MSVC .NET 2008 project files (done properly unlike my screwup in #3513)

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3515 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Lance 2010-02-07 09:11:44 +00:00
parent 7707135846
commit d2475339c2
5 changed files with 76963 additions and 0 deletions

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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake", "ftequake.vcproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}"
ProjectSection(ProjectDependencies) = postProject
{382E6790-D1CA-48F5-8E53-D114635EB61D} = {382E6790-D1CA-48F5-8E53-D114635EB61D}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gas2masm", "gas2masm.vcproj", "{382E6790-D1CA-48F5-8E53-D114635EB61D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "npqtv", "npqtv.vcproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}"
ProjectSection(ProjectDependencies) = postProject
{382E6790-D1CA-48F5-8E53-D114635EB61D} = {382E6790-D1CA-48F5-8E53-D114635EB61D}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
D3DDebug|Win32 = D3DDebug|Win32
D3DDebug|x64 = D3DDebug|x64
Debug Dedicated Server|Win32 = Debug Dedicated Server|Win32
Debug Dedicated Server|x64 = Debug Dedicated Server|x64
GLDebug|Win32 = GLDebug|Win32
GLDebug|x64 = GLDebug|x64
GLRelease|Win32 = GLRelease|Win32
GLRelease|x64 = GLRelease|x64
MDebug|Win32 = MDebug|Win32
MDebug|x64 = MDebug|x64
MinGLDebug|Win32 = MinGLDebug|Win32
MinGLDebug|x64 = MinGLDebug|x64
MinGLRelease|Win32 = MinGLRelease|Win32
MinGLRelease|x64 = MinGLRelease|x64
MRelease|Win32 = MRelease|Win32
MRelease|x64 = MRelease|x64
Release Dedicated Server|Win32 = Release Dedicated Server|Win32
Release Dedicated Server|x64 = Release Dedicated Server|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DDebug|Win32.Build.0 = D3DDebug|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.D3DDebug|x64.Build.0 = D3DDebug|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|Win32.ActiveCfg = MRelease|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Debug Dedicated Server|Win32.Build.0 = MRelease|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.GLDebug|x64.Build.0 = GLDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MDebug|Win32.Build.0 = MDebug|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLDebug|Win32.ActiveCfg = MinGLDebug|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLDebug|Win32.Build.0 = MinGLDebug|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLDebug|x64.ActiveCfg = MinGLDebug|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLDebug|x64.Build.0 = MinGLDebug|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLRelease|Win32.ActiveCfg = MinGLRelease|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLRelease|Win32.Build.0 = MinGLRelease|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLRelease|x64.ActiveCfg = MinGLDebug|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MinGLRelease|x64.Build.0 = MinGLDebug|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MRelease|Win32.ActiveCfg = MRelease|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MRelease|Win32.Build.0 = MRelease|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MRelease|x64.ActiveCfg = MRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.MRelease|x64.Build.0 = MRelease|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release Dedicated Server|Win32.ActiveCfg = Release Dedicated Server|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release Dedicated Server|Win32.Build.0 = Release Dedicated Server|Win32
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release Dedicated Server|x64.ActiveCfg = Release Dedicated Server|x64
{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}.Release Dedicated Server|x64.Build.0 = Release Dedicated Server|x64
{382E6790-D1CA-48F5-8E53-D114635EB61D}.D3DDebug|Win32.ActiveCfg = Debug|Win32
{382E6790-D1CA-48F5-8E53-D114635EB61D}.D3DDebug|Win32.Build.0 = Debug|Win32
{382E6790-D1CA-48F5-8E53-D114635EB61D}.D3DDebug|x64.ActiveCfg = Debug|x64
{382E6790-D1CA-48F5-8E53-D114635EB61D}.D3DDebug|x64.Build.0 = Debug|x64
{382E6790-D1CA-48F5-8E53-D114635EB61D}.Debug Dedicated Server|Win32.ActiveCfg = Debug|Win32
{382E6790-D1CA-48F5-8E53-D114635EB61D}.Debug Dedicated Server|Win32.Build.0 = Debug|Win32
{382E6790-D1CA-48F5-8E53-D114635EB61D}.Debug Dedicated Server|x64.ActiveCfg = Debug|Win32
{382E6790-D1CA-48F5-8E53-D114635EB61D}.GLDebug|Win32.ActiveCfg = Debug|Win32
{382E6790-D1CA-48F5-8E53-D114635EB61D}.GLDebug|Win32.Build.0 = Debug|Win32
{382E6790-D1CA-48F5-8E53-D114635EB61D}.GLDebug|x64.ActiveCfg = Debug|Win32
{382E6790-D1CA-48F5-8E53-D114635EB61D}.GLDebug|x64.Build.0 = Debug|Win32
{382E6790-D1CA-48F5-8E53-D114635EB61D}.GLRelease|Win32.ActiveCfg = Debug|Win32
{382E6790-D1CA-48F5-8E53-D114635EB61D}.GLRelease|Win32.Build.0 = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.MDebug|Win32.Build.0 = Debug|Win32
{382E6790-D1CA-48F5-8E53-D114635EB61D}.MDebug|x64.ActiveCfg = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.MinGLDebug|Win32.Build.0 = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.MinGLDebug|x64.Build.0 = Debug|x64
{382E6790-D1CA-48F5-8E53-D114635EB61D}.MinGLRelease|Win32.ActiveCfg = Debug|Win32
{382E6790-D1CA-48F5-8E53-D114635EB61D}.MinGLRelease|Win32.Build.0 = Debug|Win32
{382E6790-D1CA-48F5-8E53-D114635EB61D}.MinGLRelease|x64.ActiveCfg = Debug|Win32
{382E6790-D1CA-48F5-8E53-D114635EB61D}.MinGLRelease|x64.Build.0 = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.MRelease|Win32.Build.0 = Debug|Win32
{382E6790-D1CA-48F5-8E53-D114635EB61D}.MRelease|x64.ActiveCfg = Debug|Win32
{382E6790-D1CA-48F5-8E53-D114635EB61D}.MRelease|x64.Build.0 = Debug|Win32
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="gas2masm"
ProjectGUID="{382E6790-D1CA-48F5-8E53-D114635EB61D}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\gas2masm\Debug"
IntermediateDirectory="..\gas2masm\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/gas2masm.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="true"
RuntimeLibrary="1"
PrecompiledHeaderFile="..\gas2masm\Debug\gas2masm.pch"
AssemblerListingLocation="..\gas2masm\Debug\"
ObjectFile="..\gas2masm\Debug\"
ProgramDataBaseFileName="..\gas2masm\Debug\"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="1"
DisableSpecificWarnings="4996"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\gas2masm\Debug\gas2masm.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\gas2masm\Debug\gas2masm.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Debug/gas2masm.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
TypeLibraryName=".\Debug/gas2masm.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="true"
RuntimeLibrary="1"
PrecompiledHeaderFile="..\gas2masm\Debug\gas2masm.pch"
AssemblerListingLocation="..\gas2masm\Debug\"
ObjectFile="..\gas2masm\Debug\"
ProgramDataBaseFileName="..\gas2masm\Debug\"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="1"
DisableSpecificWarnings="4996"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="..\gas2masm\Debug\gas2masm.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\gas2masm\Debug\gas2masm.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Debug/gas2masm.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
>
<File
RelativePath="..\gas2masm\gas2masm.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;fi;fd"
>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

43499
engine/dotnet2008/npqtv.vcproj Normal file

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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by npqtv.rc
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif