Fixing a "bug" reportaed by darkangel. It can be implemented as a feature

later if anyone cares enough.
This commit is contained in:
Dan Olson 2000-04-10 20:08:01 +00:00
parent 385da24022
commit 9bf6e675fd

View file

@ -198,10 +198,13 @@ void R_DrawParticles (void)
p->vel[2] -= grav;
break;
case pt_grav:
//ifdef QUAKE2
p->vel[2] -= grav * 20;
break;
//endif
// This causes some particles to fall to the
// ground. It's been reported as a bug,
// so for now it's being fixed.
// We can implement it as a feature, but it's
// not all that cool.
// p->vel[2] -= grav * 20;
// break;
case pt_slowgrav:
p->vel[2] -= grav;
break;