insellium
ff5fac055b
fixed lotus shader
...
useless .arena file removed
2022-03-12 22:54:44 +05:00
P3rlE
7bea27efcc
some small HUD fixes / fixed flag position again
2022-03-11 23:55:03 +01:00
P3rlE
304bccd5d8
start screen also fixed for non 16:9 resolutions
2022-03-11 06:52:01 +01:00
P3rlE
4616ef9cda
HUD now fits with all resolutions / small fix needed
2022-03-10 22:49:52 +01:00
P3rlE
6eca172246
fixed font sizes - HUD needs to be fixed
2022-03-08 22:54:31 +01:00
P3rlE
d8f9599427
fixed hud and flag icon position
2022-03-07 23:15:00 +01:00
P3rlE
808b51a099
fixed position of the reward medals
...
fixed position of the "you fragged" message
2022-03-07 21:50:55 +01:00
P3rlE
3f7562eeec
enabled aspect correct HUD by default
2022-03-06 14:36:31 +01:00
P3rlE
8d55b07ab7
added zturtlemanĀ“s flexible HUD code
2022-03-06 08:25:18 +01:00
P3rlE
286579e497
Normalize all the line endings
2022-03-03 21:58:53 +01:00
P3rlE
d9c6a530f4
Saving files before refreshing line endings
2022-03-03 21:57:10 +01:00
P3rlE
73d08bb7a6
Update .gitattributes
2022-03-03 21:49:35 +01:00
P3rlE
53a5148759
Corrected line endings
2022-03-03 06:35:52 +01:00
P3rlE
e8de4d00a0
Fixed Hud
...
Hopefully the last commit for 0.4
2022-03-02 17:14:45 +01:00
insellium
6473a31a0f
LAST COMMIT - for 0.4 release
...
version change + deleting useless map
2022-03-02 20:20:51 +05:00
insellium
aff6156a3f
Changes for upcoming 0.4
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Added new car - Lotus
Disabled sv_pure for reflect & plate fix
Changed default settings in code
2022-03-02 14:38:24 +05:00
P3rlE
f81c4d68c5
version change
2022-03-02 05:56:28 +01:00
P3rlE
738bc1b80c
make quad glow purple
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quad purple glow
some preparations for 0.5
2022-03-02 05:55:45 +01:00
P3rlE
da3fe95b71
Changes
2022-03-01 22:38:28 +01:00
P3rlE
2c70b4498b
Reverted widescreen changes
2022-03-01 21:51:56 +01:00
P3rlE
3ec62383a8
Revert widescreen changes
...
Reverted widescreen changes...
2022-03-01 21:38:39 +01:00
P3rlE
f66bfc66c7
Revert widescreen changes
...
Reverted widescreen changes...
2022-03-01 21:07:26 +01:00
P3rlE
0653107087
Some code Cleanup
2022-03-01 20:55:24 +01:00
P3rlE
09afe21143
changed year in the menu
2022-02-26 20:40:42 +01:00
P3rlE
f804ccfd9f
removed pak check
2022-02-26 00:10:30 +01:00
P3rlE
471e61a022
Merge branch 'master' of https://github.com/Q3Rally-Team/q3rally
2022-02-25 23:47:47 +01:00
insellium
c09c7f2bed
Remove cheat protection from OpenGL2's r_forceSun
2022-02-23 10:14:05 +05:00
P3rlE
bd93476198
Merge branch 'master' of https://github.com/Q3Rally-Team/q3rally
2022-02-19 19:04:47 +01:00
P3rlE
9916297ecd
Version Upcount
2022-02-19 19:04:25 +01:00
insellium
df5b241e2b
New Q3Rally Intro!
2022-02-19 14:07:20 +05:00
insellium
d6005fb74c
Merge branch 'master' of https://github.com/Q3Rally-Team/q3rally
2022-02-19 12:36:52 +05:00
insellium
7624678b32
NEW RACING MAP: Ridge Racer
...
This is my retextured and generally the latest version of the map from TheBigBuu straight out of 2010!
2022-02-19 12:36:47 +05:00
P3rlE
96d1cffde1
Merge branch 'master' of https://github.com/Q3Rally-Team/q3rally
2022-02-14 19:22:14 +01:00
P3rlE
fc96a4a2ca
Some changed stuff
2022-02-14 19:19:42 +01:00
insellium
554361af01
Updated blimp textures
2022-02-14 21:32:52 +05:00
P3rlE
4e0d283892
- adding files missed in the last commit
2022-02-05 22:24:46 +01:00
P3rlE
aa25dbacbc
- fixed (hopefully) railgun bug
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- added medal for telefrag
2022-02-05 21:49:34 +01:00
P3rlE
97c4bd4295
Impressive Medal now given by frag, not by hit
2022-02-02 23:59:26 +01:00
insellium
c444e2b27c
added "ely_sunset" skybox
...
I forgot to add to the previous commit.
2022-02-03 01:12:01 +05:00
insellium
08b7b80570
MAP UPDATE: Dirty Fun
2022-02-03 01:09:28 +05:00
insellium
75e52799c0
Updates for 0.4
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NEW CAR: Gremlin
UPDATED MAPS: "david5", "sk1" and "mk"
Replaced some textures with original ones (not all have been replaced yet).
2022-02-01 02:07:38 +05:00
Zack Middleton
efd3a95e9a
Revert "Fix cursor sensitivity in the menu"
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This reverts commit 2b93e67527
.
This change made the in-game cursor speed match system cursor if
in_nograb is 1 but slower than the system cursor if in_nograb is 0
(the default).
2022-01-26 00:13:24 -05:00
Zack Middleton
2b93e67527
Fix cursor sensitivity in the menu
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Based on patch by Eugene C. from https://bugzilla.icculus.org/show_bug.cgi?id=6435
2022-01-25 19:45:33 -05:00
P3rlE
db7ff12900
Another Update to the roadmap
2022-01-18 23:33:29 +01:00
P3rlE
0c68fb15b9
changed roadmap file
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Also a test commit
2022-01-18 23:12:54 +01:00
q3rally
7281774a1b
Version Upcount for Nightly Build
2022-01-15 20:48:08 +00:00
zturtleman
6f468b0443
Fix auto added third sigil when only two sigil exist in the map.
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If the item that is converted to the third sigil had "count" set on the entity in the map, it would be impossible to pick up.
2022-01-15 03:01:05 +00:00
zturtleman
755736061c
Only show as many Domination sigils on the HUD as exist in the map.
2022-01-15 02:56:10 +00:00
zturtleman
7edcfd0e0a
Fix Domination sigil HUD status icons at the top of the screen.
2022-01-15 01:46:02 +00:00
zturtleman
146f909848
Fixes for Domination found when looking at the code. Whether they were causing noticeable issues is unknown. This breaks network compatibility with past release's QVMs (this is handled by GAME_VERSION).
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- CS_SIGILSTATUS used the same configstring index as a G_ModelIndex(); CS_MODELS to CS_MODELS + MAX_MODELS
- PW_SIGILWHITE, etc powerups were out of bounds for ps.powerups[] (see MAX_POWERUPS) and read ammo values
2022-01-02 19:58:57 +00:00