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remove the fov test from the view model drawing test. ie, you can see your
weapon with fov > 90
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1 changed files with 1 additions and 1 deletions
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@ -701,7 +701,7 @@ R_DrawViewModel (void)
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float add;
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dlight_t *dl;
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if (!r_drawviewmodel->int_val || r_fov_greater_than_90
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if (!r_drawviewmodel->int_val
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|| !Cam_DrawViewModel ()
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|| !r_drawentities->int_val)
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return;
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