fix make dist

This commit is contained in:
Bill Currie 2001-02-06 00:23:31 +00:00
parent 6bae2b3010
commit 345d34c386
2 changed files with 4 additions and 3 deletions

View file

@ -6,15 +6,15 @@ EXTRA_DIST = adivtab.h anorm_dots.h anorms.h asm_draw.h asm_i386.h block16.h \
cl_cam.h cl_demo.h cl_ents.h cl_input.h cl_main.h cl_parse.h \
cl_pred.h cl_slist.h cl_tent.h client.h cmd.h commdef.h compat.h \
config.h.in console.h context_x11.h crc.h cvar.h d_iface.h \
d_ifacea.h d_local.h dga_check.h draw.h fractalnoise.h gcc_attr.h \
d_ifacea.h d_local.h dga_check.h draw.h fbset.h fractalnoise.h gcc_attr.h \
gl_warp_sin.h glquake.h hash.h host.h in_win.h info.h input.h joystick.h \
keys.h link.h locs.h mathlib.h mdfour.h menu.h model.h modelgen.h \
msg.h net.h pcx.h pmove.h pr_comp.h progdefs.h progs.h protocol.h \
qargs.h qdefs.h qendian.h qfgl_ext.h qtypes.h quakeasm.h quakefs.h \
quakeio.h r_dynamic.h r_local.h r_shared.h render.h sbar.h screen.h \
server.h sizebuf.h skin.h sound.h spritegn.h sv_pr_cmds.h sys.h tga.h \
teamplay.h uint32.h va.h ver_check.h vid.h view.h wad.h winquake.h \
world.h zone.h \
teamplay.h texture.h uint32.h va.h ver_check.h vid.h view.h wad.h \
winquake.h world.h zone.h \
\
win32/fnmatch.h win32/version.h win32/version.h.in \
win32/resources/icon1.ico win32/resources/resource.h \

View file

@ -206,6 +206,7 @@ soft_SOURCES= d_edge.c d_fill.c d_init.c d_modech.c \
YFLAGS = -d
fbdev_SOURCES= fbset.c fbset_modes_y.y fbset_modes_l.l vid_fbdev.c in_fbdev.c
YACCLEX_CLEANFILES= fbset_modes_y.c fbset_modes_y.h fbset_modes_y.tab.h fbset_modes_l.c
EXTRA_qf_client_fbdev_SOURCES=fbset_modes_y.h
fbset_modes_y.o: fbset_modes_y.c
$(CC) $(INCLUDES) $(CFLAGS) -Wno-error -c fbset_modes_y.c