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Same as r3484, but applied to the WIP branch
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3485 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 98 additions and 17 deletions
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@ -870,23 +870,42 @@ typedef struct vidmode_s
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vidmode_t vid_modes[] =
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{
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{ "320x200", 320, 200},
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{ "320x240", 320, 240},
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{ "400x300", 400, 300},
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{ "512x384", 512, 384},
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{ "640x480", 640, 480},
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{ "800x600", 800, 600},
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{ "960x720", 960, 720},
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{ "1024x768 (XGA: 14-15inch LCD Native)", 1024, 768},
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{ "1152x864", 1152, 864},
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{ "1280x960", 1280, 960},
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{ "1280x1024 (SXGA: 17-19inch LCD Native)", 1280, 1024},
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{ "1440x900 (WXGA: 19inch Widescreen LCD Native Resolution)", 1440, 900},
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{ "1600x1200 (UXGA: 20+inch LCD Native Resolution)", 1600, 1200}, //sw height is bound to 200 to 1024
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{ "1680x1050 (WSXGA: 20inch Widescreen LCD Native)", 1680, 1050},
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{ "1920x1200 (WUXGA: 24inch Widescreen LCD Native)", 1920, 1200},
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{ "2048x1536", 2048, 1536}, //too much width will disable water warping (>1280) (but at that resolution, it's almost unnoticable)
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{ "2560x1600 (30inch Widescreen LCD Native)", 2560, 1600}
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{ "320x200 (16:10)", 320, 200}, // CGA, MCGA
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{ "320x240 (4:3)", 320, 240}, // QVGA
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{ "400x300 (4:3)", 400, 300}, // Quarter SVGA
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{ "512x384 (4:3)", 512, 384}, // Mac LC
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{ "640x400 (16:10)", 640, 400}, // Atari ST mono, Amiga OCS NTSC Hires interlace
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{ "640x480 (4:3)", 640, 480}, // VGA, MCGA
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{ "800x600 (4:3)", 800, 600}, // SVGA
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{ "856x480 (16:9)", 856, 480}, // WVGA
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{ "960x720 (4:3)", 960, 720}, // unnamed
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{ "1024x576 (16:9)", 1024, 576}, // WSVGA
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{ "1024x640 (16:10)", 1024, 640}, // unnamed
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{ "1024x768 (4:3)", 1024, 768}, // XGA
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{ "1152x720 (16:10)", 1152, 720}, // XGA+
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{ "1152x864 (4:3)", 1152, 864}, // XGA+
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{ "1280x720 (16:9)", 1280, 720}, // WXGA min.
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{ "1280x800 (16:10)", 1280, 800}, // WXGA avg (native resolution of 17" widescreen LCDs)
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{ "1280x960 (4:3)", 1280, 960}, //SXGA-
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{ "1280x1024 (5:4)", 1280, 1024}, // SXGA (native resolution of 17-19" LCDs)
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{ "1366x768 (16:9)", 1366, 768}, // WXGA
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{ "1400x1050 (4:3)", 1400, 1050}, // SXGA+
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{ "1440x900 (16:10)", 1440, 900}, // WXGA+ (native resolution of 19" widescreen LCDs)
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{ "1440x1080 (4:3)", 1440, 1080}, // unnamed
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{ "1600x900 (16:9)", 1600, 900}, // 900p
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{ "1600x1200 (4:3)", 1600, 1200}, // UXGA (native resolution of 20"+ LCDs) //sw height is bound to 200 to 1024
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{ "1680x1050 (16:10)", 1680, 1050}, // WSXGA+ (native resolution of 22" widescreen LCDs)
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{ "1792x1344 (4:3)", 1792, 1344}, // unnamed
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{ "1800x1440 (5:4)", 1800, 1440}, // unnamed
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{ "1856x1392 (4:3)", 1856, 1392}, //unnamed
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{ "1920x1080 (16:9)", 1920, 1080}, // 1080p (native resolution of cheap 24" LCDs, which really are 23.6")
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{ "1920x1200 (16:10)", 1920, 1200}, // WUXGA (native resolution of good 24" widescreen LCDs)
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{ "1920x1440 (4:3)", 1920, 1440}, // TXGA
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{ "2048x1152 (16:9)", 2048, 1152}, // QWXGA (native resolution of 23" ultra-widescreen LCDs)
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{ "2048x1536 (4:3)", 2048, 1536}, // QXGA //too much width will disable water warping (>1280) (but at that resolution, it's almost unnoticable)
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{ "2304x1440 (16:10)", 2304, 1440}, // (unnamed; maximum resolution of the Sony GDM-FW900 and Hewlett Packard A7217A)
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{ "2560x1600 (16:10)", 2560, 1600}, // WQXGA (maximum resolution of 30" widescreen LCDs, Dell for example)
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{ "2560x2048 (5:4)", 2560, 2048} // QSXGA
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};
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#define NUMVIDMODES sizeof(vid_modes)/sizeof(vid_modes[0])
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@ -905,6 +924,7 @@ typedef struct {
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menucombo_t *modecombo;
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menucombo_t *conscalecombo;
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menucombo_t *bppcombo;
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menucombo_t *refreshratecombo;
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menucombo_t *texturefiltercombo;
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menuedit_t *customwidth;
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menuedit_t *customheight;
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@ -992,6 +1012,34 @@ qboolean M_VideoApply (union menuoption_s *op,struct menu_s *menu,int key)
