mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-21 19:41:36 +00:00
fix wrong buttons in add bot menu ingame
This commit is contained in:
parent
a8e858d941
commit
fdfde7b249
5 changed files with 47 additions and 64 deletions
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@ -366,9 +366,9 @@ static void UI_AddBotsMenu_Init( void ) {
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addBotsMenuInfo.go.generic.callback = UI_AddBotsMenu_FightEvent;
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addBotsMenuInfo.go.generic.x = 320+128-128;
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addBotsMenuInfo.go.generic.y = 256+128-64;
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addBotsMenuInfo.go.width = 128;
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addBotsMenuInfo.go.height = 64;
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addBotsMenuInfo.go.focuspic = ART_FIGHT1;
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addBotsMenuInfo.go.string = "Go";
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addBotsMenuInfo.go.color = text_color_normal;
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addBotsMenuInfo.gö.style = UI_LEFT | UI_SMALLFONT;
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addBotsMenuInfo.back.generic.type = MTYPE_PTEXT;
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addBotsMenuInfo.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
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@ -376,10 +376,9 @@ static void UI_AddBotsMenu_Init( void ) {
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addBotsMenuInfo.back.generic.callback = UI_AddBotsMenu_BackEvent;
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addBotsMenuInfo.back.generic.x = 320-128;
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addBotsMenuInfo.back.generic.y = 256+128-64;
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addBotsMenuInfo.back.width = 128;
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addBotsMenuInfo.back.height = 64;
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addBotsMenuInfo.back.focuspic = ART_BACK1;
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addBotsMenuInfo.back.string = "< BACK";
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addBotsMenuInfo.back.color = text_color_normal;
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addBotsMenuInfo.back.style = UI_LEFT | UI_SMALLFONT;
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addBotsMenuInfo.baseBotNum = 0;
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addBotsMenuInfo.selectedBotNum = 0;
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addBotsMenuInfo.bots[0].color = color_white;
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@ -175,8 +175,7 @@ static void LoadConfig_MenuInit( void ) {
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s_configs.right.height = ARROWS_HEIGHT;
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s_configs.right.focuspic = ART_ARROWRIGHT;
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s_configs.back.generic.type = MTYPE_BITMAP;
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s_configs.back.generic.name = ART_BACK0;
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s_configs.back.generic.type = MTYPE_PTEXT;
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s_configs.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
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s_configs.back.generic.id = ID_BACK;
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s_configs.back.generic.callback = LoadConfig_MenuEvent;
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@ -184,7 +183,6 @@ static void LoadConfig_MenuInit( void ) {
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s_configs.back.generic.y = 480-64;
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s_configs.back.width = 128;
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s_configs.back.height = 64;
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s_configs.back.focuspic = ART_BACK1;
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s_configs.go.generic.type = MTYPE_BITMAP;
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s_configs.go.generic.name = ART_FIGHT0;
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@ -180,8 +180,7 @@ static void UI_Mods_MenuInit( void ) {
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s_mods.framer.width = 256;
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s_mods.framer.height = 334;
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s_mods.back.generic.type = MTYPE_BITMAP;
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s_mods.back.generic.name = ART_BACK0;
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s_mods.back.generic.type = MTYPE_PTEXT;
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s_mods.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
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s_mods.back.generic.id = ID_BACK;
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s_mods.back.generic.callback = UI_Mods_MenuEvent;
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@ -189,7 +188,6 @@ static void UI_Mods_MenuInit( void ) {
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s_mods.back.generic.y = 480-64;
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s_mods.back.width = 128;
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s_mods.back.height = 64;
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s_mods.back.focuspic = ART_BACK1;
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s_mods.go.generic.type = MTYPE_BITMAP;
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s_mods.go.generic.name = ART_FIGHT0;
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@ -55,7 +55,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#define BASETA "missionpack"
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#ifndef PRODUCT_VERSION
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#define PRODUCT_VERSION "v0.0.0.4 r140"
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#define PRODUCT_VERSION "v0.0.0.4 r141"
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#endif
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#define Q3_VERSION PRODUCT_NAME " " PRODUCT_VERSION
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@ -94,7 +94,7 @@ q3rallycode
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engine\code\botlib\l_utils.h
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engine\code\botlib\lcc.mak
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engine\code\botlib\linux-i386.mak
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+cgame
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-cgame
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engine\code\cgame\cg_atmospheric.c
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engine\code\cgame\cg_consolecmds.c
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engine\code\cgame\cg_draw.c
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@ -857,61 +857,49 @@ q3rallycode
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engine\resync_svn.sh
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[Open project files]
