Commit Graph

1166 Commits

Author SHA1 Message Date
Anton E. Gavrilov a29be25f75 Disabled the popup warning window ("sound is in use by another app", retry/cancel). 2000-04-10 20:33:19 +00:00
Dan Olson 9bf6e675fd Fixing a "bug" reportaed by darkangel. It can be implemented as a feature
later if anyone cares enough.
2000-04-10 20:08:01 +00:00
Thad Ward 385da24022 removed mglfx.lib from the link options for the gl targets, as gl doesn't use it. 2000-04-10 18:13:00 +00:00
Dan Olson 69be4092e4 Fixes/enhancements to particle scaling. Firstly, cvar is renamed to
gl_particles.  Secondly, setting it to 0 now removes particles completely.

Once I figure out how to do this for software, it will become r_particles.
2000-04-09 21:37:58 +00:00
Bill Currie 049119d9f8 add some wishlist items from djsmoke <djsmoke@optonline.net> 2000-04-09 02:52:18 +00:00
Joseph Carter c2a49d5b88 --with-3dfx now does what it is supposed to. I think. 2000-04-08 18:25:08 +00:00
Jeff Teunissen da0a5cd041 Merged R_TranslatePlayerSkin() in gl_rmisc.c -- rest, misc. fixes, mostly
whitespace and spelling.
2000-04-08 10:38:33 +00:00
Bill Currie db60e81cee add an Ambush wish 2000-04-07 09:08:11 +00:00
Jeff Teunissen c42c12ea84 Whoops. Fix host_frametime min/max screwup. :) 2000-04-06 15:09:47 +00:00
Jeff Teunissen 5fe2d742d5 Added cvars to configure (or disable) the server-side time cheat
protection.

sv_timekick: This cvar controls the number of times a player has to
be caught "cheating" before they get kicked. sv_timekick shows up in
serverinfo if changed from the default. If sv_timekick < 1, timecheat
detection is disabled. Default is 3.

sv_timekick_fuzz: This cvar affects how strict the protection is. The
higher the number, the more "fuzz" is applied, and the less strict the
detection code is. Raise this if your players are being kicked for packet
loss and lag. Default is 10, giving a fuzz factor of about 1 percent.

