q3rally
3213ebfc50
Commit for upcoming v0.0.0.4 release.
2016-05-18 16:06:33 +00:00
q3rally
70a31b68d4
Commit for upcoming v0.0.0.4 release.
2016-05-18 14:22:47 +00:00
q3rally
168339354f
Added engine builds. You are now able to get the full prealpha from svn without compiling it yourself.
2016-05-18 13:54:49 +00:00
q3rally
b9dce9aed9
bots should use all weapons now
2016-05-18 08:29:28 +00:00
q3rally
3db14f4f65
bots should use all weapons now
2016-05-18 07:57:17 +00:00
q3rally
4d43253c7e
bots should use all weapons now
2016-05-18 04:18:02 +00:00
q3rally
799400495d
bots should use all weapons now
2016-05-17 21:00:39 +00:00
q3rally
0e4e4f9a7a
fixed "bug" where you can select opposite buttons for the same function like left and right arrow for turn left. now you can define only one button for the selected funktion.
2016-05-17 20:07:09 +00:00
q3rally
5484d43f6c
fixed "bug" where you can select opposite buttons for the same function like left and right arrow for turn left. now you can define only one button for the selected funktion.
2016-05-17 12:15:37 +00:00
q3rally
225ac61dfa
fixed "bug" where you can select opposite buttons for the same function like left and right arrow for turn left. now you can define only one button for the selected funktion.
2016-05-17 11:56:43 +00:00
q3rally
942efa707b
fixed "bug" where you can select opposite buttons for the same function like left and right arrow for turn left. now you can define only one button for the selected funktion.
2016-05-17 11:41:23 +00:00
q3rally
4a2cd6fbe4
Added engine builds. You are now able to get the full prealpha from svn without compiling it yourself.
2016-05-17 10:44:19 +00:00
q3rally
d7a7cbce6a
fixed "bug" where you can select opposite buttons for the same function like left and right arrow for turn left. now you can define only one button for the selected funktion.
2016-05-17 09:43:24 +00:00
q3rally
8b42fbcdbe
fix wrong buttons in remove bot menu ingame
2016-05-15 10:04:21 +00:00
q3rally
08e488d5f4
fix wrong buttons in remove bot menu ingame
2016-05-15 09:41:11 +00:00
q3rally
d6b2a87d78
fix wrong buttons in add bot menu ingame
2016-05-15 06:57:54 +00:00
q3rally
caed223c05
fix wrong buttons in add bot menu ingame
2016-05-15 06:57:10 +00:00
q3rally
02f649d08c
fix wrong buttons in add bot menu ingame
2016-05-15 06:00:27 +00:00
q3rally
a7a6305b9b
fix wrong buttons in add bot menu ingame
2016-05-14 09:02:02 +00:00
q3rally
cd6cc39694
fix wrong buttons in add bot menu ingame
2016-05-14 08:35:12 +00:00
q3rally
fdfde7b249
fix wrong buttons in add bot menu ingame
2016-05-14 06:49:54 +00:00
q3rally
a8e858d941
fix wrong buttons in add bot menu ingame
2016-05-13 21:29:28 +00:00
q3rally
7bf6f9256d
fix misplaced items in settings menu
2016-05-13 20:15:10 +00:00
q3rally
bb550a75ef
fix wrong buttons in add bot menu ingame
2016-05-13 20:07:43 +00:00
q3rally
92d6022737
Changed Version info from ioq3 v0.0.0.3 to Q3Rally v0.0.0.4
2016-05-11 21:25:44 +00:00
q3rally
ff05e4ca01
Changed some version stuff...
2016-04-29 22:17:40 +00:00
q3rally
bb4313cead
Bring back the minimap feature. Will be more useful in the future. Still some work left on it.
2016-04-14 12:01:56 +00:00
q3rally
df7d45e5f6
product version displays now more detailed
2015-11-13 22:45:42 +00:00
q3rally
df9c3b2e5a
Changed mail adress and years in comments
2015-11-13 22:41:34 +00:00
q3rally
e3dadb71c2
Missiles are now destroiable
2015-11-13 22:35:22 +00:00
q3rally
f6393c97a2
Commented out the minimap feature. not sure if it comes back.
