Commit Graph

186 Commits

Author SHA1 Message Date
Bill Currie 7d516a9ecd unfortunatly, WriteBytes needs floats 2004-02-09 07:43:28 +00:00
Ragnvald Maartmann-Moe IV 90d7c11e08 Stuff. 2004-02-09 06:15:13 +00:00
Ragnvald Maartmann-Moe IV ff00c005cc See above. 2004-02-09 05:16:55 +00:00
Ragnvald Maartmann-Moe IV 17cd47173a Remove quakec implementation of bit shifts. 2004-02-09 05:15:55 +00:00
Bill Currie f5e0d75736 add -g for debug 2004-02-09 04:47:52 +00:00
Ragnvald Maartmann-Moe IV c9150ef436 Sanity improvements. It's not enough, yet, though... 2004-02-09 04:41:39 +00:00
Ragnvald Maartmann-Moe IV f63eb36504 Ignore progdefs.h 2004-02-09 04:27:23 +00:00
Ragnvald Maartmann-Moe IV 1cb1b902f9 Beware. klik of death. 2004-02-09 04:25:00 +00:00
Ragnvald Maartmann-Moe IV cf14b40c95 Whitespace, and use WriteBytes, WriteCoordV, WriteAngleV, and switch. 2004-02-09 00:03:10 +00:00
Timothy C. McGrath 2a2cd058cd More whitespace, one more line. :)
Hikaru
2004-02-08 08:27:33 +00:00
Timothy C. McGrath 2e45f628b9 Minor one line whitespace fix.
Hikaru
2004-02-08 08:21:07 +00:00
Ragnvald Maartmann-Moe IV 88fcbcbcfd Whitespace, codingstyle, and other QFisms. 2004-02-08 07:34:17 +00:00
Bill Currie 12b2ce3787 oops, too over zealous 2004-02-08 06:56:06 +00:00
Bill Currie b3998b0f96 bit manip cleanup 2004-02-08 06:50:44 +00:00
Bill Currie 523094fa2f bit manip cleanup 2004-02-08 06:18:03 +00:00
Bill Currie 0a95abcc29 bit manip cleanup 2004-02-08 05:38:36 +00:00
Bill Currie 66891f8e88 bit manip cleanup and fixes 2004-02-08 05:32:28 +00:00
Bill Currie c045f27f43 bit manip cleanup 2004-02-08 05:11:49 +00:00
Bill Currie 0dcd9a9515 bit manipulations fixes 2004-02-08 05:02:20 +00:00
Bill Currie 9b44735884 bit manipulation cleanup 2004-02-08 04:52:32 +00:00
Bill Currie 9d82f07eaa fix a slew of precedence bugs 2004-02-08 04:37:28 +00:00
Bill Currie d352e0529f fix for Array going from free to dealloc 2004-02-04 07:57:48 +00:00
Bill Currie 14bd241c8e fix some warnings 2004-01-31 08:24:03 +00:00
Bill Currie bd4b8f5647 update for qfcc's --advanced 2004-01-21 21:24:37 +00:00
Bill Currie 490c8087e8 kill a warning 2003-11-05 20:13:41 +00:00
Bill Currie 256edd3714 keep the .dat file local 2003-10-30 18:49:57 +00:00
Bill Currie aaa199284d fix dependencies wrt equipid.qh and nuke progdefs.h 2003-10-29 16:59:13 +00:00
Bill Currie 4f8c883bbd yay, finally links 2003-10-28 21:20:34 +00:00
Bill Currie 60082be06f compiles, doesn't link 2003-10-27 22:27:29 +00:00
Bill Currie 13ecbceba2 progress getting klik to compile 2003-10-27 21:26:50 +00:00
Bill Currie cc9c73acf9 ignore .deps 2003-10-27 21:14:38 +00:00
Bill Currie 01fff80c07 better dependencies tracking (hopefully:) 2003-10-27 21:13:53 +00:00
Bill Currie 8b5c6b324e get the generated files generating properly and work around some issues
caused by changes in cpp
2003-10-25 06:05:14 +00:00
Bill Currie 88c055ea3c <zinx> taniwha: FWIW, the code is officially donated to quakeforge :)
<taniwha> zinx: thanks :)

zinx' klik mod :)
2003-10-24 21:43:32 +00:00
Bill Currie 0e88e9927a move over to separate compilation mode 2003-10-22 23:29:34 +00:00
Bill Currie dbaac505b3 s/self/@self/g in the eventual hope of using Objective-QC features :) 2003-10-22 21:54:29 +00:00
Bill Currie 21379455db make it build :) 2003-10-22 21:17:18 +00:00
Bill Currie 662ca62207 update the email address 2003-10-22 21:08:49 +00:00
Jeff Teunissen 5b81f01e3b Okay, this is the first import of my recovered (thanks, Despair!) PoxII tree.
It works, and is playable, but you need to symlink source/config.qw to
source/config.qw -- otherwise it won't build a qwprogs.dat for you. :)
2003-10-22 09:24:50 +00:00
Bill Currie 698f7e322d make intended precedence explicit 2003-09-23 16:36:35 +00:00
Bill Currie 3493b80dd0 fixes for the latest qfcc changes 2003-09-20 04:21:13 +00:00
Bill Currie 508d7da410 check targets[0] before sending it messages 2003-09-18 22:34:30 +00:00
Bill Currie 8935fc4c84 bot_ai.qc bot_way.qc:
test classname `properly' (ie, with -classname)
bot_move.qc:
	re-implement the lost obstruction detection code in a way suitable for
	the new physics handling. Probably needs tuning.
bot_qw.qc libfrikbot.h:
	Break and itos for debugging
waypoint.r:
	implement -realorigin. oops. that caused how long a wild goose chase?
2003-09-04 07:44:47 +00:00
Bill Currie 8b784f2ede bot_qw.qc:
make all bots "lose" a player that disconnects
waypoint.r:
	make sure all waypoint data structs get initialized
2003-09-02 06:25:03 +00:00
Bill Currie 19fef1890c get -preThink called and call -AI at the right time. things slowly getting
better
2003-08-31 07:11:04 +00:00
Bill Currie 63c835333e add bot_add and bot_kick server console commands :) 2003-08-31 06:18:37 +00:00
Ragnvald Maartmann-Moe IV 20adb3530f All hail the whitespace shambler! 2003-08-27 23:43:13 +00:00
Bill Currie 78e1059007 bot kicking now works 2003-08-25 05:12:41 +00:00
Bill Currie 1049ca1ac3 patch for gettinf frikbot into our qw :) 2003-08-25 01:19:09 +00:00
Bill Currie a13dad4b08 can't get the bots to do any exploring, but oh well (probably because I
don't really grok waypoints yet)
2003-08-25 01:13:25 +00:00