Commit graph

3225 commits

Author SHA1 Message Date
Spoike
d57438adf3 Ported the linux q2dll stuff over to SDL, attempts to load gamei386.so still. This is wrong.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3530 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-04-25 13:52:27 +00:00
Spoike
02c692bb0e removed dead code
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3529 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-04-09 10:51:01 +00:00
Spoike
57c75a4ce7 Added frametime global.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3528 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-04-09 10:50:14 +00:00
Spoike
e07f5976b5 Fix EF_ADDITIVE
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3527 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-04-09 10:49:04 +00:00
Spoike
7f82215a40 Fix sprite ordering.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3526 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-04-09 10:48:22 +00:00
Spoike
a2fbc53631 Migrated QCLib stuff over from WIP branch.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3525 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-26 03:44:22 +00:00
Spoike
d0d380a19a Attempting to reduce the absurdity of ent.field[idx]=foo in fteqcc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3524 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-26 03:29:44 +00:00
Spoike
e220534bc1 Flashblends use the backend.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3523 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-26 02:17:55 +00:00
Spoike
3b460e37b7 Reworked polyblends to use the backend. They no longer get stuck quite so much either. Added cl_download_mapsrc cvar (and plugin field) to specify an http location to download maps from (useful for demos, etc). A few other changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3522 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-25 22:56:11 +00:00
Spoike
b4d12ef96e Make sure SOCKET exists on non-windows. Apparently its 64bit in win64, so we'll need to use a special type throughout (read: not int).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3520 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-19 03:45:11 +00:00
Spoike
8765f5cd62 Minor fixes for spam with all-water entities, joints, and compiler warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-19 03:22:19 +00:00
Spoike
12b52d6e11 Fix for gcc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3518 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-16 19:44:17 +00:00
Spoike
3cf5a393cc This is the plugin API exposed to external apps (either the npfte one internally, or the activex one, or [insert 3rd party usage here]).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3517 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-14 14:40:54 +00:00
Spoike
c0680334c7 What could possibly go wrong?...
Multiple consoles can now be printed/cleared via extra con commands.
Fixed the tab-completion alignment, by adding support for \t characters.
Changing the download mechanisms. Don't try downloading an ftp:// file. It'll probably crash you for now.
Trying to fix load time issues on q3bsps with a lot of curves.
Fixed sprites.
Added warning prints/spam where the new backend is bypassed, thus marking things that still need to be fixed.
QTV proxy fixed to not sit on qw servers unless someone is actually watching. Will ping for status requests still.
QTV proxy now supports ipv6.
QTV proxy now attempts to use the fte browser plugin.
Reworked the browser plugin code, now uses threads instead of ugly hacks. This should make cooperation with other such plugins work. Fixes unresponsiveness of opera, and gives an API that can be used from any other bit of software you want, tbh (read: internet explorer/activex plugins).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3516 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-14 14:35:56 +00:00
Lance
d2475339c2 MSVC .NET 2008 project files (done properly unlike my screwup in #3513)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3515 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-07 09:11:44 +00:00
Lance
7707135846 Undo my mistake in #3513
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3514 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-07 09:07:09 +00:00
Lance
9b17c6b9bc MSVC .NET 2008 project files
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3513 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-07 08:39:23 +00:00
Lance
738142b92a Same as #3511 but applied to WIP
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3512 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-07 08:27:13 +00:00
Lance
7f84d14ef7 Added Winquake.rc to the Dotnet 2005 project file, icons are back.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3511 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-07 08:19:35 +00:00
Spoike
b00e7ffb76 fix up some comments
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3510 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-06 02:06:26 +00:00
Spoike
589ef03c05 FTE, now with added C support - no longer treating enums as regular ints.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3509 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-06 01:25:04 +00:00
Lance
6043fec697 GCC Fix attempt #3 + mingl hacks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3508 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-23 08:13:21 +00:00
Lance
0dc38e6062 GCC fix attempt #2
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3507 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-23 07:50:08 +00:00
Lance
b9b5355c72 GCC fix for previous commit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3506 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-23 07:32:21 +00:00
Lance
8e3fca993e Quake, Quake2 & Hexen now have fully functional singleplayer cheat menus. Existing tweaks to other menus, like more bloom diamond size combobox options (2x, 4x, 6x, 8x, 10x), video menu has a more reliable width & height value source to display current resolution incase vid_height and vid_width are 0
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3505 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-23 07:14:37 +00:00
Lance
a40e271c44 Spike's "sendflags" bugfix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3504 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-21 03:28:52 +00:00
TimeServ
6c425bc3df fix bloom fast sample, limit sample to gl_max_size, use tableless algorithm for diamond size
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3503 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-18 20:09:55 +00:00
TimeServ
04d181973a fix glerror for systems without gl_ext_shared_texture_palette
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3502 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-18 02:10:55 +00:00
Lance
b3511f7ea2 my bad, no such thing as gl_loadlit, it's r_loadlit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-17 06:49:27 +00:00
Lance
bfc4c15d48 Fixed a menu crash, tweaked some menus, added bloom options, and a method of decreasing the time vid_restart takes in each menu by not trying to apply menu options which don't differ from the current cvar value.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3500 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-17 06:42:30 +00:00
Lance
3eac223fc2 clang error fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3499 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-16 08:18:08 +00:00
Lance
a9326e3ea1 Fix for MinGL, and minor menu fixup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3498 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-16 06:16:42 +00:00
Lance
22a3c2bc6d Menu code commit, Hexen 2 menus supported better (even includes sound in the menus now), menus are now mostly aligned and not underneath pictures anymore, Quake2 menus looking abit too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3497 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-16 04:59:13 +00:00
Lance
923c577172 Teamplay item name section split up into individual sections, still ugly but functional
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3496 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-15 13:23:08 +00:00
Lance
d55c03b072 Menu work in progress, additions, tweaks etc, still more to do
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3495 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-15 05:35:27 +00:00
Mark Olsen
8901f51133 Fixed Sys_EnumerateFiles(): Doesn't treat directories as files anymore and actually manages to figure out file sizes now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3494 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-11 18:15:42 +00:00
Mark Olsen
af15a5945c Fixed the demolist usercmd to output to the user rather than the server console. Fixed all file-related functionality in sv_mvd.c to actually work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3493 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-11 17:39:56 +00:00
Spoike
91d856d72e added a physics_ode_enable cvar. If set to 0 at qc start, physics will be disabled for that map.
If you don't have an ode library or whatever, it'll be forced to 0 or non-existent, as a way to test to see if its supported+usable:
if (cvar("physics_ode_enable")) physicswork();

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3492 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-10 23:42:57 +00:00
Mark Olsen
a16e0c84e6 Don't allow duplicate bans. (overlapping bans are however still OK).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3491 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-10 15:15:20 +00:00
Spoike
051e8ff18c Fixed calling convention errors.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3490 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-10 13:15:06 +00:00
Lance
4062c0b387 Updated gl_max_size to be renderer latched requiring a vid_restart to take effect
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3488 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-30 04:29:14 +00:00
Lance
22df64de91 Gasp, teamplay menus, and fixups to other menus I added last commit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3487 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-30 04:06:14 +00:00
Lance
7f0e91037c Menu code work in progress, menu_video is less cluttered, new menus
within menu_options, sound, 3d rendering, texture, shadow & lighting etc


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3486 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-29 14:00:56 +00:00
Lance
77056f58ed Same as r3484, but applied to the WIP branch
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3485 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-25 03:06:13 +00:00
Lance
df42139913 Added various 4:3, 16:10 (8:5), 16:9, 5:4 aspect-based resolutions,
cleaned up the video mode list, added refresh rate option to video menu 
(driver default (0), 59hz, 60hz, 70hz, 72hz, 75hz, 85hz, 100hz)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3484 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-25 02:57:16 +00:00
Blub
c8308c46f2 Patch by div0: add temp locking to ADDSTOREP emulation
This avoids the issue that temps used in += operations can be overwritten by function calls in the expression.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3483 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-22 21:38:52 +00:00
Molgrum
b6f1cf12da Fix compile error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3468 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-18 21:21:56 +00:00
Spoike
25f3653d9f The lame but easy way to fix that error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3467 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-18 20:41:30 +00:00
Spoike
1f34680832 Random hacks, ODE works in csqc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3464 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-17 00:15:44 +00:00
Lance
8f43c1297f Added zlib library to the SDL server target
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3461 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 11:00:11 +00:00
Mark Olsen
9c69d3fa3a Mmm, const...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3460 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 10:22:26 +00:00
Mark Olsen
3b367ce992 Fixed GL_BeginRendering() here, though that is likely not the only problem.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3459 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 10:01:31 +00:00
Mark Olsen
9e3e9a7663 One parenthesis too much.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3458 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 09:26:48 +00:00
Spoike
49c3dc75d4 Removed redundant cases.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3457 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 03:22:07 +00:00
Spoike
9eabcdcd56 Lots of misc changes in an attempt to reduce ODE jitter, and make it work a little better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3456 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 03:20:17 +00:00
Spoike
eae4caee99 Added walkmove to the qvm API.
cvar("version") now returns something.
no longer crashes when running ktx (since the wip branch started).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3455 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 03:16:49 +00:00
Spoike
c79dfc7d4f Small tweek that means ktx is more likely to load properly, and without renaming anything weirdly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3454 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 03:13:48 +00:00
Spoike
acc77b4f36 Release the mutex if we go dedicated.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3453 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 03:07:52 +00:00
Lance
eed5e36382 Fixed syntax error (hopefully) in how the MinGW32 windres tool reads the winquake resource script
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3451 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-14 03:40:53 +00:00
Mark Olsen
7b195eb522 Builds now. Whether it works or not is an entirely different matter.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3450 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 18:45:16 +00:00
Mark Olsen
760a084f7a That Matrix4_TransformN3 isn't needed, so disabled it. Also renamed that 'vector' argument to '_vector', just in case it gets used again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3449 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 18:43:59 +00:00
Mark Olsen
2e3a833a2b Updated to match the new prototype for Sys_LoadLibrary().
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3448 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 18:42:11 +00:00
Spoike
1d136eab27 yup, I'm an honourary vacuum cleaner.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3447 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 18:00:19 +00:00
Spoike
815c33a8cc Missed a file.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3446 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 17:48:11 +00:00
Spoike
14ed1fe230 Added fractional antilerp, and fixed a bug in the antilag stuff (potential showstopper).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3445 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 16:54:21 +00:00
Spoike
25b5732ec7 Gnnrgh
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3441 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 01:37:00 +00:00
Spoike
9b091baae9 less debugging junk on screen.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3440 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 00:42:04 +00:00
Spoike
9f05a93a07 Minor improvements to make it more robust.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3439 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-13 00:16:34 +00:00
Spoike
67e90812c2 ODE support works slightly better now. remember to force fixed-rate tics by setting sv_[min|max]tic to the same value.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3436 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-12 08:53:10 +00:00
Spoike
b9baebe711 FTE/DP differences.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3428 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-08 23:26:03 +00:00
Spoike
0e9a9dd00f couple of fixes there.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3427 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-08 23:00:11 +00:00
Spoike
e6d1ae1a8f more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
gl_rsurf.c has been split into gl specific and generic code - the d3d renderer can now draw the world.
ifdef removed the old server-side mvd playback which had been disabled all this time anyway.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3426 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 13:29:15 +00:00
Spoike
79a45e1a19 __NULL__ no longer triggers deprecation warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3423 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 04:34:32 +00:00
Spoike
e6498c778e only send qw prydoncursor when we're fully connected.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3422 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 04:32:07 +00:00
Spoike
ad83ffa7c8 Fixed dependencies. Finally.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3420 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 02:55:09 +00:00
Spoike
4c37c34c13 Fixed some stuff. Cygwin stuff compiles now, so maybe linux will too. I've not tested it though cos cygwin uses software gl rendering, and I'm impatient. Also boosted NUM_SPAWN_PARMS a little, so saved games will break.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3408 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 03:07:52 +00:00
Spoike
5a649378f5 makefile works for the server again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3407 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 01:42:19 +00:00
Spoike
a5d741c592 Ripped LordHavoc's ODE physics support. It'll probably crash and burn. 99.995% untested.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3406 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 01:22:27 +00:00
Spoike
8ecfac1423 Killed a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3405 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 01:07:37 +00:00
Spoike
7188917d6c Whoops, that fixed d3d, but broke GL. Anyway, here's a fix that works for both.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3404 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 01:07:08 +00:00
Spoike
f6b3416ce7 Fixed up some stuff so it actually compiles now. Also corrected pixel offsets on d3d chars so fonts are like in GL. Removed the unneeded gl_ppl file.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3403 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 23:20:50 +00:00
Spoike
260713ec34 Still messy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3402 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 21:44:48 +00:00
Spoike
66b78c0b11 Work In Progress branch.
In this version: replacement GL backend. Replacement D3D backend sharing code with GL. Lots of code reorganisation.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3401 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 21:16:50 +00:00
Spoike
7184ac46d1 Slightly less weird console histories.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3400 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 23:37:05 +00:00
Spoike
546734610c Attempting to fix what I broke.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3399 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 08:13:07 +00:00
Spoike
8b16f7c7f6 Attempting to fix what I broke.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3398 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 08:12:29 +00:00
Spoike
8019ad0fae so botlib doesn't outright crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3397 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:47:07 +00:00
Spoike
2059803eb5 Fixes a few gcc warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3396 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:44:49 +00:00
Spoike
d950889fda Fixes a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3395 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:43:23 +00:00
Spoike
a01158a6e0 Improved name matching. Added a clientkick command to empty a specific client slot. This makes the q3 remove bot menu item work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3394 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:41:42 +00:00
Spoike
92b1572092 Removed some unused bss.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3393 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:40:15 +00:00
Spoike
aadd51a94c Fixed some warnings related to errors.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3392 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:39:35 +00:00
Spoike
e0edbe444d Fixed a warning message.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3391 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:38:42 +00:00
Spoike
db66fa07f5 Warning message bugfix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3390 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:37:47 +00:00
Spoike
8f11f5f73b Acting as a Q3 server is now more robust.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3389 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:35:33 +00:00
Spoike
fb190d430c Improved the clipped decal algorithm. Less fragments now. Also added support for q3bsp clipped decals.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3388 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:33:54 +00:00
Spoike
300cfd85a8 Fixed a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3387 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:32:28 +00:00
Spoike
cf86183cca Fixed a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3386 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:31:48 +00:00
Spoike
b51fac65f5 %d is int... not double. %f is double. :s
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3385 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:30:39 +00:00
Spoike
25114afb04 added an ival field to cvars. like value but an int. because its faster to test.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3384 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:29:17 +00:00
Spoike
18ef542c7f autostatus was annoying with a default that actually prints useless stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3383 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:25:54 +00:00
Spoike
b0d29915c5 Fixed a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3382 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:24:07 +00:00
Spoike
17bc508348 Calm down, its just a missing new line...
Silly gcc.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3381 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:23:21 +00:00
Spoike
e3dc3fb7b3 Fixed a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3380 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:22:28 +00:00
Spoike
abc8b40d31 Yes, I have more changes than just that.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3379 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:20:48 +00:00
Spoike
0ba6d4c515 More robust. Slightly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3378 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:17:04 +00:00
Spoike
1fb8ab1487 Trying to fix a bug with a map bigfoot gave me. Blame him! Not me!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-06 00:15:55 +00:00
Spoike
f52ebd3f00 should fix the crash that happens after a while (actually about 1024 con prints).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3376 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-10-04 22:03:16 +00:00
Blub
fbf5e5b627 OP_MULSTORE_V is actually vec*float, so translate it to OP_MUL_VF instead of OP_MUL_V - this allows the direct use of vec *= float
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3375 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-18 18:39:11 +00:00
Mark Olsen
7b9bfe0ae9 Spike for president, less GLSL compile errors! Oh, and happy birthday yesterday, BTW ;)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3374 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-16 19:33:50 +00:00
Mark Olsen
02fd259fab Don't crash when clients disconnect, kthx.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3373 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-08 14:52:32 +00:00
Lance
b773f51349 Added GCC profiling targets "-profile" which is just the release "-rel"
targets but with support for profiling. When FTE is exited cleanly it 
will create a profiling file (a.out or gmon.out) in the same 
directory depending on the compiler used. Can then "gprof programname 
gmon.out > humanreadable.txt" to read the profiling data.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3372 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-05 11:03:25 +00:00
Molgrum
ae4a809407 Added a mingl-dbg target to the Makefile.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3371 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-04 15:29:08 +00:00
Molgrum
3c23d47e50 Added all targets to the Eclipse cproject file.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3370 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-04 15:27:23 +00:00
Blub
e1e589e729 keep using num*sign when the token has no . in it, since in such cases it shouldn't become NaN, and we cannot use atof on tokens like 0xABC which end up, too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3369 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-04 10:35:41 +00:00
Blub
25c5f6ba1b null-terminate before using atof, not afterwards...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3368 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-02 17:04:55 +00:00
Lance
8b086016f4 Removed all compiler optimizations from the crosscompiled MinGW32
binaries, so we're not chasing our tails with compiler bugs.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3367 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-02 15:14:50 +00:00
Blub
e197253558 -Ocj must take OP_GOTO into account
this removes the unreachable-code warning when using 'break' at the end of an
if block within a loop


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3366 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-02 13:22:32 +00:00
Molgrum
e31fa29044 Changed compiler (CC) to use MinGW GCC, but it still uses Cygwin Make because it works better atm.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3365 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-02 04:32:47 +00:00
Molgrum
b971a31f1b Successfully built the Win32 MinGW build with these in Eclipse. You need to install MinGW seperately.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3364 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-02 03:16:42 +00:00
Blub
e0f2bb3a50 using atof() for floats in QCC_PR_LexNumber() so huge numbers don't create NaNs
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3363 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-09-01 22:23:47 +00:00
Spoike
59d474b547 don't use -fiffloat by default due to the performance hit. but always force it to be active if we have an actual OP_IF_F instruction in the target.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3362 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 19:44:58 +00:00
Spoike
47d924ceff iffloat by default.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3360 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 18:52:59 +00:00
Spoike
ee599e97a6 removed unused var.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3359 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 17:54:05 +00:00
Spoike
222529619e Can I go back to bed now?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3358 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 17:51:13 +00:00
Spoike
5a5f38dbfc Yeah, I suck. Really works properly now. Maybe.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3357 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 17:24:20 +00:00
Spoike
5e5ad719c2 Fixed LexNumber to properly replace LexFloat.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3356 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 16:53:22 +00:00
Spoike
09a31850aa Bah, forgot to save after disabling it again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3355 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:34:10 +00:00
Lance
d2f908b886 Makefile should be all happy cat now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3354 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:17:43 +00:00
Spoike
ee25afa861 Ensure paths exist when saving games.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3353 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:09:35 +00:00
Spoike
38d8b7189b Use the correct field names for prydon cursor.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3352 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:08:39 +00:00
Spoike
f62dc94d87 You can kill me now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3351 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:07:08 +00:00
Lance
4ff8acffb9 Hack to get MinGL to compile again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3350 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 15:01:00 +00:00
Spoike
2158389bef Added IF_F instructions.
Added -fassumeint so constants are by default ints instead of floats (like in C). Use a decimal point and it'll be a float.
Fixed a couple of omissions/bugs reported by Blub.
Added lame x86 jit which is still buggy, incomplete, and disabled. And bigfoot will hate it.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3349 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 14:56:42 +00:00
Spoike
1718aae24b Should boost q3 server stability slightly, by not sending so many gibberish wrong-protocol packets.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3348 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 13:41:22 +00:00
Spoike
2c0a7508b0 -werror support for fteqcc
once again, blame blub.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3347 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-29 13:39:57 +00:00
Spoike
f5e3d5e499 Fix glitching with q3 skies.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3345 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-12 08:12:36 +00:00
Spoike
9f20876069 Fix q2bsp support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3344 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-08 12:49:51 +00:00
Spoike
00cca0ea84 Fixed some client protocol bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3343 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-08 12:43:35 +00:00
Spoike
cf62594631 Well that was a stupid bug. Allocate frames for the correct client type, instead of q1.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3342 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-08 12:42:12 +00:00
Spoike
4461e90337 Fix prydon's sprite cursor.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3341 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-08 11:09:35 +00:00
Spoike
492e01192a Replaced one of the built in crosshairs with a single pixel one.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3340 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-04 23:57:33 +00:00
Spoike
fd713df2e1 Fixes the rawinput not working without in_restart bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3339 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-04 23:56:43 +00:00
Spoike
3fb15701b1 Fix the missing final character in the server browser.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3338 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-01 13:29:52 +00:00
Spoike
fb95c21dcd Attempt to load truncated wav files. Because everything else does. And then people complain that its a bug. But do warn (just clamp chunk length).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3337 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-27 07:38:11 +00:00
Spoike
fab8161e68 Yeah... That was a stupid bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3336 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-27 07:34:10 +00:00
Spoike
9357d554f4 mneh
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3335 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 13:49:33 +00:00
Mark Olsen
959b204c3e Call svnversion only once.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3334 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 13:21:40 +00:00
Lance
c88cdc4716 Added the SVN revision number to the 'version' command, but only for
compilers which use "Makefile" (which rules out MSVC)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3333 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 11:22:28 +00:00
Spoike
10accd2908 Cleaned up GL a minor amount more.
Sounds can now be recorded while capturing to tga sequences (as raw sound). Fixed frame limits a little.
