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gl_conspin (note NOT r_conspin as my original commit of this useless
feature said) can now be set to something other than 0 or 1. It now controls the speed at which the console rotates. Set it to 0 and it won't rotate at all. 1 is as fast as it was before, .5 is half as fast, 100 is insane, etc.
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1 changed files with 4 additions and 2 deletions
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@ -832,13 +832,15 @@ void Draw_ConsoleBackground (int lines)
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if (gl_conspin->value)
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{
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static float xangle = 0, xfactor = .3f, xstep = .005f;
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static float xangle = 0;
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static float xfactor = .3f;
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static float xstep = .005f;
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glPushMatrix ();
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glMatrixMode (GL_TEXTURE);
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glPushMatrix ();
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glLoadIdentity ();
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xangle += 1.0f;
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xangle += gl_conspin->value;
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xfactor += xstep;
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if (xfactor > 8 || xfactor < .3f)
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xstep = -xstep;
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