cl_warncmd fix; cl.paused "fix" --- needed for demo pause

This commit is contained in:
Anton E. Gavrilov 2000-03-09 21:50:55 +00:00
parent a86d020cc8
commit dbbba0a7d1

View file

@ -161,6 +161,8 @@ Host_EndGame ( char *message, ... )
longjmp (host_abort, 1);
#elif UQUAKE
cl.paused = false;
if ( sv.active )
SV_Shutdown (false);
@ -634,8 +636,8 @@ Host_Init (quakeparms_t *parms)
#ifdef QUAKEWORLD
Cbuf_AddText ("echo Type connect <internet address> or use GameSpy to connect to a game.\n");
Cbuf_AddText ("cl_warncmd 1\n");
#endif
Cbuf_AddText ("cl_warncmd 1\n");
Hunk_AllocName (0, "-HOST_HUNKLEVEL-");
host_hunklevel = Hunk_LowMark ();