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0=engine\code\qcommon\q_shared.h
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1=engine\code\q3_ui\ui_rally_controls.c
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2=engine\code\ui\ui_main.c
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3=engine\code\q3_ui\ui_controls2.c
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4=engine\code\q3_ui\ui_addbots.c
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5=engine\code\q3_ui\ui_cdkey.c
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1=engine\code\q3_ui\ui_addbots.c
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2=engine\code\q3_ui\ui_cdkey.c
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3=engine\code\q3_ui\ui_cinematics.c
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4=engine\code\q3_ui\ui_controls2.c
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5=engine\code\q3_ui\ui_demo2.c
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6=engine\code\q3_ui\ui_display.c
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7=engine\code\q3_ui\ui_cinematics.c
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8=engine\code\q3_ui\ui_demo2.c
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9=engine\code\q3_ui\ui_ingame.c
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10=engine\code\q3_ui\ui_loadconfig.c
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11=engine\code\q3_ui\ui_local.h
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12=engine\code\q3_ui\ui_login.c
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13=engine\code\q3_ui\ui_playermodel.c
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7=engine\code\q3_ui\ui_loadconfig.c
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8=engine\code\q3_ui\ui_mods.c
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9=engine\code\q3_ui\ui_network.c
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10=engine\code\q3_ui\ui_playersettings.c
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[Selected Project Files]
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Main=
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Selected=engine\code\qcommon\q_shared.h
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Selected=engine\code\q3_ui\ui_addbots.c
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[engine\code\qcommon\q_shared.h]
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TopLine=31
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Caret=39,58
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[engine\code\q3_ui\ui_rally_controls.c]
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TopLine=829
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Caret=1,845
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[engine\code\ui\ui_main.c]
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TopLine=1719
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Caret=1,1735
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[engine\code\q3_ui\ui_controls2.c]
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TopLine=1260
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Caret=1,1276
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TopLine=42
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Caret=1,58
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[engine\code\q3_ui\ui_addbots.c]
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TopLine=280
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Caret=1,290
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TopLine=359
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Caret=38,369
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[engine\code\q3_ui\ui_cdkey.c]
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TopLine=234
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Caret=1,250
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[engine\code\q3_ui\ui_display.c]
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TopLine=230
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Caret=1,246
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TopLine=249
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Caret=1,265
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[engine\code\q3_ui\ui_cinematics.c]
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TopLine=124
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Caret=1,140
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TopLine=309
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Caret=1,325
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[engine\code\q3_ui\ui_controls2.c]
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TopLine=1636
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Caret=1,1652
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[engine\code\q3_ui\ui_demo2.c]
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TopLine=142
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Caret=30,150
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[engine\code\q3_ui\ui_ingame.c]
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TopLine=159
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Caret=1,175
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TopLine=233
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Caret=1,249
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[engine\code\q3_ui\ui_display.c]
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TopLine=282
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Caret=1,298
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[engine\code\q3_ui\ui_loadconfig.c]
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TopLine=146
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Caret=1,158
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[engine\code\q3_ui\ui_local.h]
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TopLine=159
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Caret=1,175
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[engine\code\q3_ui\ui_login.c]
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TopLine=94
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Caret=1,110
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[engine\code\q3_ui\ui_playermodel.c]
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TopLine=1243
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Caret=1,1279
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TopLine=238
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Caret=1,254
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[engine\code\q3_ui\ui_mods.c]
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TopLine=215
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Caret=1,231
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[engine\code\q3_ui\ui_network.c]
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TopLine=245
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Caret=1,261
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[engine\code\q3_ui\ui_playersettings.c]
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TopLine=1459
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Caret=1,1475
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