Commit graph

  • 2f47ba42f2 merge qw_client/view.c and uquake/view.c into common/view.c Bill Currie 2000-03-12 00:36:50 +0000
  • e818226c34 This SHOULD allow Mega2K to work whenever it gets released. View offsets are done (sorry if this steps on your toes with the view.c merge Deek) and I'm almost positive flymode will now work. Even though view offset is done, it won't. Joseph Carter 2000-03-11 21:29:48 +0000
  • 2cfc6ee445 Mostly whitespace cleanups while checking out the SERVERONLY defines in the file. Joseph Carter 2000-03-11 12:34:11 +0000
  • 620d7482b1 Updated MVSC project files. Anton E. Gavrilov 2000-03-11 10:17:05 +0000
  • c58cab5f55 The window title is "QuakeWorld" now, instead of "WinQuake" Anton E. Gavrilov 2000-03-11 10:13:06 +0000
  • 51d9494677 The one who removed #ifndef GLQUAKE from quakeasm.h gotta be shot. Anton E. Gavrilov 2000-03-11 10:05:27 +0000
  • a2284ec9c8 Use ASM_ARCH instead of NO_ASMOPT to figure out if we are on an x86 platform Loring Holden 2000-03-11 05:36:18 +0000
  • 1b35b7ab83 Win32 compiles now (opendir yet to be done...) Anton E. Gavrilov 2000-03-11 00:46:46 +0000
  • 54b7b1e6af Removed it, yes! Anton E. Gavrilov 2000-03-11 00:29:52 +0000
  • b97e3ad708 MSVC project .opt file Anton E. Gavrilov 2000-03-11 00:01:02 +0000
  • 596b294d04 Win32 compiles and runs now. Anton E. Gavrilov 2000-03-10 23:33:31 +0000
  • fd5d30dd06 Updated MSVC project files Anton E. Gavrilov 2000-03-10 23:25:39 +0000
  • cc84e6291b I decided I liked having a smaller console so I cleaned up the debugging code for scr_consize a bit. I also made it work in software targets. If you set scr_consize outside the range of .2 to .9 it now assumes you're an idiot and ignores your setting, using the appropriate boundary value. Joseph Carter 2000-03-10 23:18:46 +0000
  • 76e8208651 Added "Diamond Stealth 2000 Pro" to "Tested cards" list, from cesarb. Oh, and my last commit for in_x11.c was thanks to Marcelo Magallon, who reported the problem. Jeff Teunissen 2000-03-10 18:44:54 +0000
  • c3a2272a76 Added a missing check for -DHAS_DGA to the #includes for DGA. Jeff Teunissen 2000-03-10 18:40:37 +0000
  • f0cf5f7776 Console no longer "grows" in GL. New GL cvar scr_consize as a side-effect used in debugging, defaults to .5 for half the screen. Joseph Carter 2000-03-10 17:39:54 +0000
  • a8ba72ab0f bye, bye, do_not_include Bill Currie 2000-03-10 02:30:18 +0000
  • e81dbeb4f2 Demo pause should work now. Anton E. Gavrilov 2000-03-09 22:16:25 +0000
  • 304490f4ed Killed "QuakeWorld: disconnected" in uquake. Added "cl.paused = false" line. Anton E. Gavrilov 2000-03-09 22:03:56 +0000
  • dbbba0a7d1 cl_warncmd fix; cl.paused "fix" --- needed for demo pause Anton E. Gavrilov 2000-03-09 21:50:55 +0000
  • a86d020cc8 Typos, again! Anton E. Gavrilov 2000-03-09 21:39:56 +0000
  • f88e81fbf1 qport fix for Dabb Joseph Carter 2000-03-09 18:03:53 +0000
  • 932d705285 Fix the results of my last commit... Joseph Carter 2000-03-09 15:31:15 +0000
  • cc8e1219bd Supposedly models should be shaded with colored light now. They don't seem like they are to me but supposedly they are shaded. Joseph Carter 2000-03-09 15:13:39 +0000
  • a060d2818c Increased console buffer size from 16384 to 65536 Anton E. Gavrilov 2000-03-09 14:02:14 +0000
