.gdbinit:

add -nosound again
cl_main.c:
	clean up function headers
This commit is contained in:
Bill Currie 2001-02-05 23:06:57 +00:00
parent 054f659078
commit eb8c267925
2 changed files with 56 additions and 115 deletions

View file

@ -1 +1 @@
set args -nocdaudio +setrom _windowed_mouse 0 +set gl_sky_clip 1 +set show_fps 1
set args -nosound -nocdaudio +setrom _windowed_mouse 0 +set gl_sky_clip 1 +set show_fps 1

View file

@ -208,9 +208,7 @@ char soundlist_name[] = "soundlist %i %i";
cvar_t *confirm_quit;
/*
==================
CL_Quit_f
==================
CL_Quit_f
*/
void
CL_Quit_f (void)
@ -224,9 +222,7 @@ CL_Quit_f (void)
}
/*
=======================
CL_Version_f
======================
CL_Version_f
*/
void
CL_Version_f (void)
@ -237,11 +233,9 @@ CL_Version_f (void)
/*
=======================
CL_SendConnectPacket
CL_SendConnectPacket
called by CL_Connect_f and CL_CheckResend
======================
called by CL_Connect_f and CL_CheckResend
*/
void
CL_SendConnectPacket (void)
@ -294,12 +288,9 @@ CL_SendConnectPacket (void)
}
/*
=================
CL_CheckForResend
CL_CheckForResend
Resend a connect message if the last one has timed out
=================
Resend a connect message if the last one has timed out
*/
void
CL_CheckForResend (void)
@ -348,10 +339,7 @@ CL_BeginServerConnect (void)
}
/*
================
CL_Connect_f
================
CL_Connect_f
*/
void
CL_Connect_f (void)
@ -373,12 +361,10 @@ CL_Connect_f (void)
/*
=====================
CL_Rcon_f
CL_Rcon_f
Send the rest of the command line over as
an unconnected command.
=====================
Send the rest of the command line over as
an unconnected command.
*/
void
CL_Rcon_f (void)
@ -417,10 +403,7 @@ CL_Rcon_f (void)
/*
=====================
CL_ClearState
=====================
CL_ClearState
*/
void
CL_ClearState (void)
@ -458,12 +441,10 @@ CL_ClearState (void)
}
/*
=====================
CL_Disconnect
CL_Disconnect
Sends a disconnect message to the server
This is also called on Host_Error, so it shouldn't cause any errors
=====================
Sends a disconnect message to the server
This is also called on Host_Error, so it shouldn't cause any errors
*/
void
CL_Disconnect (void)
@ -514,13 +495,11 @@ CL_Disconnect_f (void)
}
/*
====================
CL_User_f
CL_User_f
user <name or userid>
user <name or userid>
Dump userdata / masterdata for a user
====================
Dump userdata / masterdata for a user
*/
void
CL_User_f (void)
@ -548,11 +527,9 @@ CL_User_f (void)
}
/*
====================
CL_Users_f
CL_Users_f
Dump userids for all current players
====================
Dump userids for all current players
*/
void
CL_Users_f (void)
@ -575,11 +552,9 @@ CL_Users_f (void)
}
/*
==================
CL_FullServerinfo_f
CL_FullServerinfo_f
Sent by server when serverinfo changes
==================
Sent by server when serverinfo changes
*/
void
CL_FullServerinfo_f (void)
@ -669,12 +644,10 @@ CL_RemoveQFInfoKeys (void)
}
/*
==================
CL_FullInfo_f
CL_FullInfo_f
Allow clients to change userinfo
==================
Casey was here :)
Allow clients to change userinfo
Casey was here :)
*/
void
CL_FullInfo_f (void)
@ -720,11 +693,9 @@ CL_FullInfo_f (void)
}
/*
==================
CL_SetInfo_f
CL_SetInfo_f
Allow clients to change userinfo
==================
Allow clients to change userinfo
*/
void
CL_SetInfo_f (void)
@ -747,13 +718,11 @@ CL_SetInfo_f (void)
}
/*
====================
CL_Packet_f
CL_Packet_f
packet <destination> <contents>
