0f put TILE_SIZE back in (still needed by r_sky.c) Bill Currie 2000-02-14 06:15:09 +0000
  • a2e5a8be6d some mods on the way to a better plugin system Bill Currie 2000-02-14 04:46:57 +0000
  • fdd6112d74 svgalib input works again. Joseph Carter 2000-02-14 03:27:10 +0000
  • 6bd0f67f8c Deleted unused/obsolete code related to my last commit. Eric Windisch 2000-02-14 03:23:04 +0000
  • 17eb4d012c Some changes to quakefs.c for the pakzip (formerly pak3) support. Found and deleted unused, obsolete functions in r_surf.c Eric Windisch 2000-02-14 03:08:14 +0000
  • 6d8a39b2dd Pass just the filename to the plugin loader, no path. taniwha will do some black voodoo (is that a plug for 3dfx?) with the plugin code shortly to make it work.. Joseph Carter 2000-02-14 00:46:43 +0000
  • f11f71d8a7 we now define LIBDIR when we build targets Joseph Carter 2000-02-14 00:35:13 +0000