Bill Currie
0ffba7e3da
add fs_usercfg. defaults to "" (nothing) in oldstyle, or "~/.PACKAGErc" in
...
newstyle.
2001-02-10 00:40:55 +00:00
Jeff Teunissen
4eb41da471
D'oh! Make the setrom command actually do something useful, like set the
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cvar to be read-only. :)
2001-02-10 00:31:50 +00:00
Dabb
369949e1d7
Add some comment about fix so it wont get removed as "unneeded"
2001-02-09 23:00:15 +00:00
Dabb
7b9f46471c
Fix for alt-tab problem on nvidia cards. Thanks go to Tim for figuring this out.
2001-02-09 22:51:14 +00:00
Jeff Teunissen
48e901481a
Even more VidMode paranoia: We now save the mode we started with and
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explicitly go back to that mode instead of the first in the list.
2001-02-09 22:36:30 +00:00
Bill Currie
f59aa3034c
dga_check.c:
...
fix dga checking. just because the dga queries succeed doesn't mean it's
actually there.
in_x11.c:
whitespace
2001-02-09 22:24:44 +00:00
Jeff Teunissen
5fe2ff158d
Update XFree86 VidMode extension handling. We no longer try to go
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fullscreen if the video mode we want isn't known to X.
2001-02-09 21:50:42 +00:00
Bill Currie
44c9371b4f
force console alpha to 1 if not rendering the world
2001-02-09 19:15:37 +00:00
Bill Currie
435c588e37
function header audit.
2001-02-09 02:53:09 +00:00
Ragnvald Maartmann-Moe IV
bb8f25bb64
Don't test for alpha death on particles that aren't alpha fading over time.
2001-02-09 00:07:58 +00:00
Bill Currie
679b67ddd2
fix a broken fix for sun's model_t type. (got broken during the header audit)
2001-02-08 20:56:40 +00:00
Bill Currie
5b2561720e
improve the ZERO_LENGTH_ARRAY test and fall back to using [1] if neither [0]
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nor [] work.
2001-02-08 20:55:45 +00:00
Bill Currie
5f5456d2c0
fix a compile error when using lex
2001-02-08 20:19:07 +00:00
Bill Currie
3240ed57b4
shrink the default heap for the server from 16 to 8 meg
2001-02-08 19:41:31 +00:00
Bill Currie
b10b829260
amputate an 8M cacerous growth from the memory footprint of the clients
2001-02-08 19:24:27 +00:00
Jeff Teunissen
6da731fec1
Clear packet entities when they are removed. This fixes a bug in particle
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trails, and possibly others as well.
Eliminate cl_oldvisedicts and cl_visedicts_list, change cl_visedicts's
definition to compensate. It isn't used any more, so they just waste
memory.
2001-02-08 17:43:14 +00:00
Jeff Teunissen
4cde7461b1
Add forward definition so that Unix clients can build with packet logging.
2001-02-08 17:38:25 +00:00
Jeff Teunissen
9f2da626f3
Fix SVGAlib-X interaction description
2001-02-08 12:08:15 +00:00
Jeff Teunissen
192e4521a9
Update README.
2001-02-08 11:57:03 +00:00
Dabb
d28d3d3df9
Added -brokenpopup to allow alt-tabbing with some broken video drivers,
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until I've found a way to avoid the bug.
Also, fixed one crash, so instead of crashing, we notify user that its time
to upgrade drivers :-)
2001-02-08 10:57:58 +00:00
Bill Currie
319d403c25
link movetype_none entitities into the world after doing the think
2001-02-08 00:20:56 +00:00
Bill Currie
fdaf69b9ae
reduce minimum timescale to 0 to allow pausing the demo
2001-02-08 00:08:32 +00:00
Zephaniah E. Hull
145284c3ce
Tweaked some of the bounds.
2001-02-08 00:02:26 +00:00
Forest Hale
4d40668752
removed unused 'next' field in particle struct
2001-02-07 20:31:01 +00:00
Bill Currie
3320cf5e2c
cl_demospeed cvar. 1 = normal speed, < 1 = slow-mo, > 1 = timelaps.
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host.h:
remove Host_SimulationTime prototype
cl_main.c:
cl_demospeed stuff. Host_SimulationTime was resurected because of gcc
warnings about setjmp clobbering vars. It's made static inline so its
resurection doesn't cost fps.