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Cbuf_AddText(va("vid_bpp %i\n", selectedbpp), RESTRICT_LOCAL);
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switch(info->refreshratecombo->selectedoption)
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{
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case 0:
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Cbuf_AddText(va("vid_displayfrequency %i\n", 0), RESTRICT_LOCAL);
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break;
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case 1:
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Cbuf_AddText(va("vid_displayfrequency %i\n", 59), RESTRICT_LOCAL);
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break;
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case 2:
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Cbuf_AddText(va("vid_displayfrequency %i\n", 60), RESTRICT_LOCAL);
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break;
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case 3:
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Cbuf_AddText(va("vid_displayfrequency %i\n", 70), RESTRICT_LOCAL);
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break;
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case 4:
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Cbuf_AddText(va("vid_displayfrequency %i\n", 72), RESTRICT_LOCAL);
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break;
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case 5:
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Cbuf_AddText(va("vid_displayfrequency %i\n", 75), RESTRICT_LOCAL);
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break;
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case 6:
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Cbuf_AddText(va("vid_displayfrequency %i\n", 85), RESTRICT_LOCAL);
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break;
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case 7:
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Cbuf_AddText(va("vid_displayfrequency %i\n", 100), RESTRICT_LOCAL);
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break;
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}
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switch(info->renderer->selectedoption)
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{
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#ifdef GLQUAKE
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@ -1040,12 +1088,25 @@ void M_Menu_Video_f (void)
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"Trilinear",
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NULL
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};
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static const char *refreshrates[] =
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{
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"0Hz (OS Driver refresh rate)",
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"59Hz (NTSC is 59.94i)",
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"60Hz",
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"70Hz",
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"72Hz", // VESA minimum setting to avoid eye damage on CRT monitors
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"75Hz",
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"85Hz",
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"100Hz",
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NULL
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};
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videomenuinfo_t *info;
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menu_t *menu;
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int prefabmode;
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int prefab2dmode;
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int currentbpp;
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int currentrefreshrate;
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#ifdef GLQUAKE
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int currenttexturefilter;
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#endif
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@ -1083,6 +1144,25 @@ void M_Menu_Video_f (void)
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else
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currentbpp = 0;
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if (vid_refreshrate.value >= 100)
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currentrefreshrate = 7;
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else if (vid_refreshrate.value >= 85)
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currentrefreshrate = 6;
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else if (vid_refreshrate.value >= 75)
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currentrefreshrate = 5;
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else if (vid_refreshrate.value >= 72)
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currentrefreshrate = 4;
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else if (vid_refreshrate.value >= 70)
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currentrefreshrate = 3;
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else if (vid_refreshrate.value >= 60)
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currentrefreshrate = 2;
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else if (vid_refreshrate.value >= 59)
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currentrefreshrate = 1;
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else if (vid_refreshrate.value >= 0)
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currentrefreshrate = 0;
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else
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currentrefreshrate = 0;
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#ifdef GLQUAKE
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if (!Q_strcasecmp(gl_texturemode.string, "gl_nearest_mipmap_nearest"))
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currenttexturefilter = 0;
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@ -1100,6 +1180,7 @@ void M_Menu_Video_f (void)
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y = 32;
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info->renderer = MC_AddCombo(menu, 16, y, " Renderer ", rendererops, i); y+=8;
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info->bppcombo = MC_AddCombo(menu, 16, y, " Color Depth ", bppnames, currentbpp); y+=8;
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info->refreshratecombo = MC_AddCombo(menu, 16, y, " Refresh Rate ", refreshrates, currentrefreshrate); y+=8;
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info->modecombo = MC_AddCombo(menu, 16, y, " Video Size ", modenames, prefabmode+1); y+=8;
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info->conscalecombo = MC_AddCombo(menu, 16, y, " 2d Size ", modenames, prefab2dmode+1); y+=8;
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MC_AddCheckBox(menu, 16, y, " Fullscreen ", &vid_fullscreen,0); y+=8;
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