Passed the unicode key values around to a few more key input functions.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3332 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 11:05:06 +00:00
Spoike
bce186834f Sound mixing was failing to add sound effects on certain sound outputs...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3331 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-25 09:15:42 +00:00
Spoike
1d68abc578 Should fix vweps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3330 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-24 20:20:31 +00:00
Spoike
ad07e50ee8 Allow lumas if the server doesn't care.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3329 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-24 19:46:32 +00:00
Lance
e14edce4fd FTE now looks for libraries & associated includes where Fink installs
them in addition to where MacPorts/Darwinports installs them in MacOSX 
while compiling


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3328 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-22 05:43:13 +00:00
Spoike
b60e062fc7 Fixes shift in message mode stuff. I prolly need to fix it elsewhere too... mneh.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3327 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-21 00:48:19 +00:00
Spoike
4b6f269963 gl_doubleeyes. evil hacks courtesy of id.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3326 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-21 00:43:10 +00:00
Spoike
ff1246589a fixing mingl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3325 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-20 07:45:05 +00:00
Lance
233ffe7ccd Fixed fisheye, should compile now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3324 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-20 02:50:00 +00:00
Lance
cdf2b2670e Updated MSVC 6.0 and .net 2005's NPQTV project files to include the freetype header location.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-20 01:58:50 +00:00
Lance
72d41bc846 Added include directories for freetype, MinGW working again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3322 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-20 00:58:37 +00:00
Spoike
f419538b37 Added skygroup command. Also polygon offset cvars. Even though its evil - I'm not sure how long it'll stay.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3321 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 20:43:07 +00:00
Spoike
12cccf0e39 ffov implemented in GL.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3320 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 18:13:03 +00:00
Spoike
efb1d412a5 if its a vwep player model, pretend to be the real player model for the purposes of skinning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3319 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 17:00:22 +00:00
Spoike
4cc13b2bbf fixed vweps when spectating.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3318 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 15:08:30 +00:00
Lance
150fdb2bd4 Minor MacOSX dedicated server tweak, zlib enabled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3317 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 11:05:00 +00:00
Lance
2e10193d27 Enabled zlib, png & jpeg support in MacOSX.
If GCC complains about missing headers for libjpeg and libpng: 
1. Install Darwin Ports from darwinports.com. 
2. export PATH=$PATH:/opt/local/bin
3. sudo port -d selfupdate
4. sudo port install libpng
5. sudo port install jpeg


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 10:11:32 +00:00
Spoike
a976ac2428 Made the version command print which external libraries were disabled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3315 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 03:51:07 +00:00
Spoike
696b1365d6 I thought I already committed that...
Fixes for the interpolation changes - csqc needs to receive lerped ents too.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3314 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-19 01:55:21 +00:00
Spoike
58af42990d Fixed up some EXT_CSQC expectations.
Tweeked interpolation.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3313 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:46:42 +00:00
Spoike
d119e7fadb Added scr_turtlefps - sets the framerate that the engine has to maintain in order for the turtle to hibernate. Because... why not?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3312 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:26:24 +00:00
Spoike
b2b371f44b Removed unused variables.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3311 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:25:09 +00:00
Spoike
0cc6e71ca6 Code so I can copy from the console again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:24:23 +00:00
Spoike
622254e036 Code so I can copy from the console again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3309 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:23:56 +00:00
Spoike
5b94a0b20d native plugin support for 64bit platforms. Supposedly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3308 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:23:00 +00:00
Spoike
016629a6c9 Fixed a warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3307 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:22:32 +00:00
Spoike
1402935058 native plugin support for 64bit platforms. Supposedly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3306 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:21:02 +00:00
Spoike
086ccd96ae Reduce warnings. Try and peek in the windows font directory.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3305 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:15:16 +00:00
Spoike
5a9e576796 Fixed an old id bug. Slow moving objects will now always delta properly, instead of sticking.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:14:10 +00:00
Spoike
b9d0d937c6 Added a VectorEquals macro. Because I can.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3303 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:10:44 +00:00
Spoike
ba368d0210 FTE isn't mvdsv. But just in case someone thinks it is...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3302 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:09:07 +00:00
Spoike
7df1428358 Let the cursor work in demos/console when playing demos.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3300 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 19:47:37 +00:00
Spoike
0cf3e1ff54 Freeze NQ demos while content is being loaded, so it starts at, urm, the start.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3299 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 19:46:32 +00:00
Spoike
fdf09ce18b mipmapped non-square textures no longer look terrible.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 11:06:28 +00:00
Spoike
ccf1338d41 Check bounds before, not after.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 09:35:38 +00:00
Spoike
db97dd67d0 Check bounds before, not after.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3296 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 09:33:30 +00:00
Lance
a55a2326f2 Temporarily remove merged release & debug (m-rel & m-dbg) from the
"all" target in the makefile until it's needed


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3295 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 05:19:09 +00:00
Lance
1bb9df702c OpenGL SDL targets will build again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3294 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 04:07:57 +00:00
TimeServ
40bc6b577c attempt fix other platforms
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3293 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 03:47:21 +00:00
TimeServ
9c9c655d6c attempt fix morphos
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3292 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 03:44:10 +00:00
TimeServ
d0a8a8ee9d default vid_width/vid_height cvars to 0 to use desktop params (unless windowed then use 640x480x32)
don't try to switch to 640x480 if we already attempted it

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3291 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 23:11:34 +00:00
Spoike
4671892cce Removed some unused variables.