2015-11-12 22:47:10 +00:00
q3rally
6135a77e57
Only a sign of life
2015-11-12 22:28:13 +00:00
q3rally
8bf74ab8a1
Still here...
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Who have thought...
2014-11-25 20:39:24 +00:00
q3rally
e85667c704
2014-11-25 20:36:04 +00:00
zturtleman
6fba322a1b
Restore car fov y in menu (broke it in last revision).
2012-12-06 07:22:16 +00:00
zturtleman
3b4f4cdfa9
ioquake3 resync to revision 2369 from 2317.
...
Some revision messages:
Cache servers for each master server in q3_ui, otherwise servers from last updated master for shown for all Internet# sources.
Play correct team sounds when in spectator mode and following a player.
Check last listener number instead of clc.clientNum in S_AL_HearingThroughEntity so sound work correctly when spectate following a client. (Related to bug 5741.)
When in third person, don't play player's sounds as full volume in Base sound system. OpenAL already does this. (Related to bug 5741.)
really fix the confusion with game entity and refentity numbers
to further reduce confusion, rename constants like MAX_ENTITIES to MAX_REFENTITIES
Added Rend2, an alternate renderer. (Bug #4358 )
Fix restoring fs_game when default.cfg is missing.
Fix restoring old fs_game upon leaving a server. Patch by Ensiform.
Change more operator commands to require sv_running to be usable. Patch by Ensiform.
Fix some "> MAX_*" to be ">= MAX_*".
Fix follow command to find clients whose name begins with a number.
Fix up "gc" command, make it more like "tell". Based on patch by Ensiform.
Add usage messages for gc, tell, vtell, and votell commands.
Check player names in gc, tell, vtell, and votell commands.
#5799 - Change messagemode text box to display colors like in console input box.
Improve "play" command, based on a patch from Ensiform.
Check for invalid filename in OpenAL's RegisterSound function.
Changed Base sound system to warn not error when sound filename is empty or too long.
Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.
2012-12-06 07:07:19 +00:00
zturtleman
346f8ef682
Don't use car pitch and roll for minimap angles, minimap no longer flys all over when spinning through the air.
2012-10-15 22:50:58 +00:00
zturtleman
91c98cb160
Fixed minimap fov_y, it was 70 but should be ~55.
...
Properly set rear view fov_y too, though it was only off by less than 1.
2012-10-15 22:46:54 +00:00
zturtleman
e3e3a064f4
Load the client's custom license plate instead of always using default.
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Make rim and plate cvars be userinfo in UI, otherwise doesn't get setup right away when starting a server.
Improve warning for unsupported TGAs (when loading in cgame).
2012-09-15 08:59:59 +00:00
zturtleman
19a7bc3429
Add Q_acos and Q_asin trap calls for qvms (cgame had acos, renamed to Q_acos for consistancy with engine).
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Change the range check on acos to be 0 to PI, not -PI to PI.
Fix memcmp for qvms?
2012-09-15 08:01:58 +00:00
zturtleman
c42db21b59
Made parts of game bot AI more like ioq3.
2012-09-15 07:35:02 +00:00
zturtleman
a26985d0a6
Remove q3_ui/ui_syscalls.* as ui/ui_syscalls.* are used.
2012-09-15 04:09:31 +00:00
zturtleman
94ddc62aef
Update Mac SDL Lib to latest one from ioq3.
2012-09-15 04:06:54 +00:00
zturtleman
47c5b4c6a6
Fix gcc and lcc compiler warnings.
2012-09-15 03:56:52 +00:00
zturtleman
f079c4eb05
ioquake3 resync to revision 2317 from 2210.
2012-09-15 03:03:44 +00:00
zturtleman
2cb5149b41
Updated version in Makefile.
2012-03-30 18:09:39 +00:00
q3rally
891d6dc106
Changed year in GUI. First step into coding. :-)
2012-03-30 09:06:42 +00:00
zturtleman
66b3140d34
ioquake3 resync to revision 2210 from 2143.
2011-12-10 00:15:42 +00:00
q3rally
7ff6e7c4e7
corrected checksums. ready for release.
2011-08-15 11:23:23 +00:00
q3rally
0ffb7fdab2
Changed masterserver to master.q3rally.com
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Added missing textures for the added maps
2011-08-15 10:11:24 +00:00