Bill Currie
4a5732aac0
quad dropping should work now
2003-01-13 21:47:24 +00:00
Bill Currie
3eebd46df4
remove --traditional :)
2002-11-19 16:23:33 +00:00
Bill Currie
48b1c64844
clean up some warnings
2002-11-01 01:49:10 +00:00
Bill Currie
c1d3e4f3be
bring in the killtarget fixes from quakeworld
2002-10-24 19:57:00 +00:00
Bill Currie
a46b5eb518
dos -> unix line endings
2002-10-24 19:56:03 +00:00
Bill Currie
e758608902
make pent and quad color effects unconditional rather than deathmatch
...
dependent
2002-10-24 18:07:45 +00:00
Bill Currie
6638284d29
Tonik's single player progs for quakeworld
2002-10-24 15:02:26 +00:00
Bill Currie
dbeec86043
whitespace
2002-10-21 21:41:52 +00:00
Bill Currie
d8ea11c80b
fix an uninitialized var warning
2002-10-08 03:39:05 +00:00
Bill Currie
61a2e9b8ce
fix some uninit warnings
2002-09-13 02:43:47 +00:00
Bill Currie
b6f1361263
whitespace
2002-07-21 03:59:34 +00:00
Bill Currie
ec46bd7cb7
more SUB_UseTargets fixes and a trailing \n
2002-04-26 20:10:46 +00:00
Bill Currie
59ec64557a
bring in the SUB_UseTargets from quakeworld
2002-04-26 20:09:04 +00:00
Bill Currie
78e625a336
don't remove self if self.killtarget == self.targetname
2002-04-26 20:07:12 +00:00
Bill Currie
dcbb64cfe7
subs.qc:
...
make sure self.killtarget doesn't get nuked with sv_old_entity_free 0
and self.targetname == self.killtarget
triggers.qc:
don't remeve self if self.targetname == self.killtarget (I suspect this
is /always/ the case, but no harm in being certain).
2002-04-26 19:58:47 +00:00
Ragnvald Maartmann-Moe IV
60675de584
Fix complaints during make due to lack of new lines at end of file.
2002-03-03 05:18:53 +00:00
Bill Currie
d8d86b931e
bring in Deek's bug fixes and whitespace cleanups
2002-02-22 20:01:05 +00:00
Bill Currie
e158247afb
--traditional is no longer needed. paroxysm/quake will take a lot more work
...
to get to this point, but now quake, quakeworld and paroxysm/quakeword can
start using qfcc's features.
2002-02-22 19:12:55 +00:00
Bill Currie
7f3ef60d60
compiles with qfcc (this was probably a pointless exercise due to Deek's
...
work, but it's nice having a compilable base paroxysm).
2002-02-21 20:36:23 +00:00
Bill Currie
30eb259d02
this should make a dropped quad glow
2002-02-21 19:15:45 +00:00
Bill Currie
fbc8c4c600
warnings cleanup again :)
2002-02-19 05:26:50 +00:00
Bill Currie
4b376c2ba0
more consistent builds :)
2002-02-19 05:19:33 +00:00
Bill Currie
ce9581e654
heh, oops, didn't notice that
2002-02-19 05:17:44 +00:00
Bill Currie
0490dbc283
cleanup all the warnings
2002-02-19 05:16:48 +00:00
Bill Currie
23e1fd824e
make consistent builds a little easier
2002-02-19 05:15:07 +00:00
Bill Currie
3cf0b480ff
remove a bunch of unused locals and two locals shadowing params
2002-02-19 00:27:04 +00:00
Bill Currie
d8cfc929c7
oops, forgot to remove the traceon/traceoff calls
2002-02-19 00:22:45 +00:00
Bill Currie
718ae1049e
fix two locals shadowing parms. this should fix the bogus lasers
2002-02-19 00:21:30 +00:00
Bill Currie
3be5c77603
clean up a bunch of unused local params
2002-02-19 00:19:27 +00:00
Bill Currie
a9e3a8e018
move progs.dat from .. to .
2002-02-18 06:45:22 +00:00
Bill Currie
19fa1aea11
fix the one error I refuse to gloss over using --traditional
2002-02-18 06:19:00 +00:00
Bill Currie
3204b44273
yada yada yada
2002-02-18 06:13:31 +00:00
Jeff Teunissen
bb433e8a92
The original Paroxysm 1.20 source.
2002-02-17 03:18:55 +00:00
Bill Currie
6eb3ebf41b
initial checking of id quake 1.06 progs source
2002-02-15 18:27:57 +00:00
Bill Currie
ceb9dcba0c
initial checkin of the id (I hope!) quakeworld progs source
2002-02-15 17:57:14 +00:00