Added support for 32bit player skins (with pants/shirt overlays).
Updated spectating name tags to not lag, and be centered. Also visible by default.
Smoothed out viewweapons slightly in certain cases (when they're not animating at 10fps).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 22:28:16 +00:00
TimeServ
4b2c4ed77a remove more unused sw variables
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3289 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 22:15:37 +00:00
Spoike
793825b0ee Updated the msvc2005 projects, killing the SW renderer targets and removing SW renderer from merged builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3288 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 21:45:08 +00:00
TimeServ
1b101bab97 remove ram icon (no longer makes sense with non-sw)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3287 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 21:25:53 +00:00
Spoike
97f98672d2 Should be a bit less crashy and actually able to compile.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3286 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 18:55:50 +00:00
TimeServ
5038d72933 recommit revs 3280-3282
update dotnet2005 ignores

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3285 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 15:34:16 +00:00
TimeServ
d753d47758 fix "merged" sdl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-17 10:17:22 +00:00
TimeServ
a94a33212c destroy software rendering and break everything (and that won't be all!)
also note that merged builds on non-windows no longer make much sense

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3283 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-16 22:06:59 +00:00
Spoike
fb2b58979b Tiny tiny boost.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3282 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-15 23:40:50 +00:00
Spoike
85f9b6bc0e Always release the mouse when not the active application.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3281 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-15 20:15:53 +00:00
Spoike
0c5ee4d373 yeah, I know, I officially suck.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3280 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-15 07:38:36 +00:00
Spoike
57c9515b39 Updated QVM apiFixed up some of the slowness in the sky/water warping code.
Enabled freetype in gl builds. It'll try to link dynamically. Headers are included for windows users. unix users will need the freetype2-dev package for their system, sorry. you could probably get away with editing the makefile to include the headers if that's a problem.
Fixed occasional missing skies.
Updated q1qvm api stuff version (to 13).
Cleaned up the ban code. There are no longer two separate mechanisms to ban people.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 23:42:54 +00:00
Spoike
33bdcfb367 Link dynamically to freetype.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:59:49 +00:00
Spoike
a79b7f90cf sbar compiles again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3277 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:58:07 +00:00
Spoike
887f204330 This allows servers to stuffcmd aliases that match commands which would have forwarded anyway. Thus fixing 'pause' in ktx.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3276 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:14:25 +00:00
Spoike
9ad2588aed Might as well optimise it while its still present.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3275 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:13:12 +00:00
Spoike
91da30299d Whoops, this fixes up the path.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:11:31 +00:00
Spoike
cd619e991f Only start timedemo counters once the map has actually finished loading, and force the console up.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:10:07 +00:00
Spoike
8c66660fe0 Don't show the deathmatch scoreboard in single player.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3272 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:07:14 +00:00
Spoike
294e82f158 That spam was annoying.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3271 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:05:56 +00:00
Spoike
e7b05772b6 Menus broken again. On behalf of bigfoot.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3270 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 15:04:32 +00:00
Spoike
12a72a64f3 console should now compile again. mneh.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3269 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 14:19:45 +00:00
Spoike
9cccfe2f35 Particles will now have the correct trails when switching to the classic particle system.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3268 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-13 01:17:22 +00:00
Spoike
0135abdf5e Fixing bugs (including a massive slowdown with high con_maxlines).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3267 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-13 00:32:31 +00:00
Mark Olsen
5aad58610a Always grab the mouse in fullscreen mode. Use Key_MouseShouldBeFree() instead of peeking the mouseusedforgui global.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3266 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 18:57:40 +00:00
Spoike
d96cdc237c Indeed I suck.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3265 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 18:03:39 +00:00
Spoike
9728dde4ac Trying to fix grey stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3264 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 17:00:52 +00:00
Spoike
27fddffedb Does that fix mac gamma? (can't test this stuff)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3263 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 15:26:47 +00:00
Spoike
942af209a7 Apparently it didn't compile.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3262 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-12 15:01:18 +00:00
Spoike
b5ac90d523 More stuff broken.
Added control over texture coords on particles. Switched them to batch based on common render state. Less state changes there now.
