Commit Graph

186 Commits

Author SHA1 Message Date
Bill Currie ae00d10d15 don't bother with the NIL first entry 2003-08-24 20:36:22 +00:00
Bill Currie 61f3d32eae get closer to working waypoints 2003-08-24 08:18:50 +00:00
Bill Currie 1c48b8a977 don't access Waypoint.b_sound directly (one less place to fix when I come
up with a better name:)
2003-08-24 07:27:44 +00:00
Bill Currie b5e1597081 replace some missing {}s 2003-08-24 07:21:49 +00:00
Bill Currie 29f0c3bb6e mention self -> @self 2003-08-22 20:14:04 +00:00
Bill Currie 1408ef7253 update instructions for adding bot 2003-08-22 19:57:44 +00:00
Bill Currie c0a7b045f4 kill some magic numbers 2003-08-22 19:49:40 +00:00
Bill Currie 53f32aa3b8 don't target self 2003-08-22 16:19:42 +00:00
Bill Currie 44929b99e3 move sendMove from Bot (Phys) to Bot (move) 2003-08-22 14:52:34 +00:00
Bill Currie 88df663ce7 make sisible more generic (still ick) and make lookForCrap look for
waypoints, too.
2003-08-22 06:56:31 +00:00
Bill Currie f4f6e897b3 yay for type checking (I think). now the bots are /really/ screwed :( 2003-08-22 06:35:19 +00:00
Bill Currie c45e996252 impulse fixes plus partial (doesn't compile) changes to priorityForThing 2003-08-22 00:37:36 +00:00
Bill Currie 66d1186651 bot finally moves around properly. still doesn't shoot, though :/ 2003-08-21 20:39:04 +00:00
Bill Currie 947f50de48 use |= instead of = for keys 2003-08-21 04:57:25 +00:00
Bill Currie 1f0d73a45e fix button usage and use the new SV_Spawn function 2003-08-21 03:53:15 +00:00
Bill Currie f5c5b2a9a2 make a 1:1 mapping for entities that get targeted and Targets 2003-08-20 23:25:16 +00:00
Bill Currie e33e7a73c1 remove some no longer needed definitions/declarations 2003-08-18 22:57:18 +00:00
Bill Currie e281e43e53 rename methods so _ isn't in their names 2003-08-18 16:48:53 +00:00
Bill Currie 17ca25a64a can get a bot added to the server, but the server crashes as soon as the
bot sees the player (treating entity as an object: oops)
2003-08-18 06:30:05 +00:00
Bill Currie f298e0e8e6 CL_KeyMove got replaced by -sendMove 2003-08-17 23:12:25 +00:00
Bill Currie 3b77c09310 more work. get there eventually 2003-08-01 05:25:07 +00:00
Bill Currie d4b5b87334 more spells of dispell magic getting cast 2003-07-31 18:36:19 +00:00
Bill Currie 27409dc710 split out Target implementation and kill a bunch of magic numbers 2003-07-31 16:57:01 +00:00
Bill Currie e1d70fa840 more "self" cleanup 2003-07-30 16:53:57 +00:00
Bill Currie 34f4aaa1c7 split out and objectize chat code 2003-07-30 16:45:28 +00:00
Bill Currie 71b886d231 split out the waypoint implementation 2003-07-29 20:28:18 +00:00
Bill Currie 6046c21ea1 more general fixes 2003-07-29 20:27:41 +00:00
Bill Currie 58bd3a5a6d use @self instead of self 2003-07-29 20:09:30 +00:00
Bill Currie 0704ef5a9c update for recent changes to Object 2003-07-29 19:55:41 +00:00
Bill Currie e78a511261 d'oh 2003-07-29 19:45:03 +00:00
Bill Currie dbeacae4d8 waypoint thinking for chain following /should/, in theory, work :) 2003-07-29 17:45:30 +00:00
Bill Currie 4031e6ed6d add DESTDIR too 2003-07-28 17:40:55 +00:00
Bill Currie abded114cf add install target 2003-07-28 17:38:19 +00:00
Bill Currie c86b0d359f kill the compression for now to speed up builds 2003-07-28 01:36:08 +00:00
Bill Currie d462ef9a7e clean up a bunch of redundant selfs 2003-07-25 22:38:18 +00:00
Bill Currie 14d14761f1 clean up some unneeded declarations 2003-07-24 23:16:43 +00:00
Bill Currie a2239726e4 remove some obsolete files 2003-07-24 22:04:13 +00:00
Bill Currie 2af71716a9 lots more progress. it compiles, but I highly doubt it will work yet :) 2003-07-24 21:54:24 +00:00
Bill Currie 35be5480ca waypoints should hopefully be a little faster :) 2003-07-24 20:23:03 +00:00
Bill Currie ae3e600a7f s/WayPoint/Waypoint/g 2003-07-24 18:25:46 +00:00
Bill Currie d81bb81732 yay, it compiles again. certainly doesn't work yet 2003-07-24 18:23:13 +00:00
Bill Currie e730793581 even more break^Wprogress :) 2003-07-24 08:25:04 +00:00
Bill Currie d186408279 progress :) 2003-07-23 22:44:15 +00:00
Bill Currie f0845d2710 more work on converting frikbot to using objects. doesn't compile 2003-07-23 06:35:39 +00:00
Bill Currie 520583d8ef now with 32 bot names and no runaway loop error during name hunt 2003-04-07 18:25:14 +00:00
Bill Currie 42825adab7 switch/case/break audit 2003-03-18 21:59:47 +00:00
Bill Currie 8785e2af3d finally have nails working properly again (put the break in the wrong place
:P )
2003-03-17 08:07:34 +00:00
Bill Currie 21ef7e2f7f d'oh :P 2003-03-17 07:24:03 +00:00
Bill Currie e1715ca331 fix a missing break 2003-03-17 07:14:03 +00:00
Bill Currie 432559543a more pre vs post decrement fixes 2003-03-17 06:48:05 +00:00