cypress
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5e1bcb46da
|
SERVER: Add proper support for fall damage
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2023-07-17 16:40:49 -04:00 |
|
cypress
|
a8ae0a96fc
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SERVER: Add a sprint delay when taking damage
|
2023-07-17 15:13:05 -04:00 |
|
cypress
|
5b94ecb5f8
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SERVER: Give M1911 more accurate below torso damage
|
2023-07-17 15:03:06 -04:00 |
|
cypress
|
4232fc233d
|
SERVER: Fix issue with subsequent power-ups not blinking for despawn
|
2023-07-17 14:51:25 -04:00 |
|
cypress
|
5576c98910
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SERVER: Fix issue with trying to use a tempent before allocation
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2023-07-17 14:23:41 -04:00 |
|
cypress
|
7694538f00
|
SERVER: Have a static allocated amount of entities for mystery box
|
2023-07-17 14:17:39 -04:00 |
|
cypress
|
0504f1d8d1
|
SERVER: Allow for more rotation options for zapper_nodes
|
2023-07-17 13:52:50 -04:00 |
|
cypress
|
27066a33c7
|
SERVER: Allow spawn_teddy to be damaged via explosives
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2023-07-17 12:57:03 -04:00 |
|
cypress
|
941891499c
|
SERVER: Fix crash when calling th_diewunder on item_radio
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2023-07-17 12:48:29 -04:00 |
|
cypress
|
90a6c38bd5
|
SERVER: Fix calls to limbs for Hellhounds on removal
|
2023-07-16 13:41:53 -04:00 |
|
cypress
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205fb832ff
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SERVER: Give betties some buffs and visual fluff owo
|
2023-07-16 13:26:26 -04:00 |
|
cypress
|
841843b5a7
|
SERVER: Fix worldspawn reference after Waffe
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2023-07-16 12:31:07 -04:00 |
|
cypress
|
3d108c044b
|
SERVER: Buff grenade radius, tweak damage to match wiki
|
2023-07-16 12:22:31 -04:00 |
|
cypress
|
7ec6758f5b
|
SERVER: Adjust velocity and radius of Grenade Launcher weapons
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2023-07-16 12:16:26 -04:00 |
|
cypress
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c941d43cc1
|
SERVER: Move Grenade Launcher firetype away from weapon_core
hehe :^)
|
2023-07-16 12:06:57 -04:00 |
|
cypress
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8f382ef722
|
SERVER: teddy_spawn should use its targets
|
2023-07-11 15:44:08 -04:00 |
|
cypress
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7ead10e568
|
Merge pull request #56 from notrickzdumbo/main
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2023-05-24 16:11:39 -04:00 |
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notrickzdumbo
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cff1ed0520
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SERVER: Fixed doors only targeting first target
|
2023-05-06 21:31:05 -04:00 |
|
Ian
|
c60b0677c6
|
SCRIPT: Lower OPT flags from Win script
|
2023-04-01 18:11:28 -04:00 |
|
Ian
|
64d86f2645
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SCRIPT: Lower OPT flags from Nix script
|
2023-04-01 18:10:57 -04:00 |
|
Steam Deck User
|
a4651c4c1b
|
CLIENT/FTE: Add new Nacht der Untoten description
|
2023-04-01 10:38:24 -04:00 |
|
Steam Deck User
|
83caba0141
|
GLOBAL: Better precache management; enable -O3 for prog compilation, debloat progs
