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@ -63,17 +63,15 @@ DarkAngel <bhunn@zipworld.com.au>
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- improve sound engine behavior when too many sounds play at once
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Tonik <tonik@quake.ru>
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- change Cvar_Set(char*, char*) to Cvar_Set(cvar_t*, char*) - please let
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me do it!
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- enhanced say and say_team editing
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- single player & coop support (when progs.dat source if released under GPL)
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- add match, powerups,... qw-server cvars
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- ffa and match support (progs)
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- fix key_dest setting (it's often key_game instead of key_console)
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- make 'crosshair' accept pcx filenames, not only numbers.
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- pause in demo playback (qw, already done in uquake)
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- implement some teamplay macros into qw-client? Like $health, $armor
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- crosshairfile <file.pcx> ?
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- pause/fforward[/rewind] in demo playback
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- client(server)-side teamplay macros: $health, $armor, $loc...
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- timescale server cvar (easy for uquake, requires new protocol for qw)
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- TE_RAILTRAIL
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taniwha <bill@taniwha.org>
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- Dud explosives (yeah, yeah, it's probably QC, but still...)
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