Inverted sorting, to aid depth culling.
fullbrights use vbos too now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3261 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 20:56:09 +00:00
Spoike
d0e156d4b5 Fixing warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3260 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:27:06 +00:00
Spoike
bde52736c2 A minor optimisation for lazy compilers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3259 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:25:41 +00:00
Spoike
3b9f4c9fbb Made so lines don't jitter around if its drawing wireframe because of no surfaces.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3258 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:25:03 +00:00
Spoike
921bfbb1d3 Fixed some warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3257 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:23:57 +00:00
Spoike
386aac4da7 Stub out bindbuffer if its not present. The generation code will work around it. The renderer will ignore it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3256 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:23:07 +00:00
Spoike
f7b9395261 Updated to support mvdsv's qvm api version 13 instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3255 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:22:02 +00:00
Spoike
03aa7fefaf Fixes a conflict.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3254 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 18:21:14 +00:00
Spoike
0cf09d8063 Well that was a stupid bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3253 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 16:49:36 +00:00
Spoike
b1ac73b6cb Should help mingl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-09 22:12:29 +00:00
Spoike
2513254510 My god, was I asleep when I did that?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3251 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-09 18:31:43 +00:00
Spoike
eda16ea10f Permit precaching of just an md5anim with no md5model. You'll see a debug wireframe skeleton if you actually try drawing it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3250 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-08 01:17:27 +00:00
Spoike
6147a2dcd3 That should fix bigfoot's shift.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3245 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 21:32:54 +00:00
Spoike
699104d667 Notify text should no longer be in the middle of the screen.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3244 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 20:00:19 +00:00
Spoike
cfadc8e717 Now works properly with larger multi-surface md5 models.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3243 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 06:35:15 +00:00
Spoike
c021324009 Fixed non-square dds images.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3242 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-07 06:34:07 +00:00
Mark Olsen
670b45edd9 Now builds again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3241 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 13:36:16 +00:00
Mark Olsen
632cba0618 No, Spike, you're not programming C++. Besides, b was already declared once.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3240 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 13:33:12 +00:00
Spoike
e1ab049608 Attempting to fix recent breakages.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3239 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 07:45:46 +00:00
Spoike
4767b7215d Blame the monkey.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3238 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 06:09:49 +00:00
Spoike
7ddd50b854 frames keyword is now supported in externalanim files.
it inserts an entire anim into a sequential series of frames.
there's no control over starting/ending frame numbers. so you need to change frame indexes if any frames are added/removed in any md5anim files that are expanded in this way.
void(float modidx, string framename) frameforname = #276 should be usable for this, but its not tested yet - expanded frame names are eg: path/blah.md5anim0

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3237 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 01:44:26 +00:00
Spoike
18b617f4a1 vweps.
added builtin float(float modidx, float framenum) getframeduration = #277; to both csqc and ssqc.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3236 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-06 01:20:20 +00:00
Spoike
3b8c5d74bc I wonder how many more bugs there are left for Blub to find.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3235 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-05 21:44:17 +00:00
Spoike
a80214290d Oh noes! Everything is broken!
Rewrote much of the console code. Should be no obvious differences.
Nearly all conchar parsing goes via a single function. Still some left in the dedicated server code.
Added the ability to parse utf-8 text, disabled by default.
Added the ability to input unicode chars using whatever keymap the user has set up in windows (not enabled by default).
Reworked vbo stuff to be a little more versatile.
Added toggle console command.
Added freetype2 support (not compiled by default).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3234 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-05 18:45:53 +00:00
Spoike
5206c1a0c8 Fixed a couple of bugs regarding normals. Welded verts together that share coords, compensated for angle of triangle, skeletal fat bastards (erm), added clampgroups to possibly freeze an animation at its end.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3233 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-04 16:53:01 +00:00
Spoike
2b58210060 Bugfixes courtesy of Blub:
Fixed new line counting in multi-line comments.
Fixed unary operators to favour a single term, except for the unary not operator.
Added:
Unary not operator warns whenever it consumes more than a single term.
Added more ways to optimise logic (a+0 = a).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3232 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-03 19:02:42 +00:00
Spoike
2f848fa7b0 Should now calculate and animate vertex normals on skeletal models, and apply that for the q1-style lighting.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3231 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-30 22:05:18 +00:00
Spoike
ca7a6224a4 Fixed flickering entities bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3230 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-28 19:57:09 +00:00
Spoike
06b20185b5 cmd efpslist now shows incoming/outgoing packet rates per client, too (expressed in bytes per second - same as rates).
Semi-colon can now be bound properly in the menus.
Fixed a bug with one of my more recent commits.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3229 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-23 21:49:44 +00:00
Spoike
b2429e478a I'm too lazy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-22 06:38:38 +00:00
Spoike
2d8dba797a Gcc is more fussy than msvc
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3227 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-22 06:07:33 +00:00