Commit graph

62 commits

Author SHA1 Message Date
MotoLegacy
da4bd373b0 CLIENT/SERVER: Rewrite CSQC View Model drawing, simplify protocol 2024-01-12 14:40:38 -05:00
MotoLegacy
a41eeb23c6 FTE: Report menu status to other clients and draw on HUD 2024-01-11 10:40:10 -05:00
MotoLegacy
238e9d995d FTE: Update extensions 2024-01-10 16:33:06 -05:00
cypress
671ee73a19 SERVER: Major Weapon Logic Revamp 2024-01-09 17:45:23 -05:00
cypress
dcff9b084e Update copyright date 2024-01-07 18:24:48 -05:00
cypress
b6f4676a5c SERVER: Start of NZ:P Beta Map Compatibility, Ankunft pseudo-playable 2023-12-29 19:49:13 -05:00
cypress
e5372d3107 CLIENT/SERVER: Tweak Game Over sequencing 2023-12-28 11:28:45 -05:00
cypress
49dbd80fa4 SERVER/CLIENT: Properly network player fields such as points and kills 2023-12-28 10:49:30 -05:00
cypress
981cd3a5ad CLIENT/SERVER: Properly network that players drop-out to clientside rendering 2023-12-28 09:59:28 -05:00
cypress
c5a4014181 CLIENT: Add scr_serverstopwatch 2 for round timer 2023-12-24 11:18:38 -05:00
cypress
6d9b976f2f CLIENT: Fix viewangle corruption on 32-bit systems 2023-12-06 14:19:58 -05:00
cypress
d3b088fcf0 CLIENT: Stop forcing a scale of 1.4x for client models 2023-12-04 14:31:16 -05:00
cypress
a3de55e071 CLIENT: Allow specifying hostname in Menu 2023-12-02 13:21:20 -05:00
cypress
3472c06043 CLIENT: (Hack) use different protocol name for emscripten 2023-12-02 13:14:44 -05:00
cypress
987628e791 CLIENT/SERVER: Spike peer review fixes 2023-12-02 11:06:39 -05:00
cypress
75b9adb1a6 CLIENT: Add CSQC Flame particle effect 2023-11-29 14:48:01 -05:00
cypress
130ccd6cd1 SERVER: Allow Mappers to specify Double-Tap 1.0 2023-11-28 11:34:39 -05:00
cypress
2eb8e9e7d9 CLIENT: Add Co-Operative menu 2023-11-27 16:41:07 -05:00
cypress
946171ee42 CLIENT: Remove 3DS references from loading tips 2023-11-26 08:49:47 -05:00
cypress
2672e94387 CLIENT/SERVER: Draw character name on match start 2023-11-21 22:35:25 -05:00
cypress
bee0e764fc CLIENT: Handle chat in CSQC 2023-11-19 12:45:50 -05:00
cypress
5aa1e75cdf SERVER: Improved stance changing with bounding box changes, player collision deaths 2023-11-18 15:17:40 -05:00
cypress
a02b69b5d6 SERVER: Mostly complete third person animation implementation 2023-11-16 12:10:11 -05:00
cypress
fb40427c3c CLIENT: Network more important client fields 2023-11-12 10:46:49 -05:00
cypress
3ec7db8299 CLIENT: Player network prediction by eukara 2023-11-11 20:36:11 -05:00
cypress
fd6cb138a2 CLIENT: Add support for Gib Event 2023-11-08 12:30:26 -05:00
MotoLegacy
e8dc7028e4 CLIENT: Add loading screens 2023-11-06 09:45:36 -05:00
MotoLegacy
02bb83d09e CLIENT: Properly scale menu based on resolution 2023-11-05 19:58:59 -05:00
MotoLegacy
64c63ab614 CLIENT: Save settings applied in menu 2023-11-05 17:41:20 -05:00
MotoLegacy
8935f1889d CLIENT: Fix particles not working first time around 2023-11-05 16:53:13 -05:00
cypress
5eab83eb63 CLIENT: Remove drawing unused meshes at world origin 2023-10-30 15:51:12 -04:00
cypress
f385a04712 CLIENT: Use gun_kick and ADS positions for muzzleflashes 2023-10-30 15:29:02 -04:00
cypress
84fb0662e3 SERVER/CLIENT: Trigger a Bouncing Betty tutorial on purchase 2023-10-28 12:09:57 -04:00
cypress
e3eafffcb9 SERVER: Add ability to display left weapon muzzle flash 2023-10-27 14:35:44 -04:00
cypress
b8763ca465 SERVER: Control crosshair via QuakeC 2023-10-16 10:23:50 -04:00
cypress
10418b38f7
CLIENT: Fix Stopwatch counting an hour as 360 seconds, and not 3600 2023-08-27 15:55:43 -04:00
cypress
6d37aaae5f CLIENT/FTE: Add stopwatch to HUD 2023-08-27 10:15:16 -04:00
Steam Deck User
83caba0141 GLOBAL: Better precache management; enable -O3 for prog compilation, debloat progs 2023-03-29 10:49:58 -04:00
Steam Deck User
8ac9ff87bf CLIENT/SERVER: Implement game_songplay entity for music streaming 2023-03-25 20:23:42 -04:00
Steam Deck User
447342ed71 CLIENT: Remove awful gl_blendsprites hack 2023-03-17 12:14:02 -04:00
Steam Deck User
be12ee3ca9 CLIENT: Don't vid_reload on WebGL, corrupts modelindex 2023-03-12 12:42:42 -04:00
Steam Deck User
0812781cb7 SERVER/CLIENT/FTE: More fluid weapon zoom, instant zoom for snipers 2023-03-09 13:58:00 -05:00
Steam Deck User
c649a7c587 CLIENT: Force a vid_reload on init to fix gl_blendsprites 2023-03-09 12:05:36 -05:00
Steam Deck User
fc5bc8e6c1 CLIENT: Fix viewmodel moving while paused 2023-03-06 14:03:11 -05:00
Steam Deck User
6651566aad CLIENT/SERVER: Enable sprint bobbing for FTE 2023-03-06 13:56:59 -05:00
Steam Deck User
ab0d4315ba CLIENT/SERVER: More accurate sprint camera movement in FTE 2023-03-06 13:04:50 -05:00
Steam Deck User
101749371d CLIENT: Stop using server time for weapon bobbing 2023-03-06 12:46:25 -05:00
Ian
ac3358668a
CLIENT: Use a new linear formula for sensitivity scaling 2023-03-06 10:44:51 -05:00
Steam Deck User
12a2633738 CLIENT/SERVER: Misc. Weapon Spread improvements
Adds proper gun recoil to FTE, as well as moves spread calculation to be
relative to crosshairs. CSQC's crosshair values are now accurate to
World at War as well. Weapons are also much more precise ADS, so the Kar
is more viable. Shotguns also no longer reduce spread when ADS, in
parity with World at War :^)
2023-03-02 22:06:26 -05:00
Steam Deck User
0435d8cafb CLIENT: Better muzzleflash parity with standard ports 2023-02-16 22:44:12 -05:00