Ian
|
aff753308b
|
NX/VITA: Fix bprint not reading OFS_PARM0
|
2023-02-27 10:37:55 -05:00 |
|
Tyler Young
|
5e55f863b0
|
[CLIENT] Disable fog for Vita (for now)
|
2023-02-25 22:06:12 -05:00 |
|
Tyler Young
|
c7015183c4
|
Stop drawing menu maps as custom maps in Quakespasm
|
2023-02-21 17:13:35 -05:00 |
|
Steam Deck User
|
d9143fdd66
|
VITA/NX: Fix order or progdefs
|
2023-02-05 16:02:33 -05:00 |
|
Steam Deck User
|
8206b827ea
|
VITA/NX: Add dummy for TE_RAYSPLASH*
|
2023-02-05 15:02:34 -05:00 |
|
Steam Deck User
|
ae1fe44113
|
VITA/NX: Sorta-remove renderGrayscale
|
2023-02-05 14:10:41 -05:00 |
|
Steam Deck User
|
ccec6da7fc
|
VITA/NX: Remove armorvalue & armortype
|
2023-02-05 14:07:38 -05:00 |
|
Steam Deck User
|
e16b1da44c
|
VITA/NX: Fix dumb W_MP5K definition
|
2023-02-03 20:34:08 -05:00 |
|
Steam Deck User
|
3ffcd046ba
|
VITA/NX: Add support for Z axis ADSOfs, adjust zoom amounts
|
2023-02-03 20:30:34 -05:00 |
|
Steam Deck User
|
8a21d114d4
|
NX: Some loadscreen improvements
|
2023-02-02 20:25:14 -05:00 |
|
Steam Deck User
|
58421a45fe
|
VITA/NX: Fix inaccessible 'Back' button in controls menu
|
2023-02-02 19:45:00 -05:00 |
|
Steam Deck User
|
d9e841bd76
|
NX: Make fog look a bit better
|
2023-02-02 18:20:08 -05:00 |
|
Steam Deck User
|
22e967a9d6
|
NX: Restore Draw_CharacterRGBA functionality
|
2023-02-02 17:54:44 -05:00 |
|
Steam Deck User
|
60201120b0
|
Remove #ifdef around PF_rumble to fix builtin order
|
2023-02-02 17:49:42 -05:00 |
|
Ian
|
daaa4427ea
|
NX: Restore error.log dumping...
|
2023-01-31 14:48:01 -05:00 |
|
Tyler Young
|
9600662185
|
Fix build error on NX
|
2023-01-28 00:27:51 -05:00 |
|
Tyler Young
|
c053c2d88b
|
Added Achievements to Vita - Working/Needs Scaled
|
2023-01-28 00:17:33 -05:00 |
|
Tyler Young
|
79889e9944
|
Attempting to fix a crash on NX due to incorrect(?) gl calls
|
2023-01-27 20:25:51 -05:00 |
|
Tyler Young
|
cccfe53128
|
Fixed sniper scope on Vita
|
2023-01-27 16:08:52 -05:00 |
|
Tyler Young
|
afb622d9fa
|
Fixed round image transition on map start
|
2023-01-26 20:03:44 -05:00 |
|
Tyler Young
|
2ab5efa2ad
|
Update file handling functions for achievements in Quakespasm
|
2023-01-26 17:16:26 -05:00 |
|
Tyler Young
|
74e5b677e7
|
Continue Achievement additions in Quakespasm
|
2023-01-24 17:23:44 -05:00 |
|
Tyler Young
|
87b93749c3
|
Fix MAX AMMO text in Quakespasm
|
2023-01-24 16:39:02 -05:00 |
|
Tyler Young
|
6ddcb33c18
|
Restore svc_songegg and svc_maxammo in Quakespasm
|
2023-01-24 16:13:13 -05:00 |
|
Tyler Young
|
509dec8a74
|
Remove dmg_take and dmg_save from Quakespasm
|
2023-01-24 15:42:17 -05:00 |
|
Tyler Young
|
ff864a03ad
|
Restore SVC_CUTSCENE and SVC_WEAPONFIRE to correct protocol spots in Quakespasm
|
2023-01-23 20:21:23 -05:00 |
|
Tyler Young
|
dd90b6cfdd
|
Move PF_tokenize and PF_ArgV to correct locations in Quakespasm
|
2023-01-23 20:12:04 -05:00 |
|
Tyler Young
|
51573765d6
|
Restore EF_RAYGREEN & RAYRED in Quakespasm
|
2023-01-23 19:56:08 -05:00 |
|
Tyler Young
|
dfe723f6e8
|
Restored ParseClientCommand, CMD_STRING, and Soft_Restart to Quakespasm
and initialized features in engine
|
2023-01-23 19:27:32 -05:00 |
|
Tyler Young
|
b918891258
|
Fix PF_etos to work in Quakespasm
just incase we ever want to use it?
|
2023-01-22 21:59:54 -05:00 |
|
Tyler Young
|
3fcbf380ae
|
Update missing definition for movetoorigin
|
2023-01-22 21:52:36 -05:00 |
|
Tyler Young
|
1453611206
|
Restore SV_MoveToOrigin in Quakespasm
|
2023-01-22 21:43:22 -05:00 |
|
Tyler Young
|
396898a992
|
Restore PF_etos in Quakespasm
|
2023-01-22 21:07:17 -05:00 |
|
Tyler Young
|
9f6cae98f8
|
Setup framework for achievements in Quakespasm
|
2023-01-22 21:00:01 -05:00 |
|
Tyler Young
|
8eb96b231d
|
Restored Close_Waypoint in Quakespasm
|
2023-01-22 20:17:02 -05:00 |
|
Tyler Young
|
47d84df458
|
Restored PF_GetSoundLen
|
2023-01-22 19:51:18 -05:00 |
|
Tyler Young
|
2450734297
|
Update HUD_Weapon to use Weapon_Name
|
2023-01-22 19:48:41 -05:00 |
|
Tyler Young
|
ed0f1379b1
|
Restored missing entity fields
iframetime
bleed_out
Weapon_Name
|
2023-01-22 19:31:48 -05:00 |
|
Tyler Young
|
c7ba1d40e5
|
Added colored crosshair to Quakespasm
Enabled facingenemy in progdefs
|
2023-01-22 17:48:43 -05:00 |
|
Tyler Young
|
816b0f1bb3
|
Remove unnecessary files from source
|
2023-01-22 16:33:01 -05:00 |
|
Tyler Young
|
7e5688bb45
|
Fixed menu dividers and adjusted betty positioning in HUD
|
2023-01-22 16:27:43 -05:00 |
|
Tyler Young
|
78d8731877
|
Update to new HUD concept for Vita ONLY - WIP
|
2023-01-20 16:45:29 -05:00 |
|
Tyler Young
|
ec02539ebf
|
HUD_Points: Update points positioning on VITA
|
2023-01-18 17:58:31 -05:00 |
|
Tyler Young
|
4bf80db50d
|
Misc. Engine fixes for Quakespasm
|
2023-01-18 16:52:39 -05:00 |
|
Tyler Young
|
9b66d23c0f
|
Fix HUD showing in transition from Pause Menu to Main Menu
|
2023-01-15 16:35:59 -05:00 |
|
Tyler Young
|
9a90e1ac96
|
Set console background on NX/Vita
Now you can see what you're typing
|
2023-01-15 16:21:56 -05:00 |
|
Tyler Young
|
04d4e532fa
|
Fix map crash if there is no skybox specified
+ other misc engine fixes
|
2023-01-15 15:20:52 -05:00 |
|
Tyler Young
|
9a6054865e
|
Allow user to close pause menu with back key.
|
2023-01-14 15:18:32 -05:00 |
|
Tyler Young
|
9ff92c413b
|
Fix exit text to reflect correct platform
|
2023-01-14 14:12:59 -05:00 |
|
Tyler Young
|
98e4595d0e
|
Add support for replacing missing models
Replaces with missing_model.mdl.
|
2023-01-14 13:56:37 -05:00 |
|