Commit graph

114 commits

Author SHA1 Message Date
Steam Deck User
fa9657111b Merge branch 'main' of https://github.com/nzp-team/quakespasm 2023-03-13 17:40:22 -04:00
Steam Deck User
f35a8a5d39 NX/VITA: Fix crosshair values for weapons, add Springfield to engine 2023-03-13 17:40:07 -04:00
Ian
63c767b55a
NX/VITA: Re-Enable Weapon Kicking with Deadshot Daiquiri 2023-03-09 14:33:52 -05:00
Tyler Young
da466434eb [CLIENT] Fix bug with Custom Maps Menu 2023-03-02 15:32:37 -05:00
Ian
aff753308b
NX/VITA: Fix bprint not reading OFS_PARM0 2023-02-27 10:37:55 -05:00
Tyler Young
5e55f863b0 [CLIENT] Disable fog for Vita (for now) 2023-02-25 22:06:12 -05:00
Tyler Young
c7015183c4 Stop drawing menu maps as custom maps in Quakespasm 2023-02-21 17:13:35 -05:00
Steam Deck User
d9143fdd66 VITA/NX: Fix order or progdefs 2023-02-05 16:02:33 -05:00
Steam Deck User
8206b827ea VITA/NX: Add dummy for TE_RAYSPLASH* 2023-02-05 15:02:34 -05:00
Steam Deck User
ae1fe44113 VITA/NX: Sorta-remove renderGrayscale 2023-02-05 14:10:41 -05:00
Steam Deck User
ccec6da7fc VITA/NX: Remove armorvalue & armortype 2023-02-05 14:07:38 -05:00
Steam Deck User
e16b1da44c VITA/NX: Fix dumb W_MP5K definition 2023-02-03 20:34:08 -05:00
Steam Deck User
3ffcd046ba VITA/NX: Add support for Z axis ADSOfs, adjust zoom amounts 2023-02-03 20:30:34 -05:00
Steam Deck User
8a21d114d4 NX: Some loadscreen improvements 2023-02-02 20:25:14 -05:00
Steam Deck User
58421a45fe VITA/NX: Fix inaccessible 'Back' button in controls menu 2023-02-02 19:45:00 -05:00
Steam Deck User
d9e841bd76 NX: Make fog look a bit better 2023-02-02 18:20:08 -05:00
Steam Deck User
22e967a9d6 NX: Restore Draw_CharacterRGBA functionality 2023-02-02 17:54:44 -05:00
Steam Deck User
60201120b0 Remove #ifdef around PF_rumble to fix builtin order 2023-02-02 17:49:42 -05:00
Ian
daaa4427ea
NX: Restore error.log dumping... 2023-01-31 14:48:01 -05:00
Tyler Young
9600662185 Fix build error on NX 2023-01-28 00:27:51 -05:00
Tyler Young
c053c2d88b Added Achievements to Vita - Working/Needs Scaled 2023-01-28 00:17:33 -05:00
Tyler Young
79889e9944 Attempting to fix a crash on NX due to incorrect(?) gl calls 2023-01-27 20:25:51 -05:00
Tyler Young
cccfe53128 Fixed sniper scope on Vita 2023-01-27 16:08:52 -05:00
Tyler Young
afb622d9fa Fixed round image transition on map start 2023-01-26 20:03:44 -05:00
Tyler Young
2ab5efa2ad Update file handling functions for achievements in Quakespasm 2023-01-26 17:16:26 -05:00
Tyler Young
74e5b677e7 Continue Achievement additions in Quakespasm 2023-01-24 17:23:44 -05:00
Tyler Young
87b93749c3 Fix MAX AMMO text in Quakespasm 2023-01-24 16:39:02 -05:00
Tyler Young
6ddcb33c18 Restore svc_songegg and svc_maxammo in Quakespasm 2023-01-24 16:13:13 -05:00
Tyler Young
509dec8a74 Remove dmg_take and dmg_save from Quakespasm 2023-01-24 15:42:17 -05:00
Tyler Young
ff864a03ad Restore SVC_CUTSCENE and SVC_WEAPONFIRE to correct protocol spots in Quakespasm 2023-01-23 20:21:23 -05:00
Tyler Young
dd90b6cfdd Move PF_tokenize and PF_ArgV to correct locations in Quakespasm 2023-01-23 20:12:04 -05:00
Tyler Young
51573765d6 Restore EF_RAYGREEN & RAYRED in Quakespasm 2023-01-23 19:56:08 -05:00
Tyler Young
dfe723f6e8 Restored ParseClientCommand, CMD_STRING, and Soft_Restart to Quakespasm
and initialized features in engine
2023-01-23 19:27:32 -05:00
Tyler Young
b918891258 Fix PF_etos to work in Quakespasm
just incase we ever want to use it?
2023-01-22 21:59:54 -05:00
Tyler Young
3fcbf380ae Update missing definition for movetoorigin 2023-01-22 21:52:36 -05:00
Tyler Young
1453611206 Restore SV_MoveToOrigin in Quakespasm 2023-01-22 21:43:22 -05:00
Tyler Young
396898a992 Restore PF_etos in Quakespasm 2023-01-22 21:07:17 -05:00
Tyler Young
9f6cae98f8 Setup framework for achievements in Quakespasm 2023-01-22 21:00:01 -05:00
Tyler Young
8eb96b231d Restored Close_Waypoint in Quakespasm 2023-01-22 20:17:02 -05:00
Tyler Young
47d84df458 Restored PF_GetSoundLen 2023-01-22 19:51:18 -05:00
Tyler Young
2450734297 Update HUD_Weapon to use Weapon_Name 2023-01-22 19:48:41 -05:00
Tyler Young
ed0f1379b1 Restored missing entity fields
iframetime
bleed_out
Weapon_Name
2023-01-22 19:31:48 -05:00
Tyler Young
c7ba1d40e5 Added colored crosshair to Quakespasm
Enabled facingenemy in progdefs
2023-01-22 17:48:43 -05:00
Tyler Young
816b0f1bb3 Remove unnecessary files from source 2023-01-22 16:33:01 -05:00
Tyler Young
7e5688bb45 Fixed menu dividers and adjusted betty positioning in HUD 2023-01-22 16:27:43 -05:00
Tyler Young
78d8731877 Update to new HUD concept for Vita ONLY - WIP 2023-01-20 16:45:29 -05:00
Tyler Young
ec02539ebf HUD_Points: Update points positioning on VITA 2023-01-18 17:58:31 -05:00
Tyler Young
4bf80db50d Misc. Engine fixes for Quakespasm 2023-01-18 16:52:39 -05:00
Tyler Young
9b66d23c0f Fix HUD showing in transition from Pause Menu to Main Menu 2023-01-15 16:35:59 -05:00
Tyler Young
9a90e1ac96 Set console background on NX/Vita
Now you can see what you're typing
2023-01-15 16:21:56 -05:00