packet <destination> <contents>
Contents allows \n escape character
====================
Contents allows \n escape character
*/
void
CL_Packet_f (void)
@ -792,11 +761,9 @@ CL_Packet_f (void)
/*
=====================
CL_NextDemo
CL_NextDemo
Called to play the next demo in the demo loop
=====================
Called to play the next demo in the demo loop
*/
void
CL_NextDemo (void)
@ -822,12 +789,10 @@ CL_NextDemo (void)
/*
=================
CL_Changing_f
CL_Changing_f
Just sent as a hint to the client that they should
drop to full console
=================
Just sent as a hint to the client that they should
drop to full console
*/
void
CL_Changing_f (void)
@ -844,11 +809,9 @@ CL_Changing_f (void)
/*
=================
CL_Reconnect_f
CL_Reconnect_f
The server is changing levels
=================
The server is changing levels
*/
void
CL_Reconnect_f (void)
@ -876,11 +839,9 @@ CL_Reconnect_f (void)
}
/*
=================
CL_ConnectionlessPacket
CL_ConnectionlessPacket
Responses to broadcasts, etc
=================
Responses to broadcasts, etc
*/
void
CL_ConnectionlessPacket (void)
@ -1045,9 +1006,7 @@ CL_PingPacket (void)
}
/*
=================
CL_ReadPackets
=================
CL_ReadPackets
*/
void
CL_ReadPackets (void)
@ -1106,9 +1065,7 @@ CL_ReadPackets (void)
//=============================================================================
/*
=====================
CL_Download_f
=====================
CL_Download_f
*/
void
CL_Download_f (void)
@ -1143,9 +1100,7 @@ CL_Download_f (void)
}
/*
=================
CL_Init
=================
CL_Init
*/
void
CL_Init (void)
@ -1330,11 +1285,9 @@ CL_Init_Cvars (void)
}
/*
================
Host_EndGame
Host_EndGame
Call this to drop to a console without exiting the qwcl
================
Call this to drop to a console without exiting the qwcl
*/
void
Host_EndGame (char *message, ...)
@ -1355,11 +1308,9 @@ Host_EndGame (char *message, ...)
}
/*
================
Host_Error
Host_Error
This shuts down the client and exits qwcl
================
This shuts down the client and exits qwcl
*/
void
Host_Error (char *error, ...)
@ -1388,11 +1339,9 @@ Host_Error (char *error, ...)
/*
===============
Host_WriteConfiguration
Host_WriteConfiguration
Writes key bindings and archived cvars to config.cfg
===============
Writes key bindings and archived cvars to config.cfg
*/
void
Host_WriteConfiguration (void)
@ -1421,11 +1370,9 @@ Host_WriteConfiguration (void)
#if 0
/*
==================
Host_SimulationTime
Host_SimulationTime
This determines if enough time has passed to run a simulation frame
==================
This determines if enough time has passed to run a simulation frame
*/
qboolean
Host_SimulationTime (float time)
@ -1448,11 +1395,9 @@ Host_SimulationTime (float time)
/*
==================
Host_Frame
Host_Frame
Runs all active servers
==================
Runs all active servers
*/
int nopacketcount;
void
@ -1574,9 +1519,7 @@ check_quakerc (void)
}
/*
====================
Host_Init
====================
Host_Init
*/
void
Host_Init (void)
@ -1716,12 +1659,10 @@ Host_Init (void)
/*
===============
Host_Shutdown
Host_Shutdown
FIXME: this is a callback from Sys_Quit and Sys_Error. It would be better
to run quit through here before the final handoff to the sys code.
===============
FIXME: this is a callback from Sys_Quit and Sys_Error. It would be better
to run quit through here before the final handoff to the sys code.
*/
void
Host_Shutdown (void)