2001-02-07 20:15:33 +00:00
Bill Currie
c2194db299
make a private copy of the map name while doing maplist. Fixes the mangled
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map names in directories with lots of maps.
2001-02-07 19:36:55 +00:00
Bill Currie
5471165397
don't redirect output for the pause command
2001-02-07 18:33:38 +00:00
Bill Currie
c935512294
remove the fov test from the view model drawing test. ie, you can see your
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weapon with fov > 90
2001-02-07 18:27:21 +00:00
Forest Hale
542457480f
Fix for a rare particle bug Despair was trying to figure out, minor consistency cleanup, and some comments added.
2001-02-07 08:14:58 +00:00
Ragnvald Maartmann-Moe IV
800ee05584
More whitespace than you can shake a shambler at.
2001-02-07 05:45:59 +00:00
Bill Currie
e32119aa3c
forgot to commit this with in_x11.c
2001-02-07 04:57:38 +00:00
Bill Currie
b3cd4355cf
fix the *nix x11 keyboard repeat issues
2001-02-07 04:06:52 +00:00
Jeff Teunissen
b4c9dcc7fb
whitespace.
2001-02-06 21:13:05 +00:00
Bill Currie
367fee1dc6
add HAVE_WINSOCK_H
2001-02-06 19:54:26 +00:00
Bill Currie
d57a22fe87
hopefully the last of the " gaffs
2001-02-06 19:53:20 +00:00
Bill Currie
4d8cc6233c
fix a missed " fixup
2001-02-06 19:45:24 +00:00
Bill Currie
50ce499a61
cvars and commands are now ALWAYS sorted. This way, cmdlist and cvarlist are
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more usable. Downside is tab completion is affected.
2001-02-06 17:34:18 +00:00
Bill Currie
86a7e3b749
change the formatting of cmdlist <args> a bit
2001-02-06 04:12:32 +00:00
Bill Currie
c6e087015c
command docs patch from Misty-chan because his access hasn't completely come
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through yet.
2001-02-06 02:56:14 +00:00
Chris Ison
222eea81b1
adding brighten support
2001-02-06 01:44:12 +00:00
Timothy C. McGrath
033545f56f
This patch adds documentation to MOST of the commands in quakeforge,
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however some commands I wasn't sure about, and others the docs are just
plain missing. I've also changed cvars with missing/incomplete
documentation so that we can find them more easily with just one grep.
To find all commands and cvars with bogus/missing documentation grep for
'No Description'
Let me know if I've screwed something up.
Misty-chan
PS: Deek do NOT commit the patch I sent to you, this obsoletes it.
2001-02-06 01:12:24 +00:00
Bill Currie
b443a0254e
rev version for beta7
2001-02-06 00:29:16 +00:00
Bill Currie
345d34c386
fix make dist
2001-02-06 00:23:31 +00:00
Jeff Teunissen
6bae2b3010
whitespace, small opt in pcx.c
2001-02-05 23:17:48 +00:00
Bill Currie
eb8c267925
.gdbinit:
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add -nosound again
cl_main.c:
clean up function headers
2001-02-05 23:06:57 +00:00
Bill Currie
054f659078
this SHOULD take care of skin crashes on a permanent basis. The problem in
...
beta6 was caused by the player skin being set to 0 when it shouldn't be on any
userinfo change, and thus even changing rate would cause the client to seg.
Now, the player skin gets set to 0 only when the skin changes, and while there
still seems to be an opening for a segfault (which this patch closes), I still
couldn't get the client to seg with recent code.
2001-02-04 22:47:07 +00:00
Ragnvald Maartmann-Moe IV
59f4b7a7d0
Kill some commented out dead code.
2001-02-04 22:34:54 +00:00
Ragnvald Maartmann-Moe IV
292807d653
Remove gl_cull cvar. Workaround for a speed issue/bug in a very early windows minigl.
2001-02-04 08:59:59 +00:00
Ragnvald Maartmann-Moe IV
39115d98a7
Tweak teleport effect a little. Particles not so absurdly large.
2001-02-04 04:56:50 +00:00
Ragnvald Maartmann-Moe IV
603a88c160
Whitespace and typos.
2001-02-03 07:39:45 +00:00