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Remove cheat protection from OpenGL2's r_forceSun
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@ -1264,7 +1264,7 @@ void R_Register( void )
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r_imageUpsampleType = ri.Cvar_Get( "r_imageUpsampleType", "1", CVAR_ARCHIVE | CVAR_LATCH );
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r_genNormalMaps = ri.Cvar_Get( "r_genNormalMaps", "0", CVAR_ARCHIVE | CVAR_LATCH );
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r_forceSun = ri.Cvar_Get( "r_forceSun", "0", CVAR_CHEAT );
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r_forceSun = ri.Cvar_Get( "r_forceSun", "0", CVAR_ARCHIVE );
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r_forceSunLightScale = ri.Cvar_Get( "r_forceSunLightScale", "1.0", CVAR_CHEAT );
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r_forceSunAmbientScale = ri.Cvar_Get( "r_forceSunAmbientScale", "0.5", CVAR_CHEAT );
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r_drawSunRays = ri.Cvar_Get( "r_drawSunRays", "0", CVAR_ARCHIVE | CVAR_LATCH );
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