Commit graph

113 commits

Author SHA1 Message Date
Steam Deck User
f3b8071ffe SERVER: Reference correct morphine path 2023-01-13 15:42:59 -05:00
Steam Deck User
c042f4d479 SERVER/CLIENT: Print name of downed/revived players via broadcasts 2023-01-13 15:41:27 -05:00
Steam Deck User
e1a11cbcb7 SERVER: Restore dual wield frame updates 2023-01-13 12:44:11 -05:00
Steam Deck User
33de260a56 SERVER: Hellhound pathfinding 2023-01-13 12:29:08 -05:00
Steam Deck User
a088c5aa9d SERVER: Move W2_Frame_Update to EoF to fix out of sync frames 2023-01-13 11:55:25 -05:00
Steam Deck User
220253d1b9 SERVER: Give spectators some health to avoid game over screen rendering 2023-01-13 11:46:14 -05:00
Steam Deck User
29f3ca4849 SERVER: Fix usage of Co-Op spawnpoints 2023-01-13 11:42:27 -05:00
Steam Deck User
db767b5af8 SERVER: Add zombie limb support to the Zapper 2023-01-13 10:58:57 -05:00
Steam Deck User
3e258fea2f SERVER: Increase bounding box for zapper nodes 2023-01-13 10:54:51 -05:00
Steam Deck User
b03114c9fa Add new weapon 99 for buy_weapon that refills any ammo 2023-01-12 21:13:20 -05:00
Steam Deck User
64db82d124 SERVER: Add wall chalk support for the DG-2 and MP5K 2023-01-12 21:01:13 -05:00
Steam Deck User
ba1c3aaa41 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-01-12 19:44:41 -05:00
Steam Deck User
5b902d7d6e Fix crash with Abstinence Program achievement 2023-01-12 19:44:00 -05:00
Ian
8c2866a89c
SERVER: Remove wasteful what.wav precache
ez 130kB
2023-01-12 16:27:07 -05:00
Steam Deck User
85d723c5e4 SERVER: Don't play splash.wav if we aren't host 2023-01-11 10:24:04 -05:00
Steam Deck User
6d8202b8e5 SERVER: Properly hide disconnected players 2023-01-11 10:21:16 -05:00
Steam Deck User
b58b25de5e SERVER: Fix for explosives thrown at other players harming attacker 2023-01-11 10:10:59 -05:00
Ian
7b7c86f31d
Merge pull request #16 from ScatterBox/main
Update vitanx.qc to include tracemove
2023-01-02 12:16:35 -05:00
Tyler Young
56b87faeff Update vitanx.qc to include tracemove 2023-01-02 12:11:00 -05:00
Steam Deck User
6290ba3a76 Prompt new build; update copyright on main.qc 2023-01-02 11:20:57 -05:00
Tyler Young
169b0d1233 Merge branch 'main' of https://github.com/ScatterBox/quakec 2023-01-01 21:22:12 -05:00
Tyler Young
1250040764 Fix precaching on devices other than PC 2023-01-01 21:22:10 -05:00
Ian
93e2ab2bb7
Merge branch 'main' into main 2022-12-31 19:27:49 -05:00
Tyler Young
aa35a1063b Add definitions for handling updateLimb in Quakespasm
as it says
2022-12-31 18:37:14 -05:00
Steam Deck User
4a41999915 Server: Various Wall Weapon Improvements.
Make all wall weapons fullbright to fix visibility issues. Properly
precache W_BOWIE assets. Use grenade_bag.mdl instead of grenade world
model when using the grenade weapon.
2022-12-30 10:55:32 -05:00
Steam Deck User
c25ad01a79 Server: PaP Sound no longer uses ATTN_NONE 2022-12-29 14:58:45 -05:00
Steam Deck User
ed50418025 Server: Make Teleporter Co-Op Friendly 2022-12-29 14:53:20 -05:00
Steam Deck User
1dde9c3952 Move PlayerSpawn() def in rounds 2022-12-28 19:34:30 -05:00
Steam Deck User
54d8572321 Server: Misc. Co-Op fixes 2022-12-28 19:32:21 -05:00
Steam Deck User
89742dc652 GLOBAL: Retire CTR QuakeC, Merge with PSP.
This rebrands the two under the "HANDHELD" name. The two platforms now
function identically in regards to server functions, making them
unified in behavior and general server-reliant functions.
2022-12-28 15:21:19 -05:00
Steam Deck User
fb7c97be1d Merge branch 'main' of https://github.com/nzp-team/quakec 2022-12-28 13:11:13 -05:00
Steam Deck User
cdda3a943d CTR: Enable Achievement Support 2022-12-28 13:10:44 -05:00
Ian
a5d3fc3293
prompt nightly pass 2022-12-28 11:06:17 -05:00
Tyler Young
c52c16f9b7 Fixing updateLimb AGAIN
just works now
2022-12-27 23:15:29 -05:00
Tyler Young
278e5f1eff Merge remote-tracking branch 'upstream/main' 2022-12-27 22:37:32 -05:00
Tyler Young
96cd0931d1 Fixing again 2022-12-27 22:34:32 -05:00
Tyler Young
bb9992455d whoops
ok
2022-12-27 22:14:04 -05:00
Tyler Young
6987f175d0 Uncomment updateLimb stuff
cause we do dat
2022-12-27 21:55:13 -05:00
Tyler Young
8cb75597b5 Updating zombie filepaths
yes
2022-12-27 21:50:52 -05:00
Steam Deck User
d3e4af8707 Comment scale def 2022-12-27 16:40:35 -05:00
Steam Deck User
a1583120f3 Server: Award Points for reviving player 2022-12-27 16:33:52 -05:00
Steam Deck User
a1f07c75f0 Server: Re-Write GetDown
Now properly checks the weapons the player has to modify the last down
weapon. Also doesn't spawn the revive entity on solo.
2022-12-27 16:23:17 -05:00
Steam Deck User
4b62411685 Server: Restore hacky 90 degree mystery box spot change. Fix teddy path.
They sit again :^)
2022-12-27 13:16:16 -05:00
Steam Deck User
c8c57f25f7 Server: Restore check if the goalentity is the world.
Despite the comment left, this is holding our broken pathfinding
together.
2022-12-27 13:06:37 -05:00
Steam Deck User
c7f5e02130 PSP/CTR: Add .scale to defs 2022-12-22 18:03:32 -05:00
Steam Deck User
3802fadefa Server: Some AI targeting improvements 2022-12-22 11:44:13 -05:00
Steam Deck User
950c072fa1 Server: Prohibit dive action if player's camera is not reset.
Fixes an issue where diving while the camera was resetting would, over
time, make the default "standing" camera lower.
2022-12-22 10:20:18 -05:00
Ian
c2ad06a796 Allow Zombie Skins on everything else (not FTE) 2022-12-21 15:18:47 -05:00
Ian
5bc426ab95 CTR: Allow Zombie Skin Varients 2022-12-21 14:25:36 -05:00
Ian
61d341d6a6
Update main.qc 2022-12-20 19:56:16 -05:00