insellium
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4552594174
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NEW DM/DOM MAP - E2M8 REMAKE
roadmap_0.0.4.0.txt updated
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2021-04-28 05:41:13 +00:00 |
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q3rally
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176e27e1ab
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fixed headmodel in options bug
version number upcount
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2021-04-28 04:20:12 +00:00 |
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q3rally
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af34652a43
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finally fixed interface bug
version number upcount
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2021-04-27 21:28:14 +00:00 |
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q3rally
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d429a7ced4
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added flameball explosion sound
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2021-04-27 19:25:29 +00:00 |
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insellium
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e1122a8a45
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updated menu backgrounds
updated icons & tab sprites
fixed glass debris
added flameball explosion sound
added lost textures/shaders for future Y/G CTF/DOM flags
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2021-04-27 10:27:10 +00:00 |
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q3rally
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7dcf020d87
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fixed interface bug with overlapping icons
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2021-04-25 20:46:11 +00:00 |
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q3rally
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7df4038c2f
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changed code for the new flamersounds
changed flashcolor
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2021-04-25 16:53:25 +00:00 |
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insellium
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1e5faba528
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updated icons & flamer sounds converted to .ogg
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2021-04-25 16:45:24 +00:00 |
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insellium
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a467be1928
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little some fixes
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2021-04-25 15:08:37 +00:00 |
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insellium
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4f20f9e273
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Oh, that's right, i completely forgot.
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2021-04-25 11:33:38 +00:00 |
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insellium
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4805e66351
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REMOVED MOST UNUSED TEXTURES
The game will now take up significantly less disk space. Q3R Mapping Kit in progress.
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2021-04-25 10:53:21 +00:00 |
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insellium
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2d6d0b7628
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q3r_dm02 updated (added new reflect file)
delete useless desert and space1 skyboxes
removed q1r_dm01 (needs to rework)
oa mgun restored (with sounds)
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2021-04-22 17:54:42 +00:00 |
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q3rally
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211c5e546c
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added live stats (still have to refine)
kicked out sdk message
version upcount
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2021-04-21 13:58:24 +00:00 |
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insellium
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78814c0846
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a few little updates
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2021-04-21 13:43:50 +00:00 |
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insellium
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ec9fa188f7
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FLAME THROWER UPDATE
new icons, rewritten script, new sound (p3rle plz add this to the game)
(You also need to change the flash color when flamer shoots to orange)
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2021-04-20 08:15:44 +00:00 |
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insellium
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873c6ca41b
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envirosuit sound fixed
added gratetorch model for q1r_dm01
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2021-04-18 07:48:39 +00:00 |
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q3rally
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23863f8e47
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updated q3r_ctf_01 map
added .aas file for q3r_ctf_01
updated roadmap
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2021-04-18 07:03:56 +00:00 |
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insellium
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4e8c7e80b6
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CTF/DOM Flags UPDATED
Added Yellow/Green Flags (need to be introduced into the game)
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2021-04-16 06:17:21 +00:00 |
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q3rally
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a56979818c
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small fix in the spectator menu
version upcount
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2021-04-15 21:55:52 +00:00 |
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q3rally
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1b8f348dc2
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updated .aas files for reworked maps
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2021-04-15 21:29:49 +00:00 |
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insellium
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44ecc4ce8c
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little shader fix (x2)
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2021-04-15 16:47:29 +00:00 |
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insellium
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96180c61d0
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little shader fix
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2021-04-15 14:02:31 +00:00 |
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insellium
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d7395f8bad
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Two updated maps (david4 & demobowl)
fixed blimp45 for demobowl
added q3rlogo for nightcity map
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2021-04-15 13:56:01 +00:00 |
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insellium
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a98df8243a
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Racing maps UPDATED (q3r_dirtyfun, q3r_lavafalls, q3r_nightcity)
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2021-04-15 12:25:09 +00:00 |
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q3rally
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83c06b2644
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updated aas file for q3r_sk1.bsp
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2021-04-15 04:53:06 +00:00 |
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q3rally
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c29a7d0b46
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updated q3rally.game pack for Netradiant
updated entities.def
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2021-04-14 21:11:02 +00:00 |
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insellium
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f5be671e0a
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removed useless crosshair shaders
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2021-04-14 15:32:39 +00:00 |
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insellium
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bf097fdc5b
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CANYON CRUISE Map Updated
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2021-04-14 15:22:02 +00:00 |
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q3rally
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629909b230
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removed more useless "crosshair" code
version number upcount
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2021-04-12 21:33:56 +00:00 |
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q3rally
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2ac94a1efe
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removed shader lines for crosshairs in gfx.shader
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2021-04-12 20:03:19 +00:00 |
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q3rally
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cafe7d3f32
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removed the useless "crosshair" code
version number upcount
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2021-04-12 17:47:32 +00:00 |
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insellium
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25e49bf181
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removed useless tga-files
minimap updated
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2021-04-12 09:12:02 +00:00 |
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q3rally
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2780737b03
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added missing common textures
fixed common.shader
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2021-04-11 19:06:07 +00:00 |
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q3rally
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65ffc81230
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2021-04-11 09:51:15 +00:00 |
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insellium
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d30e277a7d
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Fixed texture and treemodel shaders
roadmap_0.0.4.0.txt updated
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2021-04-10 18:34:16 +00:00 |
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q3rally
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271c628fe1
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added a roadmap for 0.0.4.0 features
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2021-04-09 07:47:13 +00:00 |
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q3rally
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c42c0bdb40
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fixed bug where the laptime line switched one digit left instead of right when going over 10 minutes
fixed fullbright shader
version number upcount
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2021-04-07 07:48:47 +00:00 |
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q3rally
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5f36034b3b
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added skid sound for cars
version number count up
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2021-04-06 13:38:59 +00:00 |
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insellium
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1717bf1649
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bfg10k's color changed to blue
powerup sounds updated (quad, invis, haste, etc.)
fixed menu2.ogg and menu3.ogg sounds
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2021-04-05 12:04:24 +00:00 |
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q3rally
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67fa01cd4c
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new aas file for q3r_dm02
updated version number
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2021-04-04 21:31:22 +00:00 |
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insellium
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5449c9beb8
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little fix for shotgun texture
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2021-04-04 10:27:51 +00:00 |
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insellium
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9e1419cd75
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New shotgun model & shoot sound
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2021-04-04 10:12:40 +00:00 |
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insellium
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00bf6222a4
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Q3R_DM02 Map Updated!
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2021-04-04 08:15:27 +00:00 |
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q3rally
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4f04a97fdf
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worked out the surfaceparms stuff
added visual effect for SURF_SNOW (needs fixing)
deleted useless surfaceparms files
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2021-04-03 23:31:23 +00:00 |
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q3rally
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c52c9468be
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updated the aas file for q3r_lavafalls
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2021-04-03 18:49:47 +00:00 |
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insellium
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3a0755380b
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Add "dust" effect to dirt_grass shader
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2021-04-03 15:49:45 +00:00 |
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q3rally
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b5220bdc01
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fixed wrong colour for team entity
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2021-04-02 07:26:04 +00:00 |
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insellium
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0d1e8d45f0
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textures resaved (for Lava Falls)
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2021-04-02 04:13:54 +00:00 |
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insellium
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8c6b49385b
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LAVA FALLS Map Updated!
added 2 car mapobjects with poor texture (for Lava Falls)
added skull model (for Lava Falls)
fixed base_wall/bluemetalsupport2f texture (for Lava Falls)
fixed blimp.shader
fixed glass_brown_r.tga for car skin "mini brown"
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2021-04-01 18:18:41 +00:00 |
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insellium
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db80a239ff
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fixed blimp.shader
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2021-04-01 12:06:26 +00:00 |
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