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Pass just the filename to the plugin loader, no path. taniwha will do
some black voodoo (is that a plug for 3dfx?) with the plugin code shortly to make it work..
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@ -472,7 +472,7 @@ void VID_Init (unsigned char *palette)
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int num_visuals;
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int template_mask;
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plugin_load("./in_x11.so");
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plugin_load("in_x11.so");
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IN->Init();
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S_Init(); // sound is initialized here
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