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Restored PF_GetSoundLen
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2450734297
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1 changed files with 45 additions and 1 deletions
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@ -1728,6 +1728,50 @@ void PF_changeyaw (void)
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ent->v.angles[1] = anglemod (current + move);
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}
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/*
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==============
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PF_GetSoundLen
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Get the lenght of the sound (useful for things like radio)
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==============
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*/
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void PF_GetSoundLen (void)
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{
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char *name;
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name = G_STRING(OFS_PARM0);
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char namebuffer[256];
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byte *data;
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wavinfo_t info;
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byte stackbuf[1*1024]; // avoid dirtying the cache heap
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//Con_Printf ("S_LoadSound: %x\n", (int)stackbuf);
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// load it in
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Q_strcpy(namebuffer, "");
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Q_strcat(namebuffer, name);
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data = COM_LoadStackFile(namebuffer, stackbuf, sizeof(stackbuf), NULL);
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if (!data)
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{
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Con_Printf ("Couldn't load %s\n", namebuffer);
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G_FLOAT(OFS_RETURN) = -1;
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return;
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}
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info = GetWavinfo (name, data, com_filesize);
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if (info.channels != 1)
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{
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Con_Printf ("%s is a stereo sample\n",name);
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G_FLOAT(OFS_RETURN) = -1;
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return;
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}
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G_FLOAT(OFS_RETURN) = (float)info.samples/(float)info.rate;
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}
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/*
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===============================================================================
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@ -3170,7 +3214,7 @@ static builtin_t pr_builtin[] =
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PF_nextent, // #47
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PF_particle, // #48
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PF_changeyaw, // #49
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PF_Fixme, // #50
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PF_GetSoundLen, // #50 sB fixed :)
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PF_vectoangles, // #51
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PF_WriteByte, // #52
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PF_WriteChar, // #53
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