  • 70b443f25f No colored lights in software - sorry, 256 colors isn't enough. It does look sane now however. Other projects which wish to keep the ability to render in software better check out the changes - you won't find them in a tutorial. ;> Joseph Carter 2000-03-09 12:28:44 +0000
  • 9ffc3e44df Colored static lights for GL! Joseph Carter 2000-03-09 12:05:47 +0000
  • f3a7cdfb90 Added myself to AUTHORS. Anton E. Gavrilov 2000-03-09 11:34:24 +0000
  • 84129ae52c A few cleanups to the AUTHORS file (and we throw out CREDITS please?) Joseph Carter 2000-03-09 10:38:13 +0000
  • 5350dc6449 lock twiddling Bill Currie 2000-03-09 04:00:23 +0000
  • 6bb246e5a2 twiddling with the lock (i hope) Bill Currie 2000-03-09 03:58:40 +0000
  • 674bb148b5 attempt to remove the cvs lock Bill Currie 2000-03-09 03:53:31 +0000
  • adb6237799 added files to support opendir and fnmatch in Windows. It is up to Tonic to get them working :) Bill Currie 2000-03-09 03:43:37 +0000
  • ea57431268 One more fix :) Anton E. Gavrilov 2000-03-09 02:19:15 +0000
  • 00eac8e731 Added unalias command; Changed Cmd_ExecuteString()'s order to command-cvar-alias. Anton E. Gavrilov 2000-03-09 01:22:46 +0000
  • c9555d16f1 merge qw_client/d_surf.c and uquake/d_surf.c into common/d_surf.c Bill Currie 2000-03-09 01:05:40 +0000
  • 5a5af93a43 merge qw_client/d_edge.c and uquake/d_edge.c into common/d_edge.c Bill Currie 2000-03-09 00:58:58 +0000
  • fe5bc787b2 The final (i hope) update to keys.c. Now the keys work just like in Q3 :) Anton E. Gavrilov 2000-03-09 00:10:57 +0000
  • 271fbb4c8a Colored dlights. We already had them if you had gl_flashblend 1, but they looked kinda silly IMO. Turn off the stupid bubbles, we have real colored dlight now! Joseph Carter 2000-03-09 00:04:29 +0000
  • 5707c81f3a Yet another fix to keys.c (not the last one :) Anton E. Gavrilov 2000-03-08 23:39:16 +0000
  • 931e8f2f47 A temporary fix to console keys' behavior. Backspace, leftarrow and rightarrow work now. Anton E. Gavrilov 2000-03-08 23:13:53 +0000
  • fb35a3f7c0 Added 'uquake' project file for Win32 (GL doesn't compile yet) Anton E. Gavrilov 2000-03-08 22:42:47 +0000
  • 67a854bcbd Sound cvars are always created, even when there is no sound. Now, QF won't crash with -nosound. Anton E. Gavrilov 2000-03-08 21:47:15 +0000
  • bd2524f060 A fix to Con_DrawInput for new console editing style. Anton E. Gavrilov 2000-03-08 21:35:17 +0000
  • d3dd8d3e36 Fixed one line Anton E. Gavrilov 2000-03-08 20:01:36 +0000
  • 95b2fd2b6d News update, debian/* fixes Joseph Carter 2000-03-08 11:24:08 +0000
  • 357a56ff55 Debian packages should include any notes needed to make them work in this file. Joseph Carter 2000-03-08 10:46:22 +0000
  • bcd302a948 common/common.c common/common.h qw_client/cl_parse.c qw_server/sv_main.c: handle escape chars better common/quakefs.c: check the return value of opendir Bill Currie 2000-03-08 04:17:12 +0000
  • 8ce43b2ec1 Header file cleanup, so we can build more stuff which is completely common! Zephaniah E. Hull 2000-03-08 01:12:26 +0000
  • ddfbc49092 Moved targets dir where it belongs. Marcus Sundberg 2000-03-07 23:23:01 +0000
  • 0912bcbb6d Fixed up gl_notes to reflect some of our changes, removed some stuff that is quite old (Obsidian isn't the only card with multitexture) Eric Windisch 2000-03-07 23:19:44 +0000
  • 4e76d7e176 Made the Makefiles work. Marcus Sundberg 2000-03-07 23:13:00 +0000
  • caabae74d3 Added 'cvarlist' command. Dan Olson 2000-03-07 22:28:25 +0000
  • ff8d49967c add Rules.mk Bill Currie 2000-03-07 21:08:50 +0000
  • 51cf98084b Added "make 'map' cmd give map info when called w/ no args". Jeff Teunissen 2000-03-07 12:43:06 +0000
  • 6a182014e2 Whoops! Zephaniah E. Hull 2000-03-07 09:44:04 +0000
  • 4c5c608637 Compile fix for Taniwha Zephaniah E. Hull 2000-03-07 09:39:31 +0000
  • 6859b85f30 drawing the disk doesn't work :) fixes segfault in -svga Bill Currie 2000-03-07 07:27:27 +0000
  • 7f8f613d4a Deleted dumb file. Jeff Teunissen 2000-03-07 01:34:38 +0000
  • 24e1dd5e07 Made volumetric fog use the cvar r_volfog for the density. Eric Windisch 2000-03-06 20:57:58 +0000
  • 195af30ce9 Updated qw_client.dsp, qw_server.dsp and common/wins/config.h Anton E. Gavrilov 2000-03-06 20:18:41 +0000
  • 0294848ef4 This is kinda experimental stuff --- Win32 priority control. Well, i've been testing it for about a month now, and it didn't give me any trouble. Anton E. Gavrilov 2000-03-06 20:07:49 +0000
  • 147a4c730d Win32 people --- read it please! Anton E. Gavrilov 2000-03-06 19:58:05 +0000
  • 7c84bd2f4f Fixed Rules.mk.in, it was causing a break in the compile in the linking of quakefs.c. The gl* files are fixes for stuff inside of #ifdef QUAKE2. Quakefs.c has very minor if any changes. Gl_notes has a few updates for new features. Eric Windisch 2000-03-06 19:58:03 +0000
  • b5e0a0b45a changed _ftime in Win32 to timeGetTime() Anton E. Gavrilov 2000-03-06 18:32:18 +0000
  • 7db3275c99 Added VC projects for qw_client and qw_server. Client crashes with -safe, server doesn't even compile, but anyway... ;) Anton E. Gavrilov 2000-03-06 17:59:16 +0000
  • b9797600ff A few unnecessary ifdef's killed Joseph Carter 2000-03-06 17:53:17 +0000
  • 46de54d92d No one objected, so I changed case '0' ... case '7' in common.c to case '0': case '1': case 2' and so on. Now it compiles with MSVC. Anton E. Gavrilov 2000-03-06 16:04:35 +0000
  • 5bfd333ae6 DEATH TO cl.items! Joseph Carter 2000-03-06 14:28:53 +0000
  • e8e7a41627 Fixed some typos Anton E. Gavrilov 2000-03-06 14:16:18 +0000
  • 085f2712e9 code cleanups, no functionability changed herein. Joseph Carter 2000-03-06 13:58:35 +0000
  • 51f0bf3040 This should work.. Zephaniah E. Hull 2000-03-06 13:41:55 +0000
  • e45a7c365d Whoops.. Zephaniah E. Hull 2000-03-06 13:37:40 +0000
  • 39e01df55e Makefile overhaul! Zephaniah E. Hull 2000-03-06 13:26:42 +0000
  • 43e95bac41 Buttons 4 and 5 may now be bound in -x11 and -glx targets. They generate the K_MWHEELUP and K_MWHEELDOWN events. Joseph Carter 2000-03-06 10:55:14 +0000
  • 5e15698777 This is the fix I promised in my previous checkin. I hope it works, I have no means of testing it at the moment. Bill Currie 2000-03-06 03:26:59 +0000
  • c917237c77 revert knghtbrd's `fix'. It was fine for systems with GL/*.h in either /usr/include or /usr/local/include, but not when they are in /usr/X11R6/include. Bill Currie 2000-03-06 03:22:48 +0000
  • eb0cb8c8c8 fix handling of --enable-DGA so it works correctly Bill Currie 2000-03-06 03:19:38 +0000
  • d2cf5ea07a Someone must have forgotten the pause/unpause typo thing, fixed. Joseph Carter 2000-03-05 19:18:33 +0000
  • 56fd8d964a new cvar: gl_conalpha, defaults to 0.6, guess what it does? Speaking of conalpha, it works again, even in Mesa 3.1(!) Don't build half of qw-client twice! I thought I fixed that already? UQuake-style quit dialogs in qw-client, beginnings of a menu.[ch] merge Joseph Carter 2000-03-05 15:48:23 +0000
  • 3f6a8ade82 Turns out Endy and I made the same mistake! heh He fixed it. Joseph Carter 2000-03-05 13:02:06 +0000
  • d541b20f5e Now you can change mods in GL safely! Endy sent me a fix for it just about 5 seconds after I figured out how to fix it, so I can't take full credit for this. => Joseph Carter 2000-03-05 12:55:16 +0000
  • 05cd97a097 merge qw_common/screen.h and uquake/screen.h into common/screen.h Bill Currie 2000-03-05 11:45:00 +0000
  • 0efddfca3b configure.in: make DGA off by default Bill Currie 2000-03-05 11:28:25 +0000
  • b2b6b999ae disable DGA until the code can be reworked correctly. uquake-x11 no longer segs X! Bill Currie 2000-03-05 08:41:26 +0000
  • bdac743c66 Fixed a cvar related segfault.. Zephaniah E. Hull 2000-03-05 00:56:25 +0000
  • d5e09cf5ef Added support to bind capslock,thanks to Tonik. I think I got all the targets. Dan Olson 2000-03-04 22:41:19 +0000
  • 41c969c2ac LoadPCX has been rewritten and now functions!! Zephaniah E. Hull 2000-03-04 20:32:38 +0000
  • 27825ed5fe another try at it.. Joseph Carter 2000-03-04 17:11:52 +0000
  • 8678d1bb58 forgot these Joseph Carter 2000-03-04 16:57:34 +0000
  • 75001e947c I think this works, but maybe not.. skins will be very broken if I didn't but I'll undo this mess if that happens. Joseph Carter 2000-03-04 16:43:53 +0000
  • 76c3e731c1 gl_conspin (note NOT r_conspin as my original commit of this useless feature said) can now be set to something other than 0 or 1. It now controls the speed at which the console rotates. Set it to 0 and it won't rotate at all. 1 is as fast as it was before, .5 is half as fast, 100 is insane, etc. Joseph Carter 2000-03-04 10:49:34 +0000
  • 6dc6e13b3c Renamed gl_warp_sin.h to .-c Joseph Carter 2000-03-04 10:22:27 +0000
  • fdfa130c9b change strncat to strcat. I keep forgetting that the n limits the number of chars catted, not the length of the destination string. Bill Currie 2000-03-04 06:47:48 +0000
  • 54e2cafda8 --enambe-generations now builds (include unzip.c) Bill Currie 2000-03-04 03:06:46 +0000
  • 7fe5f738d7 add --enable-generations (.qz support). Off by default. Bill Currie 2000-03-04 02:44:59 +0000
  • 8b55f440df A few fixes to my previous patches. Including the small compile-breaker that I accidently threw in by putting an important global variable in a rarely used define (generations). Eric Windisch 2000-03-04 02:39:12 +0000
  • 45ccae6ba7 Made fixes to quakefs.c, unzip.c, and unzip.h; compiles for me, and should for you too. Unzip.c was surprisingly broken; quakefs.c was mildy broken but now fixed (GENERATIONS code). Also an "interface" change, no longer searches for .pk3 files but rather .qz (quake pack) as per Knghtbrd's suggestion. Eric Windisch 2000-03-04 01:55:01 +0000
  • 3e6df0a25e Fixed a segfault when running "./uquake -rogue". Forgot that com_cmdline will temporarily have an extra char. Bill Currie 2000-03-04 00:50:46 +0000
  • 0f15bbd803 Renamed "help" command to "menu_help". Renamed "cvarhelp" to "help" Improved the new "help" command. Dan Olson 2000-03-03 19:49:28 +0000