|
2023-03-29 10:49:58 -04:00 |
|
Steam Deck User
|
5487e14384
|
SERVER: Clear some unneccessary precaches
|
2023-03-29 00:11:51 -04:00 |
|
Steam Deck User
|
e45b74eaed
|
SERVER: Change M2 Flamethrower trajectory, use new flamer.spr name
|
2023-03-28 22:44:37 -04:00 |
|
Steam Deck User
|
6df8c971e8
|
SERVER: Add trigger_stuffcmd
|
2023-03-28 22:24:56 -04:00 |
|
Steam Deck User
|
5c3f23dc47
|
SERVER: Call ReturnWeaponModel after W_SprintStop
|
2023-03-28 22:06:45 -04:00 |
|
Steam Deck User
|
e95d2255a4
|
SERVER: no longer references world as entity
|
2023-03-28 22:04:26 -04:00 |
|
Steam Deck User
|
8516fb22e9
|
SERVER/FTE: Tell Client to update weapon fields when using
|
2023-03-28 21:59:32 -04:00 |
|
Steam Deck User
|
28001a1209
|
SERVER/FTE: Fix Load_Waypoints_Legacy not applying targetnames
|
2023-03-28 21:52:42 -04:00 |
|
Steam Deck User
|
4a53ba716d
|
SHARED: Add Z-Axis values to most Standard ADS Vectors
|
2023-03-27 17:40:49 -04:00 |
|
Ian
|
d4437e6f2f
|
Merge pull request #55 from MikeyRay/main
Fix an issue where previous weapons would not zoom out when receiving a new weapon
|
2023-03-26 21:00:39 -04:00 |
|
MikeyRay
|
e4b8b38c6a
|
Merge branch 'main' of https://github.com/MikeyRay/nzp-quakec
|
2023-03-27 02:59:14 +02:00 |
|
MikeyRay
|
e5e4e1637e
|
SERVER: Fix the previous weapon not being zoomed out when receiving a new weapon
|
2023-03-27 02:58:22 +02:00 |
|
Ian
|
c07a642d55
|
Merge pull request #54 from MikeyRay/main
fuck you ivy
|
2023-03-26 20:32:30 -04:00 |
|
Mikey
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e61a0e7531
|
Merge branch 'nzp-team:main' into main
|
2023-03-27 02:30:58 +02:00 |
|
MikeyRay
|
cce17fc764
|
SERVER: Implement "not here" flag for box
|
2023-03-27 02:30:28 +02:00 |
|
Steam Deck User
|
8ac9ff87bf
|
CLIENT/SERVER: Implement game_songplay entity for music streaming
|
2023-03-25 20:23:42 -04:00 |
|
Steam Deck User
|
6fd6d0dafd
|
SERVER: Quick and dirty game_counter implementation, mostly adlib
|
2023-03-25 20:07:25 -04:00 |
|
Steam Deck User
|
2aad4a471d
|
SERVER: Have explosive_barrel entity fire targets on explode
|
2023-03-25 20:04:33 -04:00 |
|
Steam Deck User
|
fe0237749f
|
SERVER: Fix issue with first target never firing
|
2023-03-25 20:04:04 -04:00 |
|
Steam Deck User
|
79045fb9b6
|
Merge branch 'main' of https://github.com/nzp-team/quakec
|
2023-03-25 19:36:01 -04:00 |
|
Steam Deck User
|
c40c5274c7
|
CLIENT/FTE: Use .OGG path for menu music multi-platform
|
2023-03-25 19:35:38 -04:00 |
|
Ian
|
716d2ea4b3
|
SERVER: Fix Sawed-Off Shotgun name.
no more sawn :^)
|
2023-03-25 13:18:25 -04:00 |
|
Ian
|
9357ff9bf3
|
Merge pull request #53 from MikeyRay/main
|
2023-03-24 23:46:13 -04:00 |
|
MikeyRay
|
9ffc2b67b9
|
Merge branch 'main' of https://github.com/MikeyRay/nzp-quakec
|
2023-03-25 03:15:20 +01:00 |
|
MikeyRay
|
3ea073a171
|
SERVER: Fixed an issue where sprint anim wouldn't play while sprinting after swapping your weapon
|
2023-03-25 03:14:52 +01:00 |
|
Ian
|
2a6f4c8219
|
Merge pull request #52 from MikeyRay/main
|
2023-03-24 15:18:32 -04:00 |
|
MikeyRay
|
eeab4dd4c2
|
SERVER: Potentially alleviate an issue where zombies could melee during actions they shouldn't be able to
|
2023-03-24 20:06:17 +01:00 |
|
MikeyRay
|
723ccf852a
|
SERVER: Fixed co-op spawning too many zombies
|
2023-03-24 19:40:30 +01:00 |
|
MikeyRay
|
0dd35ccef5
|
SERVER: Fixed most window sounds not using flags and being 2D
|
2023-03-24 19:09:11 +01:00 |
|