Console now hauls ass by default ala quake2 and such. Did not change the

scr_conspeed default from 300 to quake2's 3 because I want to be sure of
how I am doing it compared to how it was done later.  Will ask Zoid when
both of us are awake at the same time.
This commit is contained in:
Joseph Carter 2000-02-16 11:28:27 +00:00
parent f74c84e695
commit 50167d5e71
4 changed files with 8 additions and 8 deletions

View file

@ -571,14 +571,14 @@ void SCR_SetUpToDrawConsole (void)
if (scr_conlines < scr_con_current)
{
scr_con_current -= scr_conspeed.value*host_frametime;
scr_con_current -= scr_conspeed.value * host_frametime * 4;
if (scr_conlines > scr_con_current)
scr_con_current = scr_conlines;
}
else if (scr_conlines > scr_con_current)
{
scr_con_current += scr_conspeed.value*host_frametime;
scr_con_current += scr_conspeed.value * host_frametime * 4;
if (scr_conlines < scr_con_current)
scr_con_current = scr_conlines;
}

View file

@ -538,14 +538,14 @@ void SCR_SetUpToDrawConsole (void)
if (scr_conlines < scr_con_current)
{
scr_con_current -= scr_conspeed.value*host_frametime;
scr_con_current -= scr_conspeed.value * host_frametime * 4;
if (scr_conlines > scr_con_current)
scr_con_current = scr_conlines;
}
else if (scr_conlines > scr_con_current)
{
scr_con_current += scr_conspeed.value*host_frametime;
scr_con_current += scr_conspeed.value * host_frametime * 4;
if (scr_conlines < scr_con_current)
scr_con_current = scr_conlines;
}

View file

@ -576,14 +576,14 @@ void SCR_SetUpToDrawConsole (void)
if (scr_conlines < scr_con_current)
{
scr_con_current -= scr_conspeed.value*host_frametime;
scr_con_current -= scr_conspeed.value * host_frametime * 4;
if (scr_conlines > scr_con_current)
scr_con_current = scr_conlines;
}
else if (scr_conlines > scr_con_current)
{
scr_con_current += scr_conspeed.value*host_frametime;
scr_con_current += scr_conspeed.value * host_frametime * 4;
if (scr_conlines < scr_con_current)
scr_con_current = scr_conlines;
}

View file

@ -569,14 +569,14 @@ void SCR_SetUpToDrawConsole (void)
if (scr_conlines < scr_con_current)
{
scr_con_current -= scr_conspeed.value*host_frametime;
scr_con_current -= scr_conspeed.value * host_frametime * 4;
if (scr_conlines > scr_con_current)
scr_con_current = scr_conlines;
}
else if (scr_conlines > scr_con_current)
{
scr_con_current += scr_conspeed.value*host_frametime;
scr_con_current += scr_conspeed.value * host_frametime * 4;
if (scr_conlines < scr_con_current)
scr_con_current = scr_conlines;
}