sv_timekick_interval: This cvar controls how often, in seconds, the time
tally is counted. Lowering this value increases the chance of false
positives, but helps to minimize the amount of damage a timecheating
player can cause. Default is 30 seconds.
2000-04-06 14:52:56 +00:00
Bill Currie 217e8c9a5c oops, he was already here :) moved the important line 2000-04-06 12:02:31 +00:00
Bill Currie e01129f80a apply more var def patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
and add him to AUTHORS/CREDITS
2000-04-06 11:59:28 +00:00
Bill Currie 580ac4c8a7 fix the wonky palettes for glx (in uq, anyway, may not have been a problem in qw). Interestingly, the console is dark now (but the game is bright) whereas it was the other way previously. I suspect SCR_UpdateScreen initialises the glx palettes on first call, or some other strangeness. This will need further investigation, I guess, but at least the text is easier to read on the console :) 2000-04-06 11:52:26 +00:00
Bill Currie be814de4a6 apply var def patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi> 2000-04-06 09:23:49 +00:00
Bill Currie b1ce871546 apply the viddef_t patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi> 2000-04-06 09:21:42 +00:00
Jeff Teunissen e1dc8ce3fe Optimized skyboxes a bit...and yes, it is tested. :) 2000-04-06 06:26:04 +00:00
Joseph Carter 8ce9970c91 qw_common is DEAD - removed cruft. 2000-04-05 14:32:06 +00:00
Bill Currie 7c0eb6947d fix a protocol breakage (with other clients) 2000-04-05 11:45:48 +00:00
Anton E. Gavrilov cba9b3b5b1 *** empty log message *** 2000-04-05 08:12:55 +00:00
Thad Ward b3d1e2ebaf msvc projects can cow use the latest version of MGL, which fixes a few of the lockup problems.
VERY IMPORTANT: read the readme.win file. it tells you what you need to do to get it working,
as there are a couple of things that need to be done by the developer on their own machine.
2000-04-05 06:06:05 +00:00
Thad Ward 2c4fd68252 changed bool to qboolean 2000-04-04 22:59:28 +00:00
Joseph Carter 00b62b6027 cleanup 2000-04-04 12:10:08 +00:00
Anton E. Gavrilov 76db7204bc A TEMPORARY fix for gl_flashblend (it defaults to 0 in software now). 2000-04-03 18:06:22 +00:00
Anton E. Gavrilov b3e1f9a8f5 Undid my changes to demo playback (that was buggy). 2000-04-03 16:14:30 +00:00
Loring Holden 05bb2f53a9 Cast is_digit() parameter to an int to avoid warnings when compiling under
IRIX
2000-04-03 15:33:04 +00:00
Loring Holden 2f10b85570 Fix code to automatically reconficgure so it works when configure is run
outside the source tree
2000-04-03 15:29:27 +00:00
Anton E. Gavrilov f5620c9f5b Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =] 2000-04-03 14:30:02 +00:00
Anton E. Gavrilov 81dd3e4912 *** empty log message *** 2000-04-03 14:21:56 +00:00
Anton E. Gavrilov d765224808 *** empty log message *** 2000-04-03 13:19:47 +00:00
Anton E. Gavrilov 13ae9667f8 *** empty log message *** 2000-04-03 11:22:34 +00:00
Anton E. Gavrilov 2a91e468df Moved to /win32 2000-04-03 10:32:10 +00:00
Anton E. Gavrilov 1e9208c4a0 Moved to win32/ and win32/vc/ 2000-04-03 10:30:50 +00:00
Anton E. Gavrilov 2ff041e18d Moved it here from common/wins/ 2000-04-03 10:27:55 +00:00
Anton E. Gavrilov 0604f9a3a2 *** empty log message *** 2000-04-03 10:22:22 +00:00
Anton E. Gavrilov 68a2e7e74c Added Cmd_CmdList_f() 2000-04-03 10:05:48 +00:00
Bill Currie 895e900556 remove an unneeded #ifdef QUAKEWORLD 2000-04-03 08:30:09 +00:00
Bill Currie 197b9f60d7 move the declaration of inupdate into the #if 0'ed section where it was used 2000-04-03 03:14:35 +00:00
Anton E. Gavrilov 37859bbd4e Backscrolling fix. 2000-04-02 22:01:39 +00:00
Joseph Carter 9e4cee29a2 "I fixed that, remember?" -- oddone 2000-04-02 14:54:15 +00:00
Zephaniah E. Hull 4ee2355a9e The sorting works perfectly now! 2000-04-02 12:13:19 +00:00
Joseph Carter f8d071a6fd Updated my entry in AUTHORS (don't forget to do this people!)
Updated ERRATA
2000-04-02 10:37:31 +00:00
Joseph Carter ea03a007de a little cleanup of the view height offset code.. 2000-04-02 00:32:00 +00:00
Joseph Carter 018ca24c62 flymode WORKS! I'm also poking around a few other qw_server files.. 2000-04-01 23:40:29 +00:00
Anton E. Gavrilov 3b6fa457e8 Minor bugfixes. 2000-04-01 22:49:07 +00:00
Anton E. Gavrilov 2e2377eebc ClearAllStates() behaves better now; Added KP_* keys support to GL target. 2000-04-01 22:46:15 +00:00
Anton E. Gavrilov 2138262099 Cleaned CL_Connect_f; re-enabled svc_disconnect parsing. 2000-04-01 17:42:17 +00:00
Jeff Teunissen b6c5eb66bc Added AUTHORS entry for Thad Ward <coderjoe@grnet.com> 2000-04-01 10:30:40 +00:00
Jeff Teunissen 93f15708cf Oops, missed part of Thad's patch. :) 2000-04-01 10:22:53 +00:00
Jeff Teunissen b619de9c05 Applied Thad Ward's patch to make win32 locase filenames. Also a few
cleanups, mostly whitespace.
2000-04-01 09:59:35 +00:00
Zephaniah E. Hull 955c3d03a2 Runtime fixes for the pak file handling, should not segfault anymore.. 2000-04-01 06:26:03 +00:00