q3rally
981c2a91c8
changed all .wav files to .ogg files for saving space
2021-03-21 11:31:39 +00:00
insellium
599dc0d3cc
new console background
2021-03-21 05:38:49 +00:00
insellium
96346b742e
fixed shotgun sound (insellium)
2021-03-20 16:22:43 +00:00
q3rally
f65ddc55c4
new ammoboxes (insellium)
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new ammosprites (insellium)
2021-03-20 14:08:57 +00:00
q3rally
dd5de5f0c4
new levelshots in widescreen (insellium)
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new machinegun model (insellium)
fixed shader for nightcity (insellium)
2021-03-20 11:37:40 +00:00
q3rally
eab7719a54
map preview is now widescreen
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new unknownmap.tga by insellium in widescreen
2021-03-19 05:15:44 +00:00
q3rally
317a17b426
updated version of q3r_david
2021-03-17 06:41:34 +00:00
q3rally
d4f45f9e60
added new/tweaked headmodels by insellium
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changed gauntlet to chainsaw
code changes for chainsaw
fixed q3r_david4 map
tweaked flag models again
new unknownmap image
2021-03-14 22:13:21 +00:00
q3rally
e15489102f
added new flags by insellium
2021-03-09 20:10:36 +00:00
q3rally
bcc4ce8c64
Added aas file for "The Bowl"
2021-03-02 22:27:38 +00:00
q3rally
a43f8f2c3e
fixed broken shader (thx insellium)
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added new dm map by insellium
2021-03-02 20:01:57 +00:00
q3rally
398e860694
added new skins from Bloody Rally
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thx insellium
2021-02-28 19:44:30 +00:00
q3rally
48d29fc343
added more plates
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colors from camaro tweaked
thx insellium
2021-02-25 17:49:08 +00:00
q3rally
e42db69cdb
removed RLE-Compression prevents plates from working ingame
2021-02-24 22:22:28 +00:00
q3rally
284cf003e3
2021-02-22 19:57:04 +00:00
q3rally
7cb3f10b46
lightning gun effects tweaked
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blood marks replaced by sparks
widescreen levelshots added
2021-02-19 21:04:56 +00:00
q3rally
61bc4442c0
fixed incorrect shaders for lightning gun and railgun
2021-02-18 17:57:20 +00:00
q3rally
0c12a85206
new modern ui
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hd arrows
new cursor
new botskill icons
fixed wrong rocket ammo
2021-02-18 16:10:49 +00:00
q3rally
441369523f
fixed plates bug
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fixed splash screen bug in HUD
2021-02-18 08:12:12 +00:00
q3rally
39eba38af0
New widescreen levelshots by insellium
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added insellium to the credits
2021-02-17 22:30:49 +00:00
q3rally
44aaf52fce
base layout of q3r_citydom is ready
2020-07-26 08:50:31 +00:00
q3rally
6743d0ead3
map updates on q3r_citydom map
2020-07-18 23:17:47 +00:00
q3rally
317d472472
new map on the road
2020-07-12 20:32:58 +00:00
q3rally
82264cc6fd
added missing texture
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reworked item placement and levelshot for q3r_david
2020-07-11 22:25:03 +00:00
q3rally
a1f51691c2
map and code changes
2020-07-11 21:34:27 +00:00
q3rally
870aa81d53
fixed a bug in q3r_david4
2020-07-11 16:00:17 +00:00
q3rally
7580851424
finished reworking q3r_david4
2020-07-09 20:24:41 +00:00
q3rally
655cc8f602
more work done on q3r_david4
2020-07-09 18:37:01 +00:00
q3rally
93ed9cb44a
reworked jungle opening
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still things to do
2020-07-09 04:54:10 +00:00
q3rally
fd63699a3c
new flags
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added missing mapmodels
2020-07-08 21:34:58 +00:00
q3rally
ec43a3482f
finished reworking shaders
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added missing textures
2020-07-08 17:30:01 +00:00
q3rally
5fecbf8576
more shaderworks :-)
2020-07-08 10:27:01 +00:00
q3rally
fe42c5b36b
still on the shaderthing ;-)
2020-07-08 07:13:15 +00:00
q3rally
65bf8687e6
reworking shaders - still unfinished
2020-07-07 22:36:26 +00:00
q3rally
ccbadd8efe
reworked weapons.shader
2020-07-07 17:23:39 +00:00
q3rally
64b924893f
reworked weapons.shader
2020-07-07 17:20:07 +00:00
q3rally
69c195243b
base shaders migrated in one file
2020-07-07 16:39:16 +00:00
q3rally
c52aa8506f
reworked some shaders
2020-07-04 22:24:27 +00:00
q3rally
277ac2f654
reworked shaders and ammo boxes
2020-07-04 20:40:00 +00:00
q3rally
4b24823250
Added some euro plates
2019-08-05 13:43:25 +00:00
zturtleman
dd1c25ea9e
Fix flame thrower model (Linux), flash, ammo, and explosion
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Convert TGA to tga in flamethrower.md3 so it works on Linux (case sensitive) when data is not zipped.
Add flame thrower muzzel flash shader to it doesn't have a black background (copied machine gun's flash shader).
Fix flame thrower using BFG ammo model name in code/game/bg_misc.c.
Fix flame thrower ammo shader (filename typo).
Fix flame explosion in code/cgame/cg_weapons.c.
Rename gfx/color/black.tga to gfx/colors/black.tga like explosion (and other) shaders expect.
2019-05-16 23:11:02 +00:00
q3rally
eaad2d0d4d
Added a small domination test map
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*** not really playable - only to show off ***
2019-04-26 08:36:34 +00:00
q3rally
fc3728e5ba
all shaders now have correct surface parms
2018-09-01 23:43:36 +00:00
q3rally
eaeff1538c
uploaded custinfoparms.txt to radiant pack
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now compiling with surface parameters should work out of the box
use -custinfoparms parameter in radiant
removed another unused shader
2018-08-31 18:48:11 +00:00
q3rally
ee67e01490
removed unused shaders and tga´s
2018-08-31 18:44:17 +00:00
q3rally
4c7503d798
working on surfaceparms
2018-08-27 20:46:43 +00:00
q3rally
9083b36b55
fixed version to 0.0.1.3
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added testrim in "high res" 330x330px instead of 64x64px
2018-08-22 23:05:59 +00:00
zturtleman
c9f50d970f
Update qvm.pk3 checksum for v0.0.1.2 release
2018-08-08 19:57:37 +00:00
zturtleman
38590e1acd
Fix adding svn revision to version for newer subversion client (only has .svn directory in top-level)
2018-08-08 19:53:46 +00:00
zturtleman
6848f66d73
Update QVMs for Q3Rally v0.0.1.2.
2018-08-08 19